// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: SceneEntityInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type SceneEntityInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields EntityType ProtEntityType `protobuf:"varint,1,opt,name=entity_type,json=entityType,proto3,enum=proto.ProtEntityType" json:"entity_type,omitempty"` EntityId uint32 `protobuf:"varint,2,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"` MotionInfo *MotionInfo `protobuf:"bytes,4,opt,name=motion_info,json=motionInfo,proto3" json:"motion_info,omitempty"` PropList []*PropPair `protobuf:"bytes,5,rep,name=prop_list,json=propList,proto3" json:"prop_list,omitempty"` FightPropList []*FightPropPair `protobuf:"bytes,6,rep,name=fight_prop_list,json=fightPropList,proto3" json:"fight_prop_list,omitempty"` LifeState uint32 `protobuf:"varint,7,opt,name=life_state,json=lifeState,proto3" json:"life_state,omitempty"` AnimatorParaList []*AnimatorParameterValueInfoPair `protobuf:"bytes,9,rep,name=animator_para_list,json=animatorParaList,proto3" json:"animator_para_list,omitempty"` LastMoveSceneTimeMs uint32 `protobuf:"varint,17,opt,name=last_move_scene_time_ms,json=lastMoveSceneTimeMs,proto3" json:"last_move_scene_time_ms,omitempty"` LastMoveReliableSeq uint32 `protobuf:"varint,18,opt,name=last_move_reliable_seq,json=lastMoveReliableSeq,proto3" json:"last_move_reliable_seq,omitempty"` EntityClientData *EntityClientData `protobuf:"bytes,19,opt,name=entity_client_data,json=entityClientData,proto3" json:"entity_client_data,omitempty"` EntityEnvironmentInfoList []*EntityEnvironmentInfo `protobuf:"bytes,20,rep,name=entity_environment_info_list,json=entityEnvironmentInfoList,proto3" json:"entity_environment_info_list,omitempty"` EntityAuthorityInfo *EntityAuthorityInfo `protobuf:"bytes,21,opt,name=entity_authority_info,json=entityAuthorityInfo,proto3" json:"entity_authority_info,omitempty"` TagList []string `protobuf:"bytes,22,rep,name=tag_list,json=tagList,proto3" json:"tag_list,omitempty"` ServerBuffList []*ServerBuff `protobuf:"bytes,23,rep,name=server_buff_list,json=serverBuffList,proto3" json:"server_buff_list,omitempty"` // Types that are assignable to Entity: // // *SceneEntityInfo_Avatar // *SceneEntityInfo_Monster // *SceneEntityInfo_Npc // *SceneEntityInfo_Gadget Entity isSceneEntityInfo_Entity `protobuf_oneof:"entity"` } func (x *SceneEntityInfo) Reset() { *x = SceneEntityInfo{} if protoimpl.UnsafeEnabled { mi := &file_SceneEntityInfo_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SceneEntityInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*SceneEntityInfo) ProtoMessage() {} func (x *SceneEntityInfo) ProtoReflect() protoreflect.Message { mi := &file_SceneEntityInfo_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SceneEntityInfo.ProtoReflect.Descriptor instead. func (*SceneEntityInfo) Descriptor() ([]byte, []int) { return file_SceneEntityInfo_proto_rawDescGZIP(), []int{0} } func (x *SceneEntityInfo) GetEntityType() ProtEntityType { if x != nil { return x.EntityType } return ProtEntityType_PROT_ENTITY_TYPE_NONE } func (x *SceneEntityInfo) GetEntityId() uint32 { if x != nil { return x.EntityId } return 0 } func (x *SceneEntityInfo) GetName() string { if x != nil { return x.Name } return "" } func (x *SceneEntityInfo) GetMotionInfo() *MotionInfo { if x != nil { return x.MotionInfo } return nil } func (x *SceneEntityInfo) GetPropList() []*PropPair { if x != nil { return x.PropList } return nil } func (x *SceneEntityInfo) GetFightPropList() []*FightPropPair { if x != nil { return x.FightPropList } return nil } func (x *SceneEntityInfo) GetLifeState() uint32 { if x != nil { return x.LifeState } return 0 } func (x *SceneEntityInfo) GetAnimatorParaList() []*AnimatorParameterValueInfoPair { if x != nil { return x.AnimatorParaList } return nil } func (x *SceneEntityInfo) GetLastMoveSceneTimeMs() uint32 { if x != nil { return x.LastMoveSceneTimeMs } return 0 } func (x *SceneEntityInfo) GetLastMoveReliableSeq() uint32 { if x != nil { return x.LastMoveReliableSeq } return 0 } func (x *SceneEntityInfo) GetEntityClientData() *EntityClientData { if x != nil { return x.EntityClientData } return nil } func (x *SceneEntityInfo) GetEntityEnvironmentInfoList() []*EntityEnvironmentInfo { if x != nil { return x.EntityEnvironmentInfoList } return nil } func (x *SceneEntityInfo) GetEntityAuthorityInfo() *EntityAuthorityInfo { if x != nil { return x.EntityAuthorityInfo } return nil } func (x *SceneEntityInfo) GetTagList() []string { if x != nil { return x.TagList } return nil } func (x *SceneEntityInfo) GetServerBuffList() []*ServerBuff { if x != nil { return x.ServerBuffList } return nil } func (m *SceneEntityInfo) GetEntity() isSceneEntityInfo_Entity { if m != nil { return m.Entity } return nil } func (x *SceneEntityInfo) GetAvatar() *SceneAvatarInfo { if x, ok := x.GetEntity().(*SceneEntityInfo_Avatar); ok { return x.Avatar } return nil } func (x *SceneEntityInfo) GetMonster() *SceneMonsterInfo { if x, ok := x.GetEntity().(*SceneEntityInfo_Monster); ok { return x.Monster } return nil } func (x *SceneEntityInfo) GetNpc() *SceneNpcInfo { if x, ok := x.GetEntity().(*SceneEntityInfo_Npc); ok { return x.Npc } return nil } func (x *SceneEntityInfo) GetGadget() *SceneGadgetInfo { if x, ok := x.GetEntity().(*SceneEntityInfo_Gadget); ok { return x.Gadget } return nil } type isSceneEntityInfo_Entity interface { isSceneEntityInfo_Entity() } type SceneEntityInfo_Avatar struct { Avatar *SceneAvatarInfo `protobuf:"bytes,10,opt,name=avatar,proto3,oneof"` } type SceneEntityInfo_Monster struct { Monster *SceneMonsterInfo `protobuf:"bytes,11,opt,name=monster,proto3,oneof"` } type SceneEntityInfo_Npc struct { Npc *SceneNpcInfo `protobuf:"bytes,12,opt,name=npc,proto3,oneof"` } type SceneEntityInfo_Gadget struct { Gadget *SceneGadgetInfo `protobuf:"bytes,13,opt,name=gadget,proto3,oneof"` } func (*SceneEntityInfo_Avatar) isSceneEntityInfo_Entity() {} func (*SceneEntityInfo_Monster) isSceneEntityInfo_Entity() {} func (*SceneEntityInfo_Npc) isSceneEntityInfo_Entity() {} func (*SceneEntityInfo_Gadget) isSceneEntityInfo_Entity() {} var File_SceneEntityInfo_proto protoreflect.FileDescriptor var 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(*SceneEntityInfo)(nil), // 0: proto.SceneEntityInfo (ProtEntityType)(0), // 1: proto.ProtEntityType (*MotionInfo)(nil), // 2: proto.MotionInfo (*PropPair)(nil), // 3: proto.PropPair (*FightPropPair)(nil), // 4: proto.FightPropPair (*AnimatorParameterValueInfoPair)(nil), // 5: proto.AnimatorParameterValueInfoPair (*EntityClientData)(nil), // 6: proto.EntityClientData (*EntityEnvironmentInfo)(nil), // 7: proto.EntityEnvironmentInfo (*EntityAuthorityInfo)(nil), // 8: proto.EntityAuthorityInfo (*ServerBuff)(nil), // 9: proto.ServerBuff (*SceneAvatarInfo)(nil), // 10: proto.SceneAvatarInfo (*SceneMonsterInfo)(nil), // 11: proto.SceneMonsterInfo (*SceneNpcInfo)(nil), // 12: proto.SceneNpcInfo (*SceneGadgetInfo)(nil), // 13: proto.SceneGadgetInfo } var file_SceneEntityInfo_proto_depIdxs = []int32{ 1, // 0: proto.SceneEntityInfo.entity_type:type_name -> proto.ProtEntityType 2, // 1: proto.SceneEntityInfo.motion_info:type_name -> proto.MotionInfo 3, // 2: proto.SceneEntityInfo.prop_list:type_name -> proto.PropPair 4, // 3: proto.SceneEntityInfo.fight_prop_list:type_name -> proto.FightPropPair 5, // 4: proto.SceneEntityInfo.animator_para_list:type_name -> proto.AnimatorParameterValueInfoPair 6, // 5: proto.SceneEntityInfo.entity_client_data:type_name -> proto.EntityClientData 7, // 6: proto.SceneEntityInfo.entity_environment_info_list:type_name -> proto.EntityEnvironmentInfo 8, // 7: proto.SceneEntityInfo.entity_authority_info:type_name -> proto.EntityAuthorityInfo 9, // 8: proto.SceneEntityInfo.server_buff_list:type_name -> proto.ServerBuff 10, // 9: proto.SceneEntityInfo.avatar:type_name -> proto.SceneAvatarInfo 11, // 10: proto.SceneEntityInfo.monster:type_name -> proto.SceneMonsterInfo 12, // 11: proto.SceneEntityInfo.npc:type_name -> proto.SceneNpcInfo 13, // 12: proto.SceneEntityInfo.gadget:type_name -> proto.SceneGadgetInfo 13, // [13:13] is the sub-list for method output_type 13, // [13:13] is the sub-list for method input_type 13, // [13:13] is the sub-list for extension type_name 13, // [13:13] is the sub-list for extension extendee 0, // [0:13] is the sub-list for field type_name } func init() { file_SceneEntityInfo_proto_init() } func file_SceneEntityInfo_proto_init() { if File_SceneEntityInfo_proto != nil { return } file_AnimatorParameterValueInfoPair_proto_init() file_EntityAuthorityInfo_proto_init() file_EntityClientData_proto_init() file_EntityEnvironmentInfo_proto_init() file_FightPropPair_proto_init() file_MotionInfo_proto_init() file_PropPair_proto_init() file_ProtEntityType_proto_init() file_SceneAvatarInfo_proto_init() file_SceneGadgetInfo_proto_init() file_SceneMonsterInfo_proto_init() file_SceneNpcInfo_proto_init() file_ServerBuff_proto_init() if !protoimpl.UnsafeEnabled { file_SceneEntityInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SceneEntityInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } file_SceneEntityInfo_proto_msgTypes[0].OneofWrappers = []interface{}{ (*SceneEntityInfo_Avatar)(nil), (*SceneEntityInfo_Monster)(nil), (*SceneEntityInfo_Npc)(nil), (*SceneEntityInfo_Gadget)(nil), } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_SceneEntityInfo_proto_rawDesc, NumEnums: 0, NumMessages: 1, NumExtensions: 0, NumServices: 0, }, GoTypes: file_SceneEntityInfo_proto_goTypes, DependencyIndexes: file_SceneEntityInfo_proto_depIdxs, MessageInfos: file_SceneEntityInfo_proto_msgTypes, }.Build() File_SceneEntityInfo_proto = out.File file_SceneEntityInfo_proto_rawDesc = nil file_SceneEntityInfo_proto_goTypes = nil file_SceneEntityInfo_proto_depIdxs = nil }