// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: DungeonPlayerDieNotify.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // CmdId: 931 // EnetChannelId: 0 // EnetIsReliable: true type DungeonPlayerDieNotify struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields StrengthenPointDataMap map[uint32]*StrengthenPointData `protobuf:"bytes,15,rep,name=strengthen_point_data_map,json=strengthenPointDataMap,proto3" json:"strengthen_point_data_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` WaitTime uint32 `protobuf:"varint,1,opt,name=wait_time,json=waitTime,proto3" json:"wait_time,omitempty"` DungeonId uint32 `protobuf:"varint,9,opt,name=dungeon_id,json=dungeonId,proto3" json:"dungeon_id,omitempty"` MurdererEntityId uint32 `protobuf:"varint,13,opt,name=murderer_entity_id,json=murdererEntityId,proto3" json:"murderer_entity_id,omitempty"` DieType PlayerDieType `protobuf:"varint,3,opt,name=die_type,json=dieType,proto3,enum=proto.PlayerDieType" json:"die_type,omitempty"` ReviveCount uint32 `protobuf:"varint,6,opt,name=revive_count,json=reviveCount,proto3" json:"revive_count,omitempty"` // Types that are assignable to Entity: // // *DungeonPlayerDieNotify_MonsterId // *DungeonPlayerDieNotify_GadgetId Entity isDungeonPlayerDieNotify_Entity `protobuf_oneof:"entity"` } func (x *DungeonPlayerDieNotify) Reset() { *x = DungeonPlayerDieNotify{} if protoimpl.UnsafeEnabled { mi := &file_DungeonPlayerDieNotify_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DungeonPlayerDieNotify) String() string { return protoimpl.X.MessageStringOf(x) } func (*DungeonPlayerDieNotify) ProtoMessage() {} func (x *DungeonPlayerDieNotify) ProtoReflect() protoreflect.Message { mi := &file_DungeonPlayerDieNotify_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DungeonPlayerDieNotify.ProtoReflect.Descriptor instead. func (*DungeonPlayerDieNotify) Descriptor() ([]byte, []int) { return file_DungeonPlayerDieNotify_proto_rawDescGZIP(), []int{0} } func (x *DungeonPlayerDieNotify) GetStrengthenPointDataMap() map[uint32]*StrengthenPointData { if x != nil { return x.StrengthenPointDataMap } return nil } func (x *DungeonPlayerDieNotify) GetWaitTime() uint32 { if x != nil { return x.WaitTime } return 0 } func (x *DungeonPlayerDieNotify) GetDungeonId() uint32 { if x != nil { return x.DungeonId } return 0 } func (x *DungeonPlayerDieNotify) GetMurdererEntityId() uint32 { if x != nil { return x.MurdererEntityId } return 0 } func (x *DungeonPlayerDieNotify) GetDieType() PlayerDieType { if x != nil { return x.DieType } return PlayerDieType_PLAYER_DIE_TYPE_NONE } func (x *DungeonPlayerDieNotify) GetReviveCount() uint32 { if x != nil { return x.ReviveCount } return 0 } func (m *DungeonPlayerDieNotify) GetEntity() isDungeonPlayerDieNotify_Entity { if m != nil { return m.Entity } return nil } func (x *DungeonPlayerDieNotify) GetMonsterId() uint32 { if x, ok := x.GetEntity().(*DungeonPlayerDieNotify_MonsterId); ok { return x.MonsterId } return 0 } func (x *DungeonPlayerDieNotify) GetGadgetId() uint32 { if x, ok := x.GetEntity().(*DungeonPlayerDieNotify_GadgetId); ok { return x.GadgetId } return 0 } type isDungeonPlayerDieNotify_Entity interface { isDungeonPlayerDieNotify_Entity() } type DungeonPlayerDieNotify_MonsterId struct { MonsterId uint32 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file_DungeonPlayerDieNotify_proto_depIdxs = nil }