Files
hk4e/gdconf/game_data_config/json/avatar/ConfigAvatar_Venti.json
2022-11-30 00:00:20 +08:00

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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true,
"avatarHeight": 1.6286,
"avatarModelHeight": 1.61,
"height": 1.66,
"modelHeight": 1.65
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates":
[
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"triggerToStates":
[
{
"trigger": "Idle",
"states": []
},
{
"trigger": "Attack",
"playTime": 0.37,
"states":
[
"Shoot/Attack01"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.097,
"bowDrawEndNormTime": 0.137
},
{
"bowDrawStartNormTime": 0.236,
"bowDrawEndNormTime": 0.276
}
]
},
{
"trigger": "Attack",
"playTime": 0.183,
"states":
[
"Shoot/Attack02"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.158,
"bowDrawEndNormTime": 0.1875
}
]
},
{
"trigger": "Attack",
"playTime": 0.483,
"states":
[
"Shoot/Attack03"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.107,
"bowDrawEndNormTime": 0.204
}
]
},
{
"trigger": "Attack",
"playTime": 0.45,
"states":
[
"Shoot/Attack04"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.074,
"bowDrawEndNormTime": 0.1
}
]
},
{
"trigger": "Attack",
"playTime": 0.2,
"states":
[
"Shoot/Attack05"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.081,
"bowDrawEndNormTime": 0.116
}
]
},
{
"trigger": "Attack",
"playTime": 0.31,
"states":
[
"Shoot/Attack06"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.189,
"bowDrawEndNormTime": 0.311
}
]
},
{
"trigger": "AimAttack",
"playTime": 0.017,
"states":
[
"AimShoot"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.52,
"bowDrawEndNormTime": 1
}
]
},
{
"trigger": "AimLoop",
"states":
[
"Aim/AimLoop"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.0,
"bowDrawEndNormTime": 1.0
}
]
},
{
"trigger": "AimLoop",
"states":
[
"FastAim/FastAimLoop"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.0,
"bowDrawEndNormTime": 1.0
}
]
},
{
"trigger": "AimLoop",
"playTime": 0.5,
"states":
[
"Hurricane_BS"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.45,
"bowDrawEndNormTime": 0.99
}
]
}
]
},
"specialPoint":
{
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat":
{
"property":
{
"weight": 75,
"endureType": "Avatar_Bow",
"endureShake": 0
},
"combatLock":
{
"denyLockOn": false,
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.2,
"lockWeightYaxisThreshold": 4,
"lockType": "Avatar&Monster_Lv4"
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents":
{
}
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Standby":
[
"Avatar_ResetFreeStyle"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowUp":
[
"Audio_Boy_Showup"
],
"WalkToRun":
[
"Audio_Boy_WalkToRun",
"Audio_Boy_Bow_Venti_WalkToRun"
],
"Walk":
[
"Ani_WalkSprint01",
"Audio_Boy_Walk",
"WalkStepOnWater",
"Audio_Boy_Bow_Venti_Walk"
],
"RunToWalk":
[
"Audio_Boy_RunToWalk",
"Audio_Boy_Bow_Venti_RunToWalk"
],
"Run":
[
"Ani_Run01",
"Audio_Boy_Run",
"Audio_Boy_Bow_Venti_Run"
],
"RunToIdle":
[
"Audio_Boy_RunToIdle",
"Audio_Boy_Bow_Venti_RunToIdle"
],
"WalkToIdle":
[
"Audio_Boy_WalkToIdle",
"Audio_Boy_Bow_Venti_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun":
[
"Audio_Boy_SprintToRun",
"Audio_Boy_Bow_Venti_SprintToRun"
],
"SprintToIdle":
[
"Audio_Boy_SprintToIdle",
"Emo_Boy_Sprint_AS",
"Audio_Boy_Bow_Venti_SprintToIdle"
],
"FallOnGround":
[
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGround"
],
"FallOnGroundLit":
[
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundLit"
],
"FallToGroundRun":
[
"Audio_Boy_FallToGroundRun",
"Audio_Boy_Bow_Venti_FallToGroundRun"
],
"FallToGroundRunHard":
[
"Audio_Boy_FallToGroundRunHard",
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
],
"FallToGroundSprint":
[
"Audio_Boy_FallToGroundSprint",
"Audio_Boy_Bow_Venti_FallToGroundSprint"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Sprint":
[
"Ani_WalkSprint01",
"Audio_Boy_Sprint",
"Emo_Boy_Sprint_Loop",
"Audio_Boy_Bow_Venti_Sprint"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SprintBS":
[
"Audio_Boy_RunToSprint",
"SprintBS_Invincible",
"Emo_Boy_Sprint_BS",
