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hk4e/gdconf/game_data_config/json/gadget/ConfigGadget_Npc.json
2022-11-30 00:00:20 +08:00

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{
////////////////////////////////////////////////////////////////
//
// Npc Stand Only
//
////////////////////////////////////////////////////////////////
"StandOnly" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC
//
////////////////////////////////////////////////////////////////
"ReadableNPC" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 5.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Low
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Low" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Near
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Near" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 5,
"markShowDistance" : 20,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Intee_StoneBoard
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Intee_StoneBoard" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
"triggerRadius" : 1.5,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 5,
"markShowDistance" : 20,
},
},
////////////////////////////////////////////////////////////////
//
// Npc Animator Move
//
////////////////////////////////////////////////////////////////
"CanMove01" :
{
"$type" : "ConfigGadget",
"move" :
{
"$type" : "ConfigAnimatorMove",
},
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"abilities":
[
{
"abilityID": "DragonFeather",
"abilityName" : "Test_DragonFeather"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather_HP" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 40,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die":
{
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "attachPoint3",
"offset":
{
"x": 0,
"y": 1.6,
"z": 0,
},
"enableSelfAdapt": false,
"showDistance": 48,
"showHPBar": true,
"size": "Normal",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "Test_DragonFeather_HP"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather_Move" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 40,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die":
{
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
},
},
"move":
{
"$type": "ConfigPlatformMove",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "Test_DragonFeather_HP"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 5米受击判定区
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"TransparentHitSphere":
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 0,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityID": "TransparentHitSphere",
"abilityName" : "TransparentHitSphere_Interact",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 风龙一阶段天气
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"Env_Mengde_WindDragon_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Env_Mengde_WindDragon_01",
},
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 0,
"defense" : 0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_1.7
//
////////////////////////////////////////////////////////////////
"ReadableNPC_offset" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 5.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 1.7,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
}
}