mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 17:02:26 +08:00
289 lines
12 KiB
Go
289 lines
12 KiB
Go
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: DungeonPlayerDieNotify.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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// CmdId: 931
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// EnetChannelId: 0
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// EnetIsReliable: true
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type DungeonPlayerDieNotify struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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StrengthenPointDataMap map[uint32]*StrengthenPointData `protobuf:"bytes,15,rep,name=strengthen_point_data_map,json=strengthenPointDataMap,proto3" json:"strengthen_point_data_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
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WaitTime uint32 `protobuf:"varint,1,opt,name=wait_time,json=waitTime,proto3" json:"wait_time,omitempty"`
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DungeonId uint32 `protobuf:"varint,9,opt,name=dungeon_id,json=dungeonId,proto3" json:"dungeon_id,omitempty"`
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MurdererEntityId uint32 `protobuf:"varint,13,opt,name=murderer_entity_id,json=murdererEntityId,proto3" json:"murderer_entity_id,omitempty"`
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DieType PlayerDieType `protobuf:"varint,3,opt,name=die_type,json=dieType,proto3,enum=proto.PlayerDieType" json:"die_type,omitempty"`
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ReviveCount uint32 `protobuf:"varint,6,opt,name=revive_count,json=reviveCount,proto3" json:"revive_count,omitempty"`
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// Types that are assignable to Entity:
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//
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// *DungeonPlayerDieNotify_MonsterId
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// *DungeonPlayerDieNotify_GadgetId
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Entity isDungeonPlayerDieNotify_Entity `protobuf_oneof:"entity"`
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}
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func (x *DungeonPlayerDieNotify) Reset() {
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*x = DungeonPlayerDieNotify{}
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if protoimpl.UnsafeEnabled {
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mi := &file_DungeonPlayerDieNotify_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DungeonPlayerDieNotify) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DungeonPlayerDieNotify) ProtoMessage() {}
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func (x *DungeonPlayerDieNotify) ProtoReflect() protoreflect.Message {
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mi := &file_DungeonPlayerDieNotify_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DungeonPlayerDieNotify.ProtoReflect.Descriptor instead.
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func (*DungeonPlayerDieNotify) Descriptor() ([]byte, []int) {
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return file_DungeonPlayerDieNotify_proto_rawDescGZIP(), []int{0}
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}
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func (x *DungeonPlayerDieNotify) GetStrengthenPointDataMap() map[uint32]*StrengthenPointData {
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if x != nil {
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return x.StrengthenPointDataMap
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}
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return nil
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}
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func (x *DungeonPlayerDieNotify) GetWaitTime() uint32 {
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if x != nil {
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return x.WaitTime
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}
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return 0
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}
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func (x *DungeonPlayerDieNotify) GetDungeonId() uint32 {
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if x != nil {
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return x.DungeonId
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}
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return 0
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}
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func (x *DungeonPlayerDieNotify) GetMurdererEntityId() uint32 {
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if x != nil {
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return x.MurdererEntityId
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}
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return 0
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}
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func (x *DungeonPlayerDieNotify) GetDieType() PlayerDieType {
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if x != nil {
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return x.DieType
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}
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return PlayerDieType_PLAYER_DIE_TYPE_NONE
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}
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func (x *DungeonPlayerDieNotify) GetReviveCount() uint32 {
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if x != nil {
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return x.ReviveCount
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}
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return 0
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}
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func (m *DungeonPlayerDieNotify) GetEntity() isDungeonPlayerDieNotify_Entity {
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if m != nil {
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return m.Entity
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}
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return nil
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}
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func (x *DungeonPlayerDieNotify) GetMonsterId() uint32 {
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if x, ok := x.GetEntity().(*DungeonPlayerDieNotify_MonsterId); ok {
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return x.MonsterId
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}
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return 0
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}
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func (x *DungeonPlayerDieNotify) GetGadgetId() uint32 {
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if x, ok := x.GetEntity().(*DungeonPlayerDieNotify_GadgetId); ok {
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return x.GadgetId
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}
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return 0
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}
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type isDungeonPlayerDieNotify_Entity interface {
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isDungeonPlayerDieNotify_Entity()
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}