"Audio_Boy_Bow_Venti_SprintBS"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Crouch":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"CrouchIdle": [],
"CrouchMove":
[
"Audio_Boy_CrouchMove"
],
"CrouchRoll":
[
"Audio_Boy_CrouchRoll",
"Audio_Boy_Bow_Venti_CrouchRoll"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Squat",
"massRatio": 1.0,
"sheatheOnStart": true
},
"CrouchToStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"CrouchToStandby":
[
"Audio_Boy_CrouchToStandby",
"Audio_Boy_Bow_Venti_CrouchToStandby"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"SkiffNormal":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ClimbMove0":
[
"ClimbStep",
"Audio_Boy_Climb",
"Audio_Boy_Bow_Venti_ClimbMove0"
],
"ClimbMove1":
[
"ClimbStep",
"Audio_Boy_Climb_1",
"Audio_Boy_Bow_Venti_ClimbMove1"
],
"ClimbIdle": [],
"ClimbJump":
[
"Audio_Boy_ClimbDash",
"Audio_Boy_Bow_Venti_ClimbJump"
],
"JumpUpWallForStandby":
[
"Audio_Boy_JumpUpWallStandby",
"Audio_Boy_Bow_Venti_JumpUpWallForStandby"
],
"Standby2ClimbB":
[
"Audio_Boy_Standby2ClimbB"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWallReady": [],
"Standby2ClimbA":
[
"Audio_Boy_Standby2ClimbA",
"Audio_Boy_Bow_Venti_Standby2ClimbA"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Upstairs":
[
"Audio_Boy_Upstairs",
"Audio_Boy_Bow_Venti_Upstairs"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SlipFaceWall":
[
"Audio_Boy_Bow_Venti_SlipFaceWall"
],
"SlipBackWall":
[
"Audio_Boy_Bow_Venti_SlipBackWall"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SwimIdle":
[
"Audio_Boy_SwimIdle"
],
"SwimMove":
[
"SwimStep",
"Audio_Boy_SwimMove"
],
"SwimDash":
[
"Audio_Boy_SwimDash",
"Avatar_Boy_SwimDash_Hand_Effect"
],
"SwimJumpToWater":
[
"Audio_Boy_SwimJumpToWater"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Fly":
[
"Audio_Boy_Bow_Venti_Fly"
],
"FlyStart":
[
"Audio_Boy_FlyStart",
"FlyStart_Weapon",
"Audio_Boy_Bow_Venti_FlyStart"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Jump":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_Jump"
],
"JumpForRun":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForRun"
],
"JumpForWalk":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForWalk"
],
"JumpForSprint":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForSprint"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpOffWall":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpOffWall"
],
"SwimJump":
[
"Audio_Boy_SwimJump",
"Audio_Boy_Bow_Venti_SwimJump"
],
"SwimJumpDrop": [],
"DropDown":
[
"Audio_Boy_DropDown",
"Audio_Boy_Bow_Venti_DropDown"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkToRunWeapon":
[
"Audio_Boy_WalkToRun",
"Audio_Boy_Bow_Venti_WalkToRun"
],
"WalkWeapon":
[
"Audio_Boy_Walk",
"Audio_Boy_Bow_Venti_Walk"
],
"RunToWalkWeapon":
[
"Audio_Boy_RunToWalk",
"Audio_Boy_Bow_Venti_RunToWalk"
],
"RunWeapon":
[
"Audio_Boy_Run",
"Audio_Boy_Bow_Venti_Run"
],
"RunToIdleWeapon":
[
"Audio_Boy_RunToIdleWeapon_Venti"
],
"WalkToIdleWeapon":
[
"Audio_Boy_WalkToIdleWeapon_Venti"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon":
[
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGround"
],
"FallOnGroundLitWeapon":
[
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundLit"
],
"FallOnGroundMiddleWeapon":
[
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundMiddle"
],
"FallToGroundRunWeapon":
[
"Audio_Boy_FallToGroundRun",
"Audio_Boy_Bow_Venti_FallToGroundRun"
],
"FallToGroundRunHardWeapon":
[
"Audio_Boy_FallToGroundRunHard",
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutaway":
[
"Boy_Bow_Putaway_Standby",
"Audio_Boy_Crossbow_StandbyPutAway",
"Audio_Boy_StandbyPutaway_Venti"
],
"WalkPutaway":
[
"Boy_Sword_Putaway_Walk",
"Audio_Boy_Sword_WalkPutAway",
"Audio_Boy_WalkPutaway_Venti"
],
"RunPutaway":
[
"Boy_Sword_Putaway_Run",
"Audio_Boy_Sword_RunPutAway",
"Audio_Boy_RunPutaway_Venti"
],
"RunToSprintWeapon":
[
"Boy_Sword_Putaway_Sprint",
"Audio_Boy_Sword_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"JumpWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWeapon":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_Jump"
],
"JumpForRunWeapon":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForRun"
