Files
hk4e/protocol/proto/PlayerMatchSuccNotify.pb.go
2022-11-24 22:47:24 +08:00

254 lines
10 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: PlayerMatchSuccNotify.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// CmdId: 4179
// EnetChannelId: 0
// EnetIsReliable: true
type PlayerMatchSuccNotify struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
GeneralMatchInfo *GeneralMatchInfo `protobuf:"bytes,7,opt,name=general_match_info,json=generalMatchInfo,proto3" json:"general_match_info,omitempty"`
MpPlayId uint32 `protobuf:"varint,15,opt,name=mp_play_id,json=mpPlayId,proto3" json:"mp_play_id,omitempty"`
HostUid uint32 `protobuf:"varint,3,opt,name=host_uid,json=hostUid,proto3" json:"host_uid,omitempty"`
MatchType MatchType `protobuf:"varint,5,opt,name=match_type,json=matchType,proto3,enum=proto.MatchType" json:"match_type,omitempty"`
GcgMatchInfo *GCGMatchInfo `protobuf:"bytes,11,opt,name=gcg_match_info,json=gcgMatchInfo,proto3" json:"gcg_match_info,omitempty"`
ConfirmEndTime uint32 `protobuf:"varint,2,opt,name=confirm_end_time,json=confirmEndTime,proto3" json:"confirm_end_time,omitempty"`
DungeonId uint32 `protobuf:"varint,6,opt,name=dungeon_id,json=dungeonId,proto3" json:"dungeon_id,omitempty"`
MechanicusDifficultLevel uint32 `protobuf:"varint,1,opt,name=mechanicus_difficult_level,json=mechanicusDifficultLevel,proto3" json:"mechanicus_difficult_level,omitempty"`
}
func (x *PlayerMatchSuccNotify) Reset() {
*x = PlayerMatchSuccNotify{}
if protoimpl.UnsafeEnabled {
mi := &file_PlayerMatchSuccNotify_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PlayerMatchSuccNotify) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PlayerMatchSuccNotify) ProtoMessage() {}
func (x *PlayerMatchSuccNotify) ProtoReflect() protoreflect.Message {
mi := &file_PlayerMatchSuccNotify_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PlayerMatchSuccNotify.ProtoReflect.Descriptor instead.
func (*PlayerMatchSuccNotify) Descriptor() ([]byte, []int) {
return file_PlayerMatchSuccNotify_proto_rawDescGZIP(), []int{0}
}
func (x *PlayerMatchSuccNotify) GetGeneralMatchInfo() *GeneralMatchInfo {
if x != nil {
return x.GeneralMatchInfo
}
return nil
}
func (x *PlayerMatchSuccNotify) GetMpPlayId() uint32 {
if x != nil {
return x.MpPlayId
}
return 0
}
func (x *PlayerMatchSuccNotify) GetHostUid() uint32 {
if x != nil {
return x.HostUid
}
return 0
}
func (x *PlayerMatchSuccNotify) GetMatchType() MatchType {
if x != nil {
return x.MatchType
}
return MatchType_MATCH_TYPE_NONE
}
func (x *PlayerMatchSuccNotify) GetGcgMatchInfo() *GCGMatchInfo {
if x != nil {
return x.GcgMatchInfo
}
return nil
}
func (x *PlayerMatchSuccNotify) GetConfirmEndTime() uint32 {
if x != nil {
return x.ConfirmEndTime
}
return 0
}
func (x *PlayerMatchSuccNotify) GetDungeonId() uint32 {
if x != nil {
return x.DungeonId
}
return 0
}
func (x *PlayerMatchSuccNotify) GetMechanicusDifficultLevel() uint32 {
if x != nil {
return x.MechanicusDifficultLevel
}
return 0
}
var File_PlayerMatchSuccNotify_proto protoreflect.FileDescriptor
var file_PlayerMatchSuccNotify_proto_rawDesc = []byte{
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}
var (
file_PlayerMatchSuccNotify_proto_rawDescOnce sync.Once
file_PlayerMatchSuccNotify_proto_rawDescData = file_PlayerMatchSuccNotify_proto_rawDesc
)
func file_PlayerMatchSuccNotify_proto_rawDescGZIP() []byte {
file_PlayerMatchSuccNotify_proto_rawDescOnce.Do(func() {
file_PlayerMatchSuccNotify_proto_rawDescData = protoimpl.X.CompressGZIP(file_PlayerMatchSuccNotify_proto_rawDescData)
})
return file_PlayerMatchSuccNotify_proto_rawDescData
}
var file_PlayerMatchSuccNotify_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_PlayerMatchSuccNotify_proto_goTypes = []interface{}{
(*PlayerMatchSuccNotify)(nil), // 0: proto.PlayerMatchSuccNotify
(*GeneralMatchInfo)(nil), // 1: proto.GeneralMatchInfo
(MatchType)(0), // 2: proto.MatchType
(*GCGMatchInfo)(nil), // 3: proto.GCGMatchInfo
}
var file_PlayerMatchSuccNotify_proto_depIdxs = []int32{
1, // 0: proto.PlayerMatchSuccNotify.general_match_info:type_name -> proto.GeneralMatchInfo
2, // 1: proto.PlayerMatchSuccNotify.match_type:type_name -> proto.MatchType
3, // 2: proto.PlayerMatchSuccNotify.gcg_match_info:type_name -> proto.GCGMatchInfo
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_PlayerMatchSuccNotify_proto_init() }
func file_PlayerMatchSuccNotify_proto_init() {
if File_PlayerMatchSuccNotify_proto != nil {
return
}
file_GCGMatchInfo_proto_init()
file_GeneralMatchInfo_proto_init()
file_MatchType_proto_init()
if !protoimpl.UnsafeEnabled {
file_PlayerMatchSuccNotify_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PlayerMatchSuccNotify); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_PlayerMatchSuccNotify_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_PlayerMatchSuccNotify_proto_goTypes,
DependencyIndexes: file_PlayerMatchSuccNotify_proto_depIdxs,
MessageInfos: file_PlayerMatchSuccNotify_proto_msgTypes,
}.Build()
File_PlayerMatchSuccNotify_proto = out.File
file_PlayerMatchSuccNotify_proto_rawDesc = nil
file_PlayerMatchSuccNotify_proto_goTypes = nil
file_PlayerMatchSuccNotify_proto_depIdxs = nil
}