Files
hk4e/protocol/proto/SceneMonsterInfo.pb.go
2022-11-24 22:47:24 +08:00

470 lines
20 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: SceneMonsterInfo.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type SceneMonsterInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
MonsterId uint32 `protobuf:"varint,1,opt,name=monster_id,json=monsterId,proto3" json:"monster_id,omitempty"`
GroupId uint32 `protobuf:"varint,2,opt,name=group_id,json=groupId,proto3" json:"group_id,omitempty"`
ConfigId uint32 `protobuf:"varint,3,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"`
WeaponList []*SceneWeaponInfo `protobuf:"bytes,4,rep,name=weapon_list,json=weaponList,proto3" json:"weapon_list,omitempty"`
AuthorityPeerId uint32 `protobuf:"varint,5,opt,name=authority_peer_id,json=authorityPeerId,proto3" json:"authority_peer_id,omitempty"`
AffixList []uint32 `protobuf:"varint,6,rep,packed,name=affix_list,json=affixList,proto3" json:"affix_list,omitempty"`
IsElite bool `protobuf:"varint,7,opt,name=is_elite,json=isElite,proto3" json:"is_elite,omitempty"`
OwnerEntityId uint32 `protobuf:"varint,8,opt,name=owner_entity_id,json=ownerEntityId,proto3" json:"owner_entity_id,omitempty"`
SummonedTag uint32 `protobuf:"varint,9,opt,name=summoned_tag,json=summonedTag,proto3" json:"summoned_tag,omitempty"`
SummonTagMap map[uint32]uint32 `protobuf:"bytes,10,rep,name=summon_tag_map,json=summonTagMap,proto3" json:"summon_tag_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
PoseId uint32 `protobuf:"varint,11,opt,name=pose_id,json=poseId,proto3" json:"pose_id,omitempty"`
BornType MonsterBornType `protobuf:"varint,12,opt,name=born_type,json=bornType,proto3,enum=proto.MonsterBornType" json:"born_type,omitempty"`
BlockId uint32 `protobuf:"varint,13,opt,name=block_id,json=blockId,proto3" json:"block_id,omitempty"`
MarkFlag uint32 `protobuf:"varint,14,opt,name=mark_flag,json=markFlag,proto3" json:"mark_flag,omitempty"`
TitleId uint32 `protobuf:"varint,15,opt,name=title_id,json=titleId,proto3" json:"title_id,omitempty"`
SpecialNameId uint32 `protobuf:"varint,16,opt,name=special_name_id,json=specialNameId,proto3" json:"special_name_id,omitempty"`
AttackTargetId uint32 `protobuf:"varint,17,opt,name=attack_target_id,json=attackTargetId,proto3" json:"attack_target_id,omitempty"`
MonsterRoute *MonsterRoute `protobuf:"bytes,18,opt,name=monster_route,json=monsterRoute,proto3" json:"monster_route,omitempty"`
AiConfigId uint32 `protobuf:"varint,19,opt,name=ai_config_id,json=aiConfigId,proto3" json:"ai_config_id,omitempty"`
LevelRouteId uint32 `protobuf:"varint,20,opt,name=level_route_id,json=levelRouteId,proto3" json:"level_route_id,omitempty"`
InitPoseId uint32 `protobuf:"varint,21,opt,name=init_pose_id,json=initPoseId,proto3" json:"init_pose_id,omitempty"`
IsLight bool `protobuf:"varint,22,opt,name=is_light,json=isLight,proto3" json:"is_light,omitempty"`
KillNum uint32 `protobuf:"varint,23,opt,name=kill_num,json=killNum,proto3" json:"kill_num,omitempty"`
// Types that are assignable to Content:
//
// *SceneMonsterInfo_FishInfo
// *SceneMonsterInfo_FishtankFishInfo
Content isSceneMonsterInfo_Content `protobuf_oneof:"content"`
}
func (x *SceneMonsterInfo) Reset() {
*x = SceneMonsterInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_SceneMonsterInfo_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SceneMonsterInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SceneMonsterInfo) ProtoMessage() {}
func (x *SceneMonsterInfo) ProtoReflect() protoreflect.Message {
mi := &file_SceneMonsterInfo_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SceneMonsterInfo.ProtoReflect.Descriptor instead.
