// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: SceneMonsterInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type SceneMonsterInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields MonsterId uint32 `protobuf:"varint,1,opt,name=monster_id,json=monsterId,proto3" json:"monster_id,omitempty"` GroupId uint32 `protobuf:"varint,2,opt,name=group_id,json=groupId,proto3" json:"group_id,omitempty"` ConfigId uint32 `protobuf:"varint,3,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"` WeaponList []*SceneWeaponInfo `protobuf:"bytes,4,rep,name=weapon_list,json=weaponList,proto3" json:"weapon_list,omitempty"` AuthorityPeerId uint32 `protobuf:"varint,5,opt,name=authority_peer_id,json=authorityPeerId,proto3" json:"authority_peer_id,omitempty"` AffixList []uint32 `protobuf:"varint,6,rep,packed,name=affix_list,json=affixList,proto3" json:"affix_list,omitempty"` IsElite bool `protobuf:"varint,7,opt,name=is_elite,json=isElite,proto3" json:"is_elite,omitempty"` OwnerEntityId uint32 `protobuf:"varint,8,opt,name=owner_entity_id,json=ownerEntityId,proto3" json:"owner_entity_id,omitempty"` SummonedTag uint32 `protobuf:"varint,9,opt,name=summoned_tag,json=summonedTag,proto3" json:"summoned_tag,omitempty"` SummonTagMap map[uint32]uint32 `protobuf:"bytes,10,rep,name=summon_tag_map,json=summonTagMap,proto3" json:"summon_tag_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` PoseId uint32 `protobuf:"varint,11,opt,name=pose_id,json=poseId,proto3" json:"pose_id,omitempty"` BornType MonsterBornType `protobuf:"varint,12,opt,name=born_type,json=bornType,proto3,enum=proto.MonsterBornType" json:"born_type,omitempty"` BlockId uint32 `protobuf:"varint,13,opt,name=block_id,json=blockId,proto3" json:"block_id,omitempty"` MarkFlag uint32 `protobuf:"varint,14,opt,name=mark_flag,json=markFlag,proto3" json:"mark_flag,omitempty"` TitleId uint32 `protobuf:"varint,15,opt,name=title_id,json=titleId,proto3" json:"title_id,omitempty"` SpecialNameId uint32 `protobuf:"varint,16,opt,name=special_name_id,json=specialNameId,proto3" json:"special_name_id,omitempty"` AttackTargetId uint32 `protobuf:"varint,17,opt,name=attack_target_id,json=attackTargetId,proto3" json:"attack_target_id,omitempty"` MonsterRoute *MonsterRoute `protobuf:"bytes,18,opt,name=monster_route,json=monsterRoute,proto3" json:"monster_route,omitempty"` AiConfigId uint32 `protobuf:"varint,19,opt,name=ai_config_id,json=aiConfigId,proto3" json:"ai_config_id,omitempty"` LevelRouteId uint32 `protobuf:"varint,20,opt,name=level_route_id,json=levelRouteId,proto3" json:"level_route_id,omitempty"` InitPoseId uint32 `protobuf:"varint,21,opt,name=init_pose_id,json=initPoseId,proto3" json:"init_pose_id,omitempty"` IsLight bool `protobuf:"varint,22,opt,name=is_light,json=isLight,proto3" json:"is_light,omitempty"` KillNum uint32 `protobuf:"varint,23,opt,name=kill_num,json=killNum,proto3" json:"kill_num,omitempty"` // Types that are assignable to Content: // // *SceneMonsterInfo_FishInfo // *SceneMonsterInfo_FishtankFishInfo Content isSceneMonsterInfo_Content `protobuf_oneof:"content"` } func (x *SceneMonsterInfo) Reset() { *x = SceneMonsterInfo{} if protoimpl.UnsafeEnabled { mi := &file_SceneMonsterInfo_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SceneMonsterInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*SceneMonsterInfo) ProtoMessage() {} func (x *SceneMonsterInfo) ProtoReflect() protoreflect.Message { mi := &file_SceneMonsterInfo_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SceneMonsterInfo.ProtoReflect.Descriptor instead. func (*SceneMonsterInfo) Descriptor() ([]byte, []int) { return file_SceneMonsterInfo_proto_rawDescGZIP(), []int{0} } func (x *SceneMonsterInfo) GetMonsterId() uint32 { if x != nil { return x.MonsterId } return 0 } func (x *SceneMonsterInfo) GetGroupId() uint32 { if x != nil { return x.GroupId } return 0 } func (x *SceneMonsterInfo) GetConfigId() uint32 { if x != nil { return x.ConfigId } return 0 } func (x *SceneMonsterInfo) GetWeaponList() []*SceneWeaponInfo { if x != nil { return x.WeaponList } return nil } func (x *SceneMonsterInfo) GetAuthorityPeerId() uint32 { if x != nil { return x.AuthorityPeerId } return 0 } func (x *SceneMonsterInfo) GetAffixList() []uint32 { if x != nil { return x.AffixList } return nil } func (x *SceneMonsterInfo) GetIsElite() bool { if x != nil { return x.IsElite } return false } func (x *SceneMonsterInfo) GetOwnerEntityId() uint32 { if x != nil { return x.OwnerEntityId } return 0 } func (x *SceneMonsterInfo) GetSummonedTag() uint32 { if x != nil { return x.SummonedTag } return 0 } func (x *SceneMonsterInfo) GetSummonTagMap() map[uint32]uint32 { if x != nil { return x.SummonTagMap } return nil } func (x *SceneMonsterInfo) GetPoseId() uint32 { if x != nil { return x.PoseId } return 0 } func (x *SceneMonsterInfo) GetBornType() MonsterBornType { if x != nil { return x.BornType } return MonsterBornType_MONSTER_BORN_TYPE_NONE } func (x *SceneMonsterInfo) GetBlockId() uint32 { if x != nil { return x.BlockId } return 0 } func (x *SceneMonsterInfo) GetMarkFlag() uint32 { if x != nil { return x.MarkFlag } return 0 } func (x *SceneMonsterInfo) GetTitleId() uint32 { if x != nil { return x.TitleId } return 0 } func (x *SceneMonsterInfo) GetSpecialNameId() uint32 { if x != nil { return x.SpecialNameId } return 0 } func (x *SceneMonsterInfo) GetAttackTargetId() uint32 { if x != nil { return x.AttackTargetId } return 0 } func (x *SceneMonsterInfo) GetMonsterRoute() *MonsterRoute { if x != nil { return x.MonsterRoute } return nil } func (x *SceneMonsterInfo) GetAiConfigId() uint32 { if x != nil { return x.AiConfigId } return 0 } func (x *SceneMonsterInfo) GetLevelRouteId() uint32 { if x != nil { return x.LevelRouteId } return 0 } func (x *SceneMonsterInfo) GetInitPoseId() uint32 { if x != nil { return x.InitPoseId } return 0 } func (x *SceneMonsterInfo) GetIsLight() bool { if x != nil { return x.IsLight } return false } func (x *SceneMonsterInfo) GetKillNum() uint32 { if x != nil { return x.KillNum } return 0 } func (m *SceneMonsterInfo) GetContent() isSceneMonsterInfo_Content { if m != nil { return m.Content } return nil } func (x *SceneMonsterInfo) GetFishInfo() *SceneFishInfo { if x, ok := x.GetContent().(*SceneMonsterInfo_FishInfo); ok { return x.FishInfo } return nil } func (x *SceneMonsterInfo) GetFishtankFishInfo() *FishtankFishInfo { if x, ok := x.GetContent().