Files
hk4e/protocol/proto/SceneEntityInfo.pb.go
2022-11-24 22:47:24 +08:00

468 lines
21 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: SceneEntityInfo.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type SceneEntityInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
EntityType ProtEntityType `protobuf:"varint,1,opt,name=entity_type,json=entityType,proto3,enum=proto.ProtEntityType" json:"entity_type,omitempty"`
EntityId uint32 `protobuf:"varint,2,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"`
Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
MotionInfo *MotionInfo `protobuf:"bytes,4,opt,name=motion_info,json=motionInfo,proto3" json:"motion_info,omitempty"`
PropList []*PropPair `protobuf:"bytes,5,rep,name=prop_list,json=propList,proto3" json:"prop_list,omitempty"`
FightPropList []*FightPropPair `protobuf:"bytes,6,rep,name=fight_prop_list,json=fightPropList,proto3" json:"fight_prop_list,omitempty"`
LifeState uint32 `protobuf:"varint,7,opt,name=life_state,json=lifeState,proto3" json:"life_state,omitempty"`
AnimatorParaList []*AnimatorParameterValueInfoPair `protobuf:"bytes,9,rep,name=animator_para_list,json=animatorParaList,proto3" json:"animator_para_list,omitempty"`
LastMoveSceneTimeMs uint32 `protobuf:"varint,17,opt,name=last_move_scene_time_ms,json=lastMoveSceneTimeMs,proto3" json:"last_move_scene_time_ms,omitempty"`
LastMoveReliableSeq uint32 `protobuf:"varint,18,opt,name=last_move_reliable_seq,json=lastMoveReliableSeq,proto3" json:"last_move_reliable_seq,omitempty"`
EntityClientData *EntityClientData `protobuf:"bytes,19,opt,name=entity_client_data,json=entityClientData,proto3" json:"entity_client_data,omitempty"`
EntityEnvironmentInfoList []*EntityEnvironmentInfo `protobuf:"bytes,20,rep,name=entity_environment_info_list,json=entityEnvironmentInfoList,proto3" json:"entity_environment_info_list,omitempty"`
EntityAuthorityInfo *EntityAuthorityInfo `protobuf:"bytes,21,opt,name=entity_authority_info,json=entityAuthorityInfo,proto3" json:"entity_authority_info,omitempty"`
TagList []string `protobuf:"bytes,22,rep,name=tag_list,json=tagList,proto3" json:"tag_list,omitempty"`
ServerBuffList []*ServerBuff `protobuf:"bytes,23,rep,name=server_buff_list,json=serverBuffList,proto3" json:"server_buff_list,omitempty"`
// Types that are assignable to Entity:
//
// *SceneEntityInfo_Avatar
// *SceneEntityInfo_Monster
// *SceneEntityInfo_Npc
// *SceneEntityInfo_Gadget
Entity isSceneEntityInfo_Entity `protobuf_oneof:"entity"`
}
func (x *SceneEntityInfo) Reset() {
*x = SceneEntityInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_SceneEntityInfo_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SceneEntityInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SceneEntityInfo) ProtoMessage() {}
func (x *SceneEntityInfo) ProtoReflect() protoreflect.Message {
mi := &file_SceneEntityInfo_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SceneEntityInfo.ProtoReflect.Descriptor instead.