func (*SceneMonsterInfo) Descriptor() ([]byte, []int) {
return file_SceneMonsterInfo_proto_rawDescGZIP(), []int{0}
}
func (x *SceneMonsterInfo) GetMonsterId() uint32 {
if x != nil {
return x.MonsterId
}
return 0
}
func (x *SceneMonsterInfo) GetGroupId() uint32 {
if x != nil {
return x.GroupId
}
return 0
}
func (x *SceneMonsterInfo) GetConfigId() uint32 {
if x != nil {
return x.ConfigId
}
return 0
}
func (x *SceneMonsterInfo) GetWeaponList() []*SceneWeaponInfo {
if x != nil {
return x.WeaponList
}
return nil
}
func (x *SceneMonsterInfo) GetAuthorityPeerId() uint32 {
if x != nil {
return x.AuthorityPeerId
}
return 0
}
func (x *SceneMonsterInfo) GetAffixList() []uint32 {
if x != nil {
return x.AffixList
}
return nil
}
func (x *SceneMonsterInfo) GetIsElite() bool {
if x != nil {
return x.IsElite
}
return false
}
func (x *SceneMonsterInfo) GetOwnerEntityId() uint32 {
if x != nil {
return x.OwnerEntityId
}
return 0
}
func (x *SceneMonsterInfo) GetSummonedTag() uint32 {
if x != nil {
return x.SummonedTag
}
return 0
}
func (x *SceneMonsterInfo) GetSummonTagMap() map[uint32]uint32 {
if x != nil {
return x.SummonTagMap
}
return nil
}
func (x *SceneMonsterInfo) GetPoseId() uint32 {
if x != nil {
return x.PoseId
}
return 0
}
func (x *SceneMonsterInfo) GetBornType() MonsterBornType {
if x != nil {
return x.BornType
}
return MonsterBornType_MONSTER_BORN_TYPE_NONE
}
func (x *SceneMonsterInfo) GetBlockId() uint32 {
if x != nil {
return x.BlockId
}
return 0
}
func (x *SceneMonsterInfo) GetMarkFlag() uint32 {
if x != nil {
return x.MarkFlag
}
return 0
}
func (x *SceneMonsterInfo) GetTitleId() uint32 {
if x != nil {
return x.TitleId
}
return 0
}
func (x *SceneMonsterInfo) GetSpecialNameId() uint32 {
if x != nil {
return x.SpecialNameId
}
return 0
}
func (x *SceneMonsterInfo) GetAttackTargetId() uint32 {
if x != nil {
return x.AttackTargetId
}
return 0
}
func (x *SceneMonsterInfo) GetMonsterRoute() *MonsterRoute {
if x != nil {
return x.MonsterRoute
}
return nil
}
func (x *SceneMonsterInfo) GetAiConfigId() uint32 {
if x != nil {
return x.AiConfigId
}
return 0
}
func (x *SceneMonsterInfo) GetLevelRouteId() uint32 {
if x != nil {
return x.LevelRouteId
}
return 0
}
func (x *SceneMonsterInfo) GetInitPoseId() uint32 {
if x != nil {
return x.InitPoseId
}
return 0
}
func (x *SceneMonsterInfo) GetIsLight() bool {
if x != nil {
return x.IsLight
}
return false
}
func (x *SceneMonsterInfo) GetKillNum() uint32 {
if x != nil {
return x.KillNum
}
return 0
}
func (m *SceneMonsterInfo) GetContent() isSceneMonsterInfo_Content {
if m != nil {
return m.Content
}
return nil
}
func (x *SceneMonsterInfo) GetFishInfo() *SceneFishInfo {
if x, ok := x.GetContent().(*SceneMonsterInfo_FishInfo); ok {
return x.FishInfo
}
return nil
}
func (x *SceneMonsterInfo) GetFishtankFishInfo() *FishtankFishInfo {
if x, ok := x.GetContent().(*SceneMonsterInfo_FishtankFishInfo); ok {
return x.FishtankFishInfo
}
return nil
}
type isSceneMonsterInfo_Content interface {
isSceneMonsterInfo_Content()
}
type SceneMonsterInfo_FishInfo struct {
FishInfo *SceneFishInfo `protobuf:"bytes,50,opt,name=fish_info,json=fishInfo,proto3,oneof"`