],
"JumpForWalkWeapon":
[
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForWalk"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"DropDownWeapon":
[
"Audio_Boy_Bow_Venti_DropDown"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_L":
[
"Audio_Boy_Hit_L",
"Audio_Boy_Bow_Venti_Hit_L"
],
"Hit_H":
[
"Audio_Boy_Hit_H",
"Audio_Boy_Bow_Venti_Hit_H"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"HitThrow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw_Ground":
[
"BeHitAir_Weapon",
"Audio_Boy_Bow_Venti_Hit_Throw_Ground"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"BeHitAir":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw":
[
"Audio_Boy_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Boy_Bow_Venti_Hit_Throw"
],
"Hit_ThrowAir":
[
"Audio_Boy_DropDown",
"BeHitAir_Weapon"
],
"Struggle":
[
"BeHitAir_Weapon"
]
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"actionPanelState": "CombatAir",
"resetAnimatorTriggerOnEnter":
[
"BeHit"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Die":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie":
[
"Audio_Boy_Death"
],
"NormalDie":
[
"Die",
"Audio_Boy_Death"
],
"SwimDie":
[
"Swim_Die",
"Audio_Boy_SwimDie"
],
"HitGroundDie":
[
"Die",
"Audio_Boy_Death"
]
}
},
"Die_RagDoll":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true
},
"ShootBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShootStandbyBS":
[
"Emo_Avatar_Venti_Fight_AimBS",
"Audio_Boy_Bow_Venti_ShootStandbyBS"
],
"ShootRunBS":
[
"Emo_Avatar_Venti_Fight_AimBS",
"Audio_Boy_Bow_Venti_ShootRunBS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"setAnimatorBoolean": [],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"AimEnd"
],
"battouOnStart": true
},
"Shoot":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01":
[
"Venti_Attack01",
"Audio_Boy_Bow_Venti_Attack01",
"SetComboCount1",
"Emo_Boy_Bow_Venti_NormalAttack01",
"Interaction_Bad"
],
"Attack02":
[
"Venti_Attack02",
"Audio_Boy_Bow_Venti_Attack02",
"SetComboCount2",
"Emo_Boy_Bow_Venti_NormalAttack02",
"Interaction_Bad"
],
"Attack03":
[
"Venti_Attack03",
"Audio_Boy_Bow_Venti_Attack03",
"SetComboCount3",
"Emo_Boy_Bow_Venti_NormalAttack03",
"Interaction_Bad"
],
"Attack04":
[
"Venti_Attack04",
"Audio_Boy_Bow_Venti_Attack04",
"SetComboCount4",
"Emo_Boy_Bow_Venti_NormalAttack04",
"Interaction_Bad"
],
"Attack05":
[
"Venti_Attack05",
"Audio_Boy_Bow_Venti_Attack05",
"SetComboCount5",
"Emo_Boy_Bow_Venti_NormalAttack05",
"Interaction_Bad"
],
"Attack06":
[
"Venti_Attack06",
"Audio_Boy_Bow_Venti_Attack06",
"SetComboCount6",
"Emo_Boy_Bow_Venti_NormalAttack06",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"cameraParam":
{
"radiusSpringRatio": 2
},
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Aim":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates":
{
"AimLoop":
[
"Audio_Girl_Crossbow_Aim_Loop",
"Emo_Avatar_Venti_Fight_Aim"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "Aim",
"needFaceToAnimParam": true
},
"FastAim":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates":
{
"FastAimLoop":
[
"Audio_Girl_Crossbow_Aim_Loop",
"Emo_Avatar_Venti_Fight_Aim"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "FastAim",
"needFaceToAnimParam": true
},
"WindBlade_Rise_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_Rise_BS":
[
"WindBlade_Rise_BS",
"Audio_Boy_Bow_Venti_WindBlade_01",
"Emo_Boy_Bow_Venti_WindBlade_Rise_BS",
"Interaction_Bad",
"Audio_Boy_Bow_WindBlade_Rise_BS_Venti"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"addEndure": 0.6,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"WindBlade_Rise_Charge":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_Rise_Charge":
[
"Audio_Boy_Bow_Venti_WindBlade_02",
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge",
"Audio_Boy_Bow_WindBlade_Rise_Charge_Venti"
]
},
"moveType": "combatMove",
"cameraType": "normalMove",
"canDoSkill": false,
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"WindBlade_Rise_Charge_1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_Rise_Charge_1":
[
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge_1",
