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hk4e/gdconf/game_data_config/json/gadget/ConfigGadget_Element.json
2022-11-30 00:00:20 +08:00

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{
////////////////////////////////////////////////////////////////
//
// SeedWind
//
////////////////////////////////////////////////////////////////
"Element_SeedWind" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"model":
{
"attachEffect": "Eff_Item_WindSeed_WindField",
},
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1,
},
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 12.0,
},
"abilities":
[
{
"abilityID": "Element_SeedWind",
"abilityName" : "Element_SeedWind",
},
],
},
////////////////////////////////////////////////////////////////
//
// WindSeed
//
////////////////////////////////////////////////////////////////
"Element_WindSeed_Custom" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"lockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"rangeScale": 0,//不能被选中,但可以被击中
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"abilities":
[
{
"abilityID": "Element_WindSeed",
"abilityName" : "Element_WindSeed",
},
],
},
"Element_WindSeed_Fixed" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"lockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"rangeScale": 0,//不能被选中,但可以被击中
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"abilities":
[
{
"abilityID": "Element_WindSeed",
"abilityName" : "Element_WindSeed",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wind Fragment
//
////////////////////////////////////////////////////////////////
"Element_WindFragment" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigRigidbodyMove",
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Element_WindFragment",
},
],
},
"timer" :
{
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityID": "Element_WindFragment",
"abilityName" : "Element_WindFragment",
},
],
},
////////////////////////////////////////////////////////////////
//
// 风种子发生器
//
////////////////////////////////////////////////////////////////
"Element_WindFragment_Controller" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"abilities":
[
{
"abilityID": "Element_WindFragment_Controller",
"abilityName" : "Element_WindFragment_Controller",
},
],
},
////////////////////////////////////////////////////////////////
//
// 风种子生成器
//
////////////////////////////////////////////////////////////////
"Element_WindSeed_Controller" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Element_WindSeed_Controller",
"abilityName" : "Element_WindSeed_Controller",
},
],
},
////////////////////////////////////////////////////////////////
//
// 岩片生成器
//
////////////////////////////////////////////////////////////////
"Element_RockSeed_Controller" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"abilities":
[
{
"abilityID": "Element_RockSeed_Controller",
"abilityName" : "Element_RockSeed_Controller",
},
],
},
////////////////////////////////////////////////////////////////
//
// 炼金种子生成器
//
////////////////////////////////////////////////////////////////
"Element_ElementSeed_Controller" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"abilities":
[
{
"abilityID": "Element_ElementSeed_Controller",
"abilityName" : "Element_ElementSeed_Controller",
},
],
},
////////////////////////////////////////////////////////////////
//
// Absorptive Wind
//
////////////////////////////////////////////////////////////////
"Element_AbsorptiveWind" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"model":
{
"bornEffect": "Eff_WhiteBox_AbsorptiveWind",
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
},
"Element_AbsorptiveWind_Seed" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 60,
"lockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigRigidbodyMove",
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "All",
"triggerType" : "TriggerAlways",
"triggerCD" : 5,
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Element_AbsorptiveWind_Seed",
},
],
},
"timer" :
{
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityID": "Element_AbsorptiveWind_Seed",
"abilityName" : "Element_AbsorptiveWind_Seed",
},
],
},
"Element_AbsorptiveWind_Seed_Follow" :
{
"$type" : "ConfigGadget",
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 0.4,
"z": 0,
},
"radiusOffset": 0.5,
"enableSelfAdapt": false,
"showDistance": 48,
"showHPBar": true,
"size": "Normal",
"shieldBarOnly": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "LocalAvatar",
"attachPoint": "Neck",
"followRotation": false,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Element_AbsorptiveWind_Seed_Follow",
},
],
},
"timer" :
{
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityID": "Element_AbsorptiveWind_Seed_Follow",
"abilityName" : "Element_AbsorptiveWind_Seed_Follow",
},
],
},
////////////////////////////////////////////////////////////////
//
// CrystalSeed
//
////////////////////////////////////////////////////////////////
"Element_CrystalSeed_Water" :
{
"$type" : "ConfigGadget",
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状不填为collider
"startCheckTime":0.3,
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : false, //是否永远触发
"triggerCount":1,
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime":30,
"overwriteCampType" : true,
"campType": "All",
"useCollider":false,
},
"common":
{
"enableCrashDamage": false,
},
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move":
{
"$type":"ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces":["GorouZoneType"],
},
},
// "pickup" :
// {
// "$type": "ConfigPickup",
// "pickType" : "Attract",
// "isStatic" : false,
// },
"abilities":
[
{
"abilityID": "CrystalSeed_Water",
"abilityName" : "ElementAbility_CrystalSeed_Water",
},
],
},
"Element_CrystalSeed_Fire" :
{
"$type" : "ConfigGadget",