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type DungeonPlayerDieNotify_MonsterId struct {
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MonsterId uint32 `protobuf:"varint,4,opt,name=monster_id,json=monsterId,proto3,oneof"`
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}
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type DungeonPlayerDieNotify_GadgetId struct {
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GadgetId uint32 `protobuf:"varint,8,opt,name=gadget_id,json=gadgetId,proto3,oneof"`
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}
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func (*DungeonPlayerDieNotify_MonsterId) isDungeonPlayerDieNotify_Entity() {}
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func (*DungeonPlayerDieNotify_GadgetId) isDungeonPlayerDieNotify_Entity() {}
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var File_DungeonPlayerDieNotify_proto protoreflect.FileDescriptor
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var file_DungeonPlayerDieNotify_proto_rawDesc = []byte{
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}
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var (
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file_DungeonPlayerDieNotify_proto_rawDescOnce sync.Once
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file_DungeonPlayerDieNotify_proto_rawDescData = file_DungeonPlayerDieNotify_proto_rawDesc
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)
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func file_DungeonPlayerDieNotify_proto_rawDescGZIP() []byte {
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file_DungeonPlayerDieNotify_proto_rawDescOnce.Do(func() {
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file_DungeonPlayerDieNotify_proto_rawDescData = protoimpl.X.CompressGZIP(file_DungeonPlayerDieNotify_proto_rawDescData)
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})
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return file_DungeonPlayerDieNotify_proto_rawDescData
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}
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var file_DungeonPlayerDieNotify_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
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var file_DungeonPlayerDieNotify_proto_goTypes = []interface{}{
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(*DungeonPlayerDieNotify)(nil), // 0: proto.DungeonPlayerDieNotify
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nil, // 1: proto.DungeonPlayerDieNotify.StrengthenPointDataMapEntry
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(PlayerDieType)(0), // 2: proto.PlayerDieType
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(*StrengthenPointData)(nil), // 3: proto.StrengthenPointData
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}
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var file_DungeonPlayerDieNotify_proto_depIdxs = []int32{
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1, // 0: proto.DungeonPlayerDieNotify.strengthen_point_data_map:type_name -> proto.DungeonPlayerDieNotify.StrengthenPointDataMapEntry
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2, // 1: proto.DungeonPlayerDieNotify.die_type:type_name -> proto.PlayerDieType
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3, // 2: proto.DungeonPlayerDieNotify.StrengthenPointDataMapEntry.value:type_name -> proto.StrengthenPointData
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3, // [3:3] is the sub-list for method output_type
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3, // [3:3] is the sub-list for method input_type
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3, // [3:3] is the sub-list for extension type_name
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3, // [3:3] is the sub-list for extension extendee
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0, // [0:3] is the sub-list for field type_name
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}
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func init() { file_DungeonPlayerDieNotify_proto_init() }
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func file_DungeonPlayerDieNotify_proto_init() {
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if File_DungeonPlayerDieNotify_proto != nil {
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return
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}
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file_PlayerDieType_proto_init()
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file_StrengthenPointData_proto_init()
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if !protoimpl.UnsafeEnabled {
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file_DungeonPlayerDieNotify_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
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switch v := v.(*DungeonPlayerDieNotify); i {
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case 0:
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return &v.state
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case 1:
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return &v.sizeCache
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case 2:
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return &v.unknownFields
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default:
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return nil
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}
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}
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}
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file_DungeonPlayerDieNotify_proto_msgTypes[0].OneofWrappers = []interface{}{
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(*DungeonPlayerDieNotify_MonsterId)(nil),
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(*DungeonPlayerDieNotify_GadgetId)(nil),
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}
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type x struct{}
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out := protoimpl.TypeBuilder{
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|
File: protoimpl.DescBuilder{
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|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
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|
RawDescriptor: file_DungeonPlayerDieNotify_proto_rawDesc,
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NumEnums: 0,
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|
NumMessages: 2,
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NumExtensions: 0,
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NumServices: 0,
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},
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|
GoTypes: file_DungeonPlayerDieNotify_proto_goTypes,
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DependencyIndexes: file_DungeonPlayerDieNotify_proto_depIdxs,
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MessageInfos: file_DungeonPlayerDieNotify_proto_msgTypes,
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}.Build()
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File_DungeonPlayerDieNotify_proto = out.File
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file_DungeonPlayerDieNotify_proto_rawDesc = nil
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file_DungeonPlayerDieNotify_proto_goTypes = nil
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|
file_DungeonPlayerDieNotify_proto_depIdxs = nil
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|
}
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