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hk4e/gdconf/game_data_config/txt/RogueCardData.txt
2022-11-30 00:00:20 +08:00

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牌子ID 标签 类型 可叠加上限 互斥组 关联组 关联组权重提升值 关联符咒 关联元素 [效果]类型 [效果]关键字 [效果]参数 [效果]显示偏移量 本层结束后失效 动态显示
1 0 1 4 4,1
2 1 1 11 20 2 SGV_ROGUE_ATTACKBYLEVELENTITY 0
3 1 2 11 20 2 SGV_ROGUE_CHARGEBYLEVELENTITY 0
4 1 2 11 20 2 SGV_ROGUE_MUTEHURTBYLEVELENTITY 0
5 1 2 11 20 2 SGV_ROGUE_DEFENCEBYLEVELENTITY 0
6 1 2 2 20 1 SGV_ROGUE_BOMBDAMAGE 1
7 1 2 2 10 1 SGV_ROGUE_BOMBREJECT 1
8 3 2 3 20 1 SGV_Defence_ChargeTime 1
9 3 2 3 20 1 SGV_Defence_BattleTime 1
10 3 2 3 20 1 SGV_Defence_Damage 1
11 3 2 25
12 1 1 2 SGV_ROGUE_REVIVEROOMBUFF 1 -1
13 1 1 2 SGV_ROGUE_BATTLEROOMBUFF 1 -1
14 1 3 13 1
15 1 3 3 2 SGV_ROGUE_TRAPBLOCK 2
16 1 3 6 1
17 1 2 14 50
18 1 3 3 7 1 1
19 1 3 8 1
20 2 3 12 30
21 2 3 5 10 1 1
22 2 2 2 11 1
23 2 2 101,102,103 1 SGV_Rune_AddLifeTime_SR 1
24 2 3 101,102,103 1 SGV_Rune_AddLifeTime_R 1
25 2 2 101,102,103 1 SGV_Rune_Impulse_SR 1
26 2 1 4 20 101 1 SGV_Rune_FireDamage_SSR 1
27 2 2 4 20 101 1 SGV_Rune_DamageUp_SR 1
28 2 3 4 10 101 1 SGV_Rune_DamageUp_R 1
29 2 2 4 20 101 1 SGV_Rune_FireElementUp_SR 1
30 2 1 5 20 102 1 SGV_Rune_ElectricDamage_SSR 1
31 2 2 5 20 102 1 SGV_Rune_EnergyUp_SR 1
32 2 3 5 10 102 1 SGV_Rune_EnergyUp_R 1
33 2 2 5 20 102 1 SGV_Rune_EnergyRevive_SR 1
34 2 1 6 20 103 1 SGV_Rune_ImpulseFallDamage_SSR 1
35 2 2 6 20 103 1 SGV_Rune_AttackSpeedUp_SR 1
36 2 2 6 20 103 1 SGV_Rune_MoveSpeedUp_SR 1
37 2 3 6 10 103 1 SGV_Rune_FallDamage_R 1
38 2 1 7 20 104 1 SGV_Creature_LowHP_SSR 1
39 2 2 7 20 104 1 SGV_Creature_AddBubble_SR 1
40 2 2 7 20 104 1 SGV_Creature_WaterDmageUp_SR 1
41 2 3 7 10 104 1 SGV_Creature_WaterDmageUp_R 1
42 2 1 8 20 105 1 SGV_Creature_ResistanceDwon_SSR 1
43 2 2 8 20 105 1 SGV_Creature_IceDmageUp_SR 1
44 2 2 8 20 105 1 SGV_Creature_HPUp_SR 1
45 2 3 8 10 105 1 SGV_Creature_HPUp_R 1
46 2 1 9 20 106 1 SGV_Creature_PullUp_SSR 1
47 2 2 9 20 106 1 SGV_Creature_WindDmageUp_SR 1
48 2 3 9 10 106 1 SGV_Creature_WindDmageUp_R 1
49 2 2 9 20 106 1 SGV_Creature_HitDownUp_SR 1
50 2 1 10 20 107 1 SGV_Spell_Water_Up_SSR 1
51 2 2 10 20 107 1 SGV_Spell_Water_HealUp_SR 1
52 2 3 10 10 107 1 SGV_Spell_Water_HealUp_R 1
53 2 2 10 20 107 1 SGV_Spell_Water_DurationUp_SR 1
54 2 1 13 20 109 1 SGV_Spell_Elec_ExtraDamage_SSR 1
55 2 2 13 20 109 1 SGV_Spell_Elec_ElemBall_SR 1
56 2 3 13 10 109 1 SGV_Spell_Elec_ElemBall_R 1
57 2 2 13 20 109 1 SGV_Spell_Elec_DamageUp_SR 1
58 2 1 14 20 108 1 SGV_Spell_Rock_Up_SSR 1
59 2 2 14 20 108 1 SGV_Spell_Rock_SubHurt_SR 1
60 2 3 14 10 108 1 SGV_Spell_Rock_DurationUp_R 1
61 2 2 14 20 108 1 SGV_Spell_Rock_DurationUp_SR 1
62 0 2 12 20 1 SGV_ROGUE_SR_HighHp_NormalExtraFalling_DamageUp 1