func (*SceneEntityInfo) Descriptor() ([]byte, []int) {
return file_SceneEntityInfo_proto_rawDescGZIP(), []int{0}
}
func (x *SceneEntityInfo) GetEntityType() ProtEntityType {
if x != nil {
return x.EntityType
}
return ProtEntityType_PROT_ENTITY_TYPE_NONE
}
func (x *SceneEntityInfo) GetEntityId() uint32 {
if x != nil {
return x.EntityId
}
return 0
}
func (x *SceneEntityInfo) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *SceneEntityInfo) GetMotionInfo() *MotionInfo {
if x != nil {
return x.MotionInfo
}
return nil
}
func (x *SceneEntityInfo) GetPropList() []*PropPair {
if x != nil {
return x.PropList
}
return nil
}
func (x *SceneEntityInfo) GetFightPropList() []*FightPropPair {
if x != nil {
return x.FightPropList
}
return nil
}
func (x *SceneEntityInfo) GetLifeState() uint32 {
if x != nil {
return x.LifeState
}
return 0
}
func (x *SceneEntityInfo) GetAnimatorParaList() []*AnimatorParameterValueInfoPair {
if x != nil {
return x.AnimatorParaList
}
return nil
}
func (x *SceneEntityInfo) GetLastMoveSceneTimeMs() uint32 {
if x != nil {
return x.LastMoveSceneTimeMs
}
return 0
}
func (x *SceneEntityInfo) GetLastMoveReliableSeq() uint32 {
if x != nil {
return x.LastMoveReliableSeq
}
return 0
}
func (x *SceneEntityInfo) GetEntityClientData() *EntityClientData {
if x != nil {
return x.EntityClientData
}
return nil
}
func (x *SceneEntityInfo) GetEntityEnvironmentInfoList() []*EntityEnvironmentInfo {
if x != nil {
return x.EntityEnvironmentInfoList
}
return nil
}
func (x *SceneEntityInfo) GetEntityAuthorityInfo() *EntityAuthorityInfo {
if x != nil {
return x.EntityAuthorityInfo
}
return nil
}
func (x *SceneEntityInfo) GetTagList() []string {
if x != nil {
return x.TagList
}
return nil
}
func (x *SceneEntityInfo) GetServerBuffList() []*ServerBuff {
if x != nil {
return x.ServerBuffList
}
return nil
}
func (m *SceneEntityInfo) GetEntity() isSceneEntityInfo_Entity {
if m != nil {
return m.Entity
}
return nil
}
func (x *SceneEntityInfo) GetAvatar() *SceneAvatarInfo {
if x, ok := x.GetEntity().(*SceneEntityInfo_Avatar); ok {
return x.Avatar
}
return nil
}
func (x *SceneEntityInfo) GetMonster() *SceneMonsterInfo {
if x, ok := x.GetEntity().(*SceneEntityInfo_Monster); ok {
return x.Monster
}
return nil
}
func (x *SceneEntityInfo) GetNpc() *SceneNpcInfo {
if x, ok := x.GetEntity().(*SceneEntityInfo_Npc); ok {
return x.Npc
}
return nil
}
func (x *SceneEntityInfo) GetGadget() *SceneGadgetInfo {
if x, ok := x.GetEntity().(*SceneEntityInfo_Gadget); ok {
return x.Gadget
}
return nil
}
type isSceneEntityInfo_Entity interface {
isSceneEntityInfo_Entity()
}
type SceneEntityInfo_Avatar struct {
Avatar *SceneAvatarInfo `protobuf:"bytes,10,opt,name=avatar,proto3,oneof"`
}
type SceneEntityInfo_Monster struct {
Monster *SceneMonsterInfo `protobuf:"bytes,11,opt,name=monster,proto3,oneof"`
}
type SceneEntityInfo_Npc struct {
Npc *SceneNpcInfo `protobuf:"bytes,12,opt,name=npc,proto3,oneof"`
}
type SceneEntityInfo_Gadget struct {
Gadget *SceneGadgetInfo `protobuf:"bytes,13,opt,name=gadget,proto3,oneof"`
}
func (*SceneEntityInfo_Avatar) isSceneEntityInfo_Entity() {}
func (*SceneEntityInfo_Monster) isSceneEntityInfo_Entity() {}
func (*SceneEntityInfo_Npc) isSceneEntityInfo_Entity() {}
func (*SceneEntityInfo_Gadget) isSceneEntityInfo_Entity() {}
var File_SceneEntityInfo_proto protoreflect.FileDescriptor
var file_SceneEntityInfo_proto_rawDesc = []byte{
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}
var (
file_SceneEntityInfo_proto_rawDescOnce sync.Once
file_SceneEntityInfo_proto_rawDescData = file_SceneEntityInfo_proto_rawDesc
)
func file_SceneEntityInfo_proto_rawDescGZIP() []byte {
file_SceneEntityInfo_proto_rawDescOnce.Do(func() {