(*SceneMonsterInfo_FishtankFishInfo); ok { return x.FishtankFishInfo } return nil } type isSceneMonsterInfo_Content interface { isSceneMonsterInfo_Content() } type SceneMonsterInfo_FishInfo struct { FishInfo *SceneFishInfo `protobuf:"bytes,50,opt,name=fish_info,json=fishInfo,proto3,oneof"` } type SceneMonsterInfo_FishtankFishInfo struct { FishtankFishInfo *FishtankFishInfo `protobuf:"bytes,51,opt,name=fishtank_fish_info,json=fishtankFishInfo,proto3,oneof"` } func (*SceneMonsterInfo_FishInfo) isSceneMonsterInfo_Content() {} func (*SceneMonsterInfo_FishtankFishInfo) isSceneMonsterInfo_Content() {} var File_SceneMonsterInfo_proto protoreflect.FileDescriptor var file_SceneMonsterInfo_proto_rawDesc = []byte{ 0x0a, 0x16, 0x53, 0x63, 0x65, 0x6e, 0x65, 0x4d, 0x6f, 0x6e, 0x73, 0x74, 0x65, 0x72, 0x49, 0x6e, 0x66, 0x6f, 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proto.SceneMonsterInfo nil, // 1: proto.SceneMonsterInfo.SummonTagMapEntry (*SceneWeaponInfo)(nil), // 2: proto.SceneWeaponInfo (MonsterBornType)(0), // 3: proto.MonsterBornType (*MonsterRoute)(nil), // 4: proto.MonsterRoute (*SceneFishInfo)(nil), // 5: proto.SceneFishInfo (*FishtankFishInfo)(nil), // 6: proto.FishtankFishInfo } var file_SceneMonsterInfo_proto_depIdxs = []int32{ 2, // 0: proto.SceneMonsterInfo.weapon_list:type_name -> proto.SceneWeaponInfo 1, // 1: proto.SceneMonsterInfo.summon_tag_map:type_name -> proto.SceneMonsterInfo.SummonTagMapEntry 3, // 2: proto.SceneMonsterInfo.born_type:type_name -> proto.MonsterBornType 4, // 3: proto.SceneMonsterInfo.monster_route:type_name -> proto.MonsterRoute 5, // 4: proto.SceneMonsterInfo.fish_info:type_name -> proto.SceneFishInfo 6, // 5: proto.SceneMonsterInfo.fishtank_fish_info:type_name -> proto.FishtankFishInfo 6, // [6:6] is the sub-list for method output_type 6, // [6:6] is the sub-list for method input_type 6, // [6:6] is the sub-list for extension type_name 6, // [6:6] is the sub-list for extension extendee 0, // [0:6] is the sub-list for field type_name } func init() { file_SceneMonsterInfo_proto_init() } func file_SceneMonsterInfo_proto_init() { if File_SceneMonsterInfo_proto != nil { return } file_FishtankFishInfo_proto_init() file_MonsterBornType_proto_init() file_MonsterRoute_proto_init() file_SceneFishInfo_proto_init() file_SceneWeaponInfo_proto_init() if !protoimpl.UnsafeEnabled { file_SceneMonsterInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SceneMonsterInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } file_SceneMonsterInfo_proto_msgTypes[0].OneofWrappers = []interface{}{ (*SceneMonsterInfo_FishInfo)(nil), (*SceneMonsterInfo_FishtankFishInfo)(nil), } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_SceneMonsterInfo_proto_rawDesc, NumEnums: 0, NumMessages: 2, NumExtensions: 0, NumServices: 0, }, GoTypes: file_SceneMonsterInfo_proto_goTypes, DependencyIndexes: file_SceneMonsterInfo_proto_depIdxs, MessageInfos: file_SceneMonsterInfo_proto_msgTypes, }.Build() File_SceneMonsterInfo_proto = out.File file_SceneMonsterInfo_proto_rawDesc = nil file_SceneMonsterInfo_proto_goTypes = nil file_SceneMonsterInfo_proto_depIdxs = nil }