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状不填为collider
"startCheckTime":0.3,
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : false, //是否永远触发
"triggerCount":1,
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime":30,
"overwriteCampType" : true,
"campType": "All",
"useCollider":false,
},
"common":
{
"enableCrashDamage": false,
},
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move":
{
"$type":"ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces":["GorouZoneType"],
},
},
"abilities":
[
{
"abilityID": "CrystalSeed_Fire",
"abilityName" : "ElementAbility_CrystalSeed_Fire",
},
],
},
"Element_CrystalSeed_Electric" :
{
"$type" : "ConfigGadget",
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状不填为collider
"startCheckTime":0.3,
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : false, //是否永远触发
"triggerCount":1,
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime":30,
"overwriteCampType" : true,
"campType": "All",
"useCollider":false,
},
"common":
{
"enableCrashDamage": false,
},
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move":
{
"$type":"ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces":["GorouZoneType"],
},
},
"abilities":
[
{
"abilityID": "CrystalSeed_Electric",
"abilityName" : "ElementAbility_CrystalSeed_Electric",
},
],
},
"Element_CrystalSeed_Ice" :
{
"$type" : "ConfigGadget",
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状不填为collider
"startCheckTime":0.3,
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : false, //是否永远触发
"triggerCount":1,
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime":30,
"overwriteCampType" : true,
"campType": "All",
"useCollider":false,
},
"common":
{
"enableCrashDamage": false,
},
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move":
{
"$type":"ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces":["GorouZoneType"],
},
},
"abilities":
[
{
"abilityID": "CrystalSeed_Ice",
"abilityName" : "ElementAbility_CrystalSeed_Ice",
},
],
},
"Element_CrystalSeed_Water_Trigger" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_CrystalSeed_Water_Trigger",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityID": "SeedTrigger",
"abilityName" : "ElementAbility_CrystalSeed_Water_Trigger"
},
],
},
"Element_CrystalSeed_Fire_Trigger" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityID": "SeedTrigger",
"abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger"
},
],
},
"Element_CrystalSeed_Electric_Trigger" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityID": "SeedTrigger",
"abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger"
},
],
},
"Element_CrystalSeed_Ice_Trigger" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityID": "SeedTrigger",
"abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger"
},
],
},
/////////////////////////////////////////////////////
///
/// 蔓生反应产生的蘑菇 (非角色触发),现已改为通用蘑菇
///
/////////////////////////////////////////////////////
"Element_OverGrow_Mushroom_Seed" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_OverGrow_Mushroom_Seed",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Mushroom_Seed"
},
],
},
"Element_OverGrow_Mushroom" :
{
"$type" : "ConfigGadget",
"common" :
{
"enableCrashDamage":false,
},
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit" : true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type": "ConfigRigidbodyMove",
"startCloseToGround": false,
"velocityForce":
{
"includeForces": ["WindZoneType" ],
},
},
// "pickup" :
// {
// "$type": "ConfigPickup",
// "pickType" : "Attract",
// "isStatic" : false,
// },
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Mushroom",
},
],
},
/////////////////////////////////////////////////////
///
/// 异化草原核
///
/////////////////////////////////////////////////////
"Element_OverGrow_Alter_Mushroom_Seed" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed"
},
],
},
"Element_OverGrow_Alter_Mushroom" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit":true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type": "ConfigRigidbodyMove",
"startCloseToGround": false,
"velocityForce":
{
"includeForces": ["WindZoneType" ],
},
},
// "pickup" :
// {
// "$type": "ConfigPickup",
// "pickType" : "Attract",
// "isStatic" : false,
// },
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom",
},
],
},
/////////////////////////////////////////////////////
///
/// 蔓生反应产生的蘑菇(角色触发),弃用
///
/////////////////////////////////////////////////////
"Element_OverGrow_Avatar_Mushroom_Seed" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
"enableCollisionDelay":0.1,
},
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed"
},
],
},
"Element_OverGrow_Avatar_Mushroom" ://弃用
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
// "pickup" :
// {
// "$type": "ConfigPickup",
// "pickType" : "Attract",
// "isStatic" : false,
// },
"abilities":
[
{
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom",
},
],
},
"Element_OverGrow_Electric_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 0.5,
"scaleY" : 0.5,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。
"canTriggerBullet" : false,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigTrackBulletMove",
"delay" : 0.1,
"speed" : 14.0,
"acceleration": 5,
"maxSpeed" : 20,
"minSpeed" : 14,
"traceOnYAxis" : true,
"anglerVelocity": 90.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"ccd":
{
"type": "Always"
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Element_OverGrow_Electric_Bullet_Material",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver",
},
],
"fireAISoundEvent" : true,
"enableCollisionDelay":0.8,
"colliderCheckOnInit": true,
"reTriggerOnDelayEnd":true,
"resetLastPosOnDelayEnd":true,
},
"abilities":
[
{
"abilityName" : "Element_OverGrow_Electric_Bullet_Material"
},
{
"abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver"
},
],
},
}