file_SceneEntityInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneEntityInfo_proto_rawDescData)
})
return file_SceneEntityInfo_proto_rawDescData
}
var file_SceneEntityInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_SceneEntityInfo_proto_goTypes = []interface{}{
(*SceneEntityInfo)(nil), // 0: proto.SceneEntityInfo
(ProtEntityType)(0), // 1: proto.ProtEntityType
(*MotionInfo)(nil), // 2: proto.MotionInfo
(*PropPair)(nil), // 3: proto.PropPair
(*FightPropPair)(nil), // 4: proto.FightPropPair
(*AnimatorParameterValueInfoPair)(nil), // 5: proto.AnimatorParameterValueInfoPair
(*EntityClientData)(nil), // 6: proto.EntityClientData
(*EntityEnvironmentInfo)(nil), // 7: proto.EntityEnvironmentInfo
(*EntityAuthorityInfo)(nil), // 8: proto.EntityAuthorityInfo
(*ServerBuff)(nil), // 9: proto.ServerBuff
(*SceneAvatarInfo)(nil), // 10: proto.SceneAvatarInfo
(*SceneMonsterInfo)(nil), // 11: proto.SceneMonsterInfo
(*SceneNpcInfo)(nil), // 12: proto.SceneNpcInfo
(*SceneGadgetInfo)(nil), // 13: proto.SceneGadgetInfo
}
var file_SceneEntityInfo_proto_depIdxs = []int32{
1, // 0: proto.SceneEntityInfo.entity_type:type_name -> proto.ProtEntityType
2, // 1: proto.SceneEntityInfo.motion_info:type_name -> proto.MotionInfo
3, // 2: proto.SceneEntityInfo.prop_list:type_name -> proto.PropPair
4, // 3: proto.SceneEntityInfo.fight_prop_list:type_name -> proto.FightPropPair
5, // 4: proto.SceneEntityInfo.animator_para_list:type_name -> proto.AnimatorParameterValueInfoPair
6, // 5: proto.SceneEntityInfo.entity_client_data:type_name -> proto.EntityClientData
7, // 6: proto.SceneEntityInfo.entity_environment_info_list:type_name -> proto.EntityEnvironmentInfo
8, // 7: proto.SceneEntityInfo.entity_authority_info:type_name -> proto.EntityAuthorityInfo
9, // 8: proto.SceneEntityInfo.server_buff_list:type_name -> proto.ServerBuff
10, // 9: proto.SceneEntityInfo.avatar:type_name -> proto.SceneAvatarInfo
11, // 10: proto.SceneEntityInfo.monster:type_name -> proto.SceneMonsterInfo
12, // 11: proto.SceneEntityInfo.npc:type_name -> proto.SceneNpcInfo
13, // 12: proto.SceneEntityInfo.gadget:type_name -> proto.SceneGadgetInfo
13, // [13:13] is the sub-list for method output_type
13, // [13:13] is the sub-list for method input_type
13, // [13:13] is the sub-list for extension type_name
13, // [13:13] is the sub-list for extension extendee
0, // [0:13] is the sub-list for field type_name
}
func init() { file_SceneEntityInfo_proto_init() }
func file_SceneEntityInfo_proto_init() {
if File_SceneEntityInfo_proto != nil {
return
}
file_AnimatorParameterValueInfoPair_proto_init()
file_EntityAuthorityInfo_proto_init()
file_EntityClientData_proto_init()
file_EntityEnvironmentInfo_proto_init()
file_FightPropPair_proto_init()
file_MotionInfo_proto_init()
file_PropPair_proto_init()
file_ProtEntityType_proto_init()
file_SceneAvatarInfo_proto_init()
file_SceneGadgetInfo_proto_init()
file_SceneMonsterInfo_proto_init()
file_SceneNpcInfo_proto_init()
file_ServerBuff_proto_init()
if !protoimpl.UnsafeEnabled {
file_SceneEntityInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SceneEntityInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
file_SceneEntityInfo_proto_msgTypes[0].OneofWrappers = []interface{}{
(*SceneEntityInfo_Avatar)(nil),
(*SceneEntityInfo_Monster)(nil),
(*SceneEntityInfo_Npc)(nil),
(*SceneEntityInfo_Gadget)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_SceneEntityInfo_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_SceneEntityInfo_proto_goTypes,
DependencyIndexes: file_SceneEntityInfo_proto_depIdxs,
MessageInfos: file_SceneEntityInfo_proto_msgTypes,
}.Build()
File_SceneEntityInfo_proto = out.File
file_SceneEntityInfo_proto_rawDesc = nil
file_SceneEntityInfo_proto_goTypes = nil
file_SceneEntityInfo_proto_depIdxs = nil
}