63 0 2 12 20 1 SGV_ROGUE_SR_HighHp_ElementalArt_DamageUp 1
64 0 2 12 20 1 SGV_ROGUE_SR_HighHp_ElementalBurst_DamageUp 1
65 0 2 1 SGV_ROGUE_SR_DamageUp_SubHurtDown 1
66 0 2 1 2 SGV_ROGUE_SR_AreaNoEnemyAtkSpeedUp 1
67 0 2 1 1 SGV_ROGUE_SR_AreaLesserEnemyAtkSpeedUp 1
68 0 2 1 20 1 SGV_ROGUE_SR_LowHp_NormalExtraFalling_DamageUp 1
69 0 2 1 20 1 SGV_ROGUE_SR_LowHp_ElementalArt_DamageUp 1
70 0 2 1 20 1 SGV_ROGUE_SR_LowHp_ElementalBurst_DamageUp 1
71 0 2 1 SGV_ROGUE_SR_HighStaminaAreaAttack 1
72 0 2 1 SGV_ROGUE_R_ElemnentalArt_GenerateBall 1
73 0 2 Ice,Electric 1 SGV_ROGUE_SR_DownPhysicalSubHurt 1
74 0 1 Electric 1 SGV_ROGUE_SSR_ElementAddHurt_Elec 1
75 0 2 2 Electric 1 SGV_ROGUE_SR_ElementAddHurt_Elec 1
76 0 3 10 Electric 1 SGV_ROGUE_R_ElementAddHurt_Elec 1
77 0 1 Fire 1 SGV_ROGUE_SSR_ElementAddHurt_Fire 1
78 0 2 2 Fire 1 SGV_ROGUE_SR_ElementAddHurt_Fire 1
79 0 3 10 Fire 1 SGV_ROGUE_R_ElementAddHurt_Fire 1
80 0 1 Ice 1 SGV_ROGUE_SSR_ElementAddHurt_Ice 1
81 0 2 2 Ice 1 SGV_ROGUE_SR_ElementAddHurt_Ice 1
82 0 3 10 Ice 1 SGV_ROGUE_R_ElementAddHurt_Ice 1
83 0 1 Water 1 SGV_ROGUE_SSR_ElementAddHurt_Water 1
84 0 2 2 Water 1 SGV_ROGUE_SR_ElementAddHurt_Water 1
85 0 3 10 Water 1 SGV_ROGUE_R_ElementAddHurt_Water 1
86 0 1 Wind 1 SGV_ROGUE_SSR_ElementAddHurt_Wind 1
87 0 2 2 Wind 1 SGV_ROGUE_SR_ElementAddHurt_Wind 1
88 0 3 10 Wind 1 SGV_ROGUE_R_ElementAddHurt_Wind 1
89 0 1 Rock 1 SGV_ROGUE_SSR_ElementAddHurt_Rock 1
90 0 2 2 Rock 1 SGV_ROGUE_SR_ElementAddHurt_Rock 1
91 0 3 10 Rock 1 SGV_ROGUE_R_ElementAddHurt_Rock 1
92 0 1 1 SGV_ROGUE_SSR_PhysicalAddHurt 1
93 0 2 2 1 SGV_ROGUE_SR_PhysicalAddHurt 1
94 0 3 10 1 SGV_ROGUE_R_ElementAddHurt_Physical 1
95 0 2 2 1 SGV_ROGUE_R_NormalAttackDamageUp 1
96 0 2 2 1 SGV_ROGUE_R_ExtraAttackDamageUp 1
97 0 2 2 103 1 SGV_ROGUE_R_FallingAttackDamageUp 1
98 0 2 2 1 SGV_ROGUE_R_Elemental_ArtDamageUp 1
99 0 2 2 1 SGV_ROGUE_R_DefenceRatio 1
100 0 3 Water,Electric 1 SGV_ROGUE_R_ElementReaction_Shock 1
101 0 3 Ice,Electric 1 SGV_ROGUE_R_ElementReaction_Superconductor 1
102 0 3 Fire,Electric 1 SGV_ROGUE_R_ElementReaction_Explode 1
103 0 3 Water,Fire 1 SGV_ROGUE_R_ElementReaction_Stream 1
104 0 3 Ice,Fire 1 SGV_ROGUE_R_ElementReaction_Melt 1
105 0 1 1 SGV_ROGUE_SSR_NormalAttackDamageUp 1
106 0 1 1 SGV_ROGUE_SSR_ExtraAttackDamageUp 1
107 0 1 1 SGV_ROGUE_SSR_Elemental_ArtDamageUp 1
108 0 1 1 1 SGV_ROGUE_SSR_AtkSpeedUp 1
109 0 1 1 SGV_ROGUE_SSR_SprintAreaAttack 1
110 0 1 1 SGV_ROGUE_SSR_ShieldOnBeingHitDoDamage 1
111 0 1 1 SGV_ROGUE_SSR_OnGainEnergyByBall 1
112 0 1 1 SGV_ROGUE_SSR_HitCritical 1
113 0 2 1 SGV_ROGUE_SSR_DashStaminaReduction 1
114 0 2 1 SGV_ROGUE_SSR_ExtraAttack 1
115 0 2 Rock 1 SGV_ROGUE_SR_PickupTriggerAOE 1
116 0 2 1 SGV_ROGUE_SSR_ExtraAreaAttack 1