{ //////////////////////////////////////////////////////////////// // // SeedWind // //////////////////////////////////////////////////////////////// "Element_SeedWind" : { "$type" : "ConfigGadget", "hasModel" : true, "model": { "attachEffect": "Eff_Item_WindSeed_WindField", }, "misc" : { "forceField" : { "$type": "ConfigAirflowField", "velocity" : 10, "scale": 1, }, }, "timer" : { "lifeInfinite" : false, "lifeTime" : 12.0, }, "abilities": [ { "abilityID": "Element_SeedWind", "abilityName" : "Element_SeedWind", }, ], }, //////////////////////////////////////////////////////////////// // // WindSeed // //////////////////////////////////////////////////////////////// "Element_WindSeed_Custom" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "lockHP" : true, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, "rangeScale": 0,//不能被选中,但可以被击中 }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "abilities": [ { "abilityID": "Element_WindSeed", "abilityName" : "Element_WindSeed", }, ], }, "Element_WindSeed_Fixed" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "lockHP" : true, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, "rangeScale": 0,//不能被选中,但可以被击中 }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "abilities": [ { "abilityID": "Element_WindSeed", "abilityName" : "Element_WindSeed", }, ], }, //////////////////////////////////////////////////////////////// // // Wind Fragment // //////////////////////////////////////////////////////////////// "Element_WindFragment" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : true, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : false, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move" : { "$type" : "ConfigRigidbodyMove", }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "Alliance", "triggerType" : "TriggerOnce", "ignoreScene" : true, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "Element_WindFragment", }, ], }, "timer" : { "lifeInfinite" : true, }, "abilities": [ { "abilityID": "Element_WindFragment", "abilityName" : "Element_WindFragment", }, ], }, //////////////////////////////////////////////////////////////// // // 风种子发生器 // //////////////////////////////////////////////////////////////// "Element_WindFragment_Controller" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "abilities": [ { "abilityID": "Element_WindFragment_Controller", "abilityName" : "Element_WindFragment_Controller", }, ], }, //////////////////////////////////////////////////////////////// // // 风种子生成器 // //////////////////////////////////////////////////////////////// "Element_WindSeed_Controller" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "field" : { "concernType" : "AllAvatars", "shape" : "CircleR2", //形状,不填为collider "checkInterval" : 0.5, //触发间隔 "triggerInfinite" : true, //是否永远触发 "lifeInfinite" : true, //如果未触发是否一致存在 "overwriteCampType" : true, "campType": "All", }, "abilities": [ { "abilityID": "Element_WindSeed_Controller", "abilityName" : "Element_WindSeed_Controller", }, ], }, //////////////////////////////////////////////////////////////// // // 岩片生成器 // //////////////////////////////////////////////////////////////// "Element_RockSeed_Controller" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "abilities": [ { "abilityID": "Element_RockSeed_Controller", "abilityName" : "Element_RockSeed_Controller", }, ], }, //////////////////////////////////////////////////////////////// // // 炼金种子生成器 // //////////////////////////////////////////////////////////////// "Element_ElementSeed_Controller" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "abilities": [ { "abilityID": "Element_ElementSeed_Controller", "abilityName" : "Element_ElementSeed_Controller", }, ], }, //////////////////////////////////////////////////////////////// // // Absorptive Wind // //////////////////////////////////////////////////////////////// "Element_AbsorptiveWind" : { "$type" : "ConfigGadget", "hasModel" : true, "model": { "bornEffect": "Eff_WhiteBox_AbsorptiveWind", }, "combat" : { "property": { "useCreatorProperty" : true, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : false, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, }, "Element_AbsorptiveWind_Seed" : { "$type" : "ConfigGadget", "hasModel" : true, "combat" : { "property": { "useCreatorProperty" : true, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "weight" : 60, "lockHP" : true, "isGhostToAllied" : false, "isGhostToEnemy" : true, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move" : { "$type" : "ConfigRigidbodyMove", }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "All", "triggerType" : "TriggerAlways", "triggerCD" : 5, "ignoreScene" : true, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "Element_AbsorptiveWind_Seed", }, ], }, "timer" : { "lifeInfinite" : true, }, "abilities": [ { "abilityID": "Element_AbsorptiveWind_Seed", "abilityName" : "Element_AbsorptiveWind_Seed", }, ], }, "Element_AbsorptiveWind_Seed_Follow" : { "$type" : "ConfigGadget", "billboard": { "$type" : "ConfigCombatBillboard", "offset": { "x": 0, "y": 0.4, "z": 0, }, "radiusOffset": 0.5, "enableSelfAdapt": false, "showDistance": 48, "showHPBar": true, "size": "Normal", "shieldBarOnly": true, }, "combat" : { "property": { "useCreatorProperty" : true, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "isGhostToAllied" : true, "isGhostToEnemy" : true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move" : { "$type" : "ConfigFollowMove", "target": "LocalAvatar", "attachPoint": "Neck", "followRotation": false, }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "Alliance", "triggerType" : "TriggerOnce", "ignoreScene" : true, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "Element_AbsorptiveWind_Seed_Follow", }, ], }, "timer" : { "lifeInfinite" : true, }, "abilities": [ { "abilityID": "Element_AbsorptiveWind_Seed_Follow", "abilityName" : "Element_AbsorptiveWind_Seed_Follow", }, ], }, //////////////////////////////////////////////////////////////// // // CrystalSeed // //////////////////////////////////////////////////////////////// "Element_CrystalSeed_Water" : { "$type" : "ConfigGadget", "field" : { "concernType" : "AllAvatars", "shape" : "CircleR2", //形状,不填为collider "startCheckTime":0.3, "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : false, //是否永远触发 "triggerCount":1, "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime":30, "overwriteCampType" : true, "campType": "All", "useCollider":false, }, "common": { "enableCrashDamage": false, }, "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move": { "$type":"ConfigRigidbodyMove", "startCloseToGround":false, "velocityForce": { "includeForces":["GorouZoneType"], }, }, // "pickup" : // { // "$type": "ConfigPickup", // "pickType" : "Attract", // "isStatic" : false, // }, "abilities": [ { "abilityID": "CrystalSeed_Water", "abilityName" : "ElementAbility_CrystalSeed_Water", }, ], }, "Element_CrystalSeed_Fire" : { "$type" : "ConfigGadget", "field" : { "concernType" : "AllAvatars", "shape" : "CircleR2", //形状,不填为collider "startCheckTime":0.3, "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : false, //是否永远触发 "triggerCount":1, "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime":30, "overwriteCampType" : true, "campType": "All", "useCollider":false, }, "common": { "enableCrashDamage": false, }, "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move": { "$type":"ConfigRigidbodyMove", "startCloseToGround":false, "velocityForce": { "includeForces":["GorouZoneType"], }, }, "abilities": [ { "abilityID": "CrystalSeed_Fire", "abilityName" : "ElementAbility_CrystalSeed_Fire", }, ], }, "Element_CrystalSeed_Electric" : { "$type" : "ConfigGadget", "field" : { "concernType" : "AllAvatars", "shape" : "CircleR2", //形状,不填为collider "startCheckTime":0.3, "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : false, //是否永远触发 "triggerCount":1, "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime":30, "overwriteCampType" : true, "campType": "All", "useCollider":false, }, "common": { "enableCrashDamage": false, }, "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move": { "$type":"ConfigRigidbodyMove", "startCloseToGround":false, "velocityForce": { "includeForces":["GorouZoneType"], }, }, "abilities": [ { "abilityID": "CrystalSeed_Electric", "abilityName" : "ElementAbility_CrystalSeed_Electric", }, ], }, "Element_CrystalSeed_Ice" : { "$type" : "ConfigGadget", "field" : { "concernType" : "AllAvatars", "shape" : "CircleR2", //形状,不填为collider "startCheckTime":0.3, "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : false, //是否永远触发 "triggerCount":1, "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime":30, "overwriteCampType" : true, "campType": "All", "useCollider":false, }, "common": { "enableCrashDamage": false, }, "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move": { "$type":"ConfigRigidbodyMove", "startCloseToGround":false, "velocityForce": { "includeForces":["GorouZoneType"], }, }, "abilities": [ { "abilityID": "CrystalSeed_Ice", "abilityName" : "ElementAbility_CrystalSeed_Ice", }, ], }, "Element_CrystalSeed_Water_Trigger" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_CrystalSeed_Water_Trigger", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityID": "SeedTrigger", "abilityName" : "ElementAbility_CrystalSeed_Water_Trigger" }, ], }, "Element_CrystalSeed_Fire_Trigger" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityID": "SeedTrigger", "abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger" }, ], }, "Element_CrystalSeed_Electric_Trigger" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityID": "SeedTrigger", "abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger" }, ], }, "Element_CrystalSeed_Ice_Trigger" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityID": "SeedTrigger", "abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger" }, ], }, ///////////////////////////////////////////////////// /// /// 