{ //////////////////////////////////////////////////////////////// // // Npc Stand Only // //////////////////////////////////////////////////////////////// "StandOnly" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 20, "markShowDistance" : 60, }, }, //////////////////////////////////////////////////////////////// // // ReadableNPC // //////////////////////////////////////////////////////////////// "ReadableNPC" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, "triggerHeight": 5.0, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 20, "markShowDistance" : 60, }, }, //////////////////////////////////////////////////////////////// // // ReadableNPC_Low // //////////////////////////////////////////////////////////////// "ReadableNPC_Low" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, "triggerHeight": 4.0, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 20, "markShowDistance" : 60, }, }, //////////////////////////////////////////////////////////////// // // ReadableNPC_Near // //////////////////////////////////////////////////////////////// "ReadableNPC_Near" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, "triggerHeight": 4.0, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 5, "markShowDistance" : 20, }, }, //////////////////////////////////////////////////////////////// // // ReadableNPC_Intee_StoneBoard // //////////////////////////////////////////////////////////////// "ReadableNPC_Intee_StoneBoard" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, "triggerHeight": 4.0, "triggerRadius" : 1.5, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 5, "markShowDistance" : 20, }, }, //////////////////////////////////////////////////////////////// // // Npc Animator Move // //////////////////////////////////////////////////////////////// "CanMove01" : { "$type" : "ConfigGadget", "move" : { "$type" : "ConfigAnimatorMove", }, "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 0.01, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 20, "markShowDistance" : 60, }, }, ////////////////////////////////////////////////////////////////////////////////////////////////// // //风龙羽毛 // ////////////////////////////////////////////////////////////////////////////////////////////////// "DragonFeather" : { "$type" : "ConfigGadget", "combat" : { "property": { "HP" : 1, "attack" : 80, "defense" : 0, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn":false, "lockType": "Gadget_Lv1", "overrideRange": 5, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : false, "muteAllHitEffect" : false, "muteAllHitText" : false, }, }, "abilities": [ { "abilityID": "DragonFeather", "abilityName" : "Test_DragonFeather" }, ], }, ////////////////////////////////////////////////////////////////////////////////////////////////// // //风龙羽毛 // ////////////////////////////////////////////////////////////////////////////////////////////////// "DragonFeather_HP" : { "$type" : "ConfigGadget", "combat" : { "property": { "HP" : 40, "attack" : 80, "defense" : 0, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn":false, "lockType": "Gadget_Lv1", "overrideRange": 5, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : false, "muteAllHitEffect" : false, "muteAllHitText" : false, }, "die": { "dieEndTime": 0.1, "dieForceDisappearTime": 0.2, }, }, "billboard": { "$type" : "ConfigCombatBillboard", "attachPoint" : "attachPoint3", "offset": { "x": 0, "y": 1.6, "z": 0, }, "enableSelfAdapt": false, "showDistance": 48, "showHPBar": true, "size": "Normal", }, "abilities": [ { "abilityID": "Ability_01", "abilityName" : "Test_DragonFeather_HP" }, ], }, ////////////////////////////////////////////////////////////////////////////////////////////////// // //风龙羽毛 // ////////////////////////////////////////////////////////////////////////////////////////////////// "DragonFeather_Move" : { "$type" : "ConfigGadget", "combat" : { "property": { "HP" : 40, "attack" : 80, "defense" : 0, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn":false, "lockType": "Gadget_Lv1", "overrideRange": 5, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : false, "muteAllHitEffect" : false, "muteAllHitText" : false, }, "die": { "dieEndTime": 0.1, "dieForceDisappearTime": 0.2, }, }, "move": { "$type": "ConfigPlatformMove", }, "abilities": [ { "abilityID": "Ability_01", "abilityName" : "Test_DragonFeather_HP" }, ], }, //////////////////////////////////////////////////////////////////////////////////////////////////// // // 5米受击判定区 // //////////////////////////////////////////////////////////////////////////////////////////////////// "TransparentHitSphere": { "$type" : "ConfigGadget", "combat" : { "property": { "HP" : 100, "attack" : 0, "defense" : 0, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn" : true, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : true, "muteAllHitEffect" : true, "muteAllHitText" : true, }, }, "abilities": [ { "abilityID": "TransparentHitSphere", "abilityName" : "TransparentHitSphere_Interact", }, ], }, //////////////////////////////////////////////////////////////////////////////////////////////////// // // 风龙一阶段天气 // //////////////////////////////////////////////////////////////////////////////////////////////////// "Env_Mengde_WindDragon_01": { "$type" : "ConfigGadget", "hasModel": true, "model": { "attachEffect": "Eff_Env_Mengde_WindDragon_01", }, "combat" : { "property": { "HP" : 100, "attack" : 0, "defense" : 0, "isInvincible": true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn":true, "lockType":"Gadget_Lv1", }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : true, "muteAllHitEffect" : true, "muteAllHitText" : true, }, }, }, //////////////////////////////////////////////////////////////// // // ReadableNPC_1.7 // //////////////////////////////////////////////////////////////// "ReadableNPC_offset" : { "$type" : "ConfigGadget", "intee": { "$type" : "ConfigIntee", "useTrigger" : true, "usePushCollider" : false, "triggerHeight": 5.0, }, "billboard" : { "$type" : "ConfigBillboard", "offsetType": "Character", "offset": { "x": -0.09, "y": 1.7, "z": 0, }, "radiusOffset": 0.13, "showDistance" : 20, "markShowDistance" : 60, }, } }