}
type SceneMonsterInfo_FishtankFishInfo struct {
FishtankFishInfo *FishtankFishInfo `protobuf:"bytes,51,opt,name=fishtank_fish_info,json=fishtankFishInfo,proto3,oneof"`
}
func (*SceneMonsterInfo_FishInfo) isSceneMonsterInfo_Content() {}
func (*SceneMonsterInfo_FishtankFishInfo) isSceneMonsterInfo_Content() {}
var File_SceneMonsterInfo_proto protoreflect.FileDescriptor
var file_SceneMonsterInfo_proto_rawDesc = []byte{
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}
var (
file_SceneMonsterInfo_proto_rawDescOnce sync.Once
file_SceneMonsterInfo_proto_rawDescData = file_SceneMonsterInfo_proto_rawDesc
)
func file_SceneMonsterInfo_proto_rawDescGZIP() []byte {
file_SceneMonsterInfo_proto_rawDescOnce.Do(func() {
file_SceneMonsterInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneMonsterInfo_proto_rawDescData)
})
return file_SceneMonsterInfo_proto_rawDescData
}
var file_SceneMonsterInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_SceneMonsterInfo_proto_goTypes = []interface{}{
(*SceneMonsterInfo)(nil), // 0: proto.SceneMonsterInfo
nil, // 1: proto.SceneMonsterInfo.SummonTagMapEntry
(*SceneWeaponInfo)(nil), // 2: proto.SceneWeaponInfo
(MonsterBornType)(0), // 3: proto.MonsterBornType
(*MonsterRoute)(nil), // 4: proto.MonsterRoute
(*SceneFishInfo)(nil), // 5: proto.SceneFishInfo
(*FishtankFishInfo)(nil), // 6: proto.FishtankFishInfo
}
var file_SceneMonsterInfo_proto_depIdxs = []int32{
2, // 0: proto.SceneMonsterInfo.weapon_list:type_name -> proto.SceneWeaponInfo
1, // 1: proto.SceneMonsterInfo.summon_tag_map:type_name -> proto.SceneMonsterInfo.SummonTagMapEntry
3, // 2: proto.SceneMonsterInfo.born_type:type_name -> proto.MonsterBornType
4, // 3: proto.SceneMonsterInfo.monster_route:type_name -> proto.MonsterRoute
5, // 4: proto.SceneMonsterInfo.fish_info:type_name -> proto.SceneFishInfo
6, // 5: proto.SceneMonsterInfo.fishtank_fish_info:type_name -> proto.FishtankFishInfo
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
}
func init() { file_SceneMonsterInfo_proto_init() }
func file_SceneMonsterInfo_proto_init() {
if File_SceneMonsterInfo_proto != nil {
return
}
file_FishtankFishInfo_proto_init()
file_MonsterBornType_proto_init()
file_MonsterRoute_proto_init()
file_SceneFishInfo_proto_init()
file_SceneWeaponInfo_proto_init()
if !protoimpl.UnsafeEnabled {
file_SceneMonsterInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SceneMonsterInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
file_SceneMonsterInfo_proto_msgTypes[0].OneofWrappers = []interface{}{
(*SceneMonsterInfo_FishInfo)(nil),
(*SceneMonsterInfo_FishtankFishInfo)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_SceneMonsterInfo_proto_rawDesc,
NumEnums: 0,
NumMessages: 2,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_SceneMonsterInfo_proto_goTypes,
DependencyIndexes: file_SceneMonsterInfo_proto_depIdxs,
MessageInfos: file_SceneMonsterInfo_proto_msgTypes,
}.Build()
File_SceneMonsterInfo_proto = out.File
file_SceneMonsterInfo_proto_rawDesc = nil
file_SceneMonsterInfo_proto_goTypes = nil
file_SceneMonsterInfo_proto_depIdxs = nil
}