蔓生反应产生的蘑菇 (非角色触发),现已改为通用蘑菇 /// ///////////////////////////////////////////////////// "Element_OverGrow_Mushroom_Seed" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_OverGrow_Mushroom_Seed", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Mushroom_Seed" }, ], }, "Element_OverGrow_Mushroom" : { "$type" : "ConfigGadget", "common" : { "enableCrashDamage":false, }, "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : false, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit" : { "hitBloodEffect": "", "muteAllHit" : true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move": { "$type": "ConfigRigidbodyMove", "startCloseToGround": false, "velocityForce": { "includeForces": ["WindZoneType" ], }, }, // "pickup" : // { // "$type": "ConfigPickup", // "pickType" : "Attract", // "isStatic" : false, // }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Mushroom", }, ], }, ///////////////////////////////////////////////////// /// /// 异化草原核 /// ///////////////////////////////////////////////////// "Element_OverGrow_Alter_Mushroom_Seed" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed" }, ], }, "Element_OverGrow_Alter_Mushroom" : { "$type" : "ConfigGadget", "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit" : { "hitBloodEffect": "", "muteAllHit":true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move": { "$type": "ConfigRigidbodyMove", "startCloseToGround": false, "velocityForce": { "includeForces": ["WindZoneType" ], }, }, // "pickup" : // { // "$type": "ConfigPickup", // "pickType" : "Attract", // "isStatic" : false, // }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Alter_Mushroom", }, ], }, ///////////////////////////////////////////////////// /// /// 蔓生反应产生的蘑菇(角色触发),弃用 /// ///////////////////////////////////////////////////// "Element_OverGrow_Avatar_Mushroom_Seed" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 0.4, }, "affectedByWorld": true, "checkInSurface": true, "mass": 5.0, }, //战斗参数 "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, "move" : { "$type" : "ConfigParabolaBulletMove", "speed" : 12, "angleOffHor": 70, "acceleration":-10, "gravityOfAcceleration" : 70, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, "correction" : { "$type":"ConfigParabolaBulletMoveCorrection", "deviation": 2.0, "fixAngleOfVer": 0.0, "minSpeed": 4.0, "maxSpeed": 12.0, }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "None", "triggerType" : "TriggerOnce", "bornWithTriggerEnabled":false, }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed", }, ], "triggerLifeOverActions" : [ ], "killByOther" : false, "enableCollisionDelay":0.1, }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed" }, ], }, "Element_OverGrow_Avatar_Mushroom" ://弃用 { "$type" : "ConfigGadget", "combat" : { "property": { "useCreatorProperty": true, "HP" : 99999, "attack" : 0, "defense" : 0, //"isInvincible":true, "isLockHP": true, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, }, // "pickup" : // { // "$type": "ConfigPickup", // "pickType" : "Attract", // "isStatic" : false, // }, "abilities": [ { "abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom", }, ], }, "Element_OverGrow_Electric_Bullet" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 0.5, "scaleY" : 0.5, "scaleZ" : 1.0, }, "affectedByWorld": true, }, "combat" : { "property": { "useCreatorProperty" : true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 "canTriggerBullet" : false, "isInvincible": true, "isGhostToAllied" : true, "isGhostToEnemy" : true, }, "combatLock": { "denyLockOn": true, }, "beHit" : { "hitBloodEffect" : "", "muteAllHit" : true, "muteAllHitEffect" : true, "muteAllHitText" : true, }, }, "move" : { "$type" : "ConfigTrackBulletMove", "delay" : 0.1, "speed" : 14.0, "acceleration": 5, "maxSpeed" : 20, "minSpeed" : 14, "traceOnYAxis" : true, "anglerVelocity": 90.0, "canBornInWater": true, "updateAngle" : { "$type": "ConfigBulletMoveAngleByVelocity", }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5.0, //存在时间 }, // 子弹参数 "gadget" : { "$type" : "ConfigBulletPattern", "collision" : { "targetType" : "AllExceptSelf", "triggerType" : "TriggerOnce", "ccd": { "type": "Always" } }, "triggerActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "Element_OverGrow_Electric_Bullet_Material", }, ], "triggerLifeOverActions" : [ { "$type" : "ConfigGadgetTriggerAbility", "abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver", }, ], "fireAISoundEvent" : true, "enableCollisionDelay":0.8, "colliderCheckOnInit": true, "reTriggerOnDelayEnd":true, "resetLastPosOnDelayEnd":true, }, "abilities": [ { "abilityName" : "Element_OverGrow_Electric_Bullet_Material" }, { "abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver" }, ], }, }