"Audio_Boy_Bow_Venti_WindBlade_Rise_Charge_1"
]
},
"moveType": "combatMove",
"cameraType": "normalMove",
"canDoSkill": false,
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"WindBlade_RiseUp":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_RiseUp":
[
"CombatAir_Disable_Landavatar",
"Emo_Boy_Bow_Venti_WindBlade_RiseUp",
"Interaction_Good",
"Audio_Boy_Bow_WindBlade_RiseUp_Venti"
]
},
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"moveType": "combatAir",
"cameraType": "normalMove",
"canDoSkill": true,
"flyCancelStart": 0,
"flyCancelEnd": 1,
"addEndure": 0,
"jumpCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.3,
"normalizeEnd": 1.0
}
]
},
"WindBlade":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade":
[
"Emo_Boy_Bow_Venti_WindBlade",
"Audio_Boy_Bow_WindBlade_Venti"
]
},
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"moveType": "combatAir",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"WindBlade_Land":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_Land":
[
"Emo_Boy_Bow_Venti_WindBlade_Rise_Land",
"Audio_Boy_Bow_WindBlade_Land_Venti"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true
},
"WindBlade_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WindBlade_AS":
[
"CombatAir_Disable_Landavatar",
"Emo_Boy_Bow_Venti_WindBlade_AS",
"Audio_Boy_Bow_WindBlade_AS_Venti"
]
},
"moveType": "combatAir",
"cameraType": "normalMove",
"canDoSkill": true,
"cameraParam":
{
"radiusSpringRatio": 2,
"combatElevWithHeightRatio": 0.05
},
"addEndure": 0,
"flyCancelStart": 0,
"flyCancelEnd": 1,
"canChangeAvatar": [],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": false
},
"Hurricane_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hurricane_BS":
[
"Hurricane_BS",
"Audio_Boy_Bow_Venti_Hurricane",
"Interaction_Bad",
"Audio_Boy_Bow_Hurricane_BS_Venti"
]
},
"moveType": "combatMove",
"cameraType": "normalMove",
"canDoSkill": false,
"addEndure": 0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"Hurricane":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hurricane":
[
"Venti_Hurricane"
]
},
"moveType": "combatMove",
"cameraType": "normalMove",
"canDoSkill": false,
"addEndure": 0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"cameraParam":
{
"radiusSpringRatio": 8
},
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"battouOnStart": true
},
"Hurricane_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hurricane_AS":
[
"Venti_Hurricane_AS",
"Audio_Boy_Bow_Hurricane_AS_Venti"
]
},
"moveType": "combatMove",
"cameraType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"FallingAnthem_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_BS_1":
[
"Audio_Girl_Bow_Ambor_FallingAnthem_BS_1",
"Emo_Boy_Bow_FallingAttack_BS_01"
],
"FallingAnthem_BS_2":
[
"Emo_Boy_Bow_FallingAttack_BS_02"
]
},
"moveType": "combatAir",
"cameraType": "combatNormal",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_AS_1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_1":
[
"Venti_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_1",
"Emo_Boy_Bow_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.9,
"normalizeEnd": 1.0
}
],
"jumpCancelEnd": -1,
"battouOnStart": true
},
"FallingAnthem_AS_2":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_2":
[
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_2",
"Emo_Boy_Bow_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"jumpCancelStart": 0.1,
"battouOnStart": true
},
"Sit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitDown":
[
"Audio_Girl_SitDown",
"Audio_Boy_Bow_Sit_Venti"
],
"SitLoop": [],
"SitUp":
[
"Audio_Girl_SitDown",
"Audio_Boy_Bow_Sit_Venti"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"SitB":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitBDown":
[
"Audio_Girl_SitDown",
"Audio_Boy_Bow_Sit_Venti"
],
"SitBLoop": [],
"SitBUp":
[
"Audio_Girl_SitDown",
"Audio_Boy_Bow_Sit_Venti"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"StandbyShow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyVoice":
[
"Audio_Boy_StandbyVoice"
],
"StandbyShow_01":
[
"Manekin_Venti_Show01",
"Emo_Boy_Bow_Venti_Show_01",
"Audio_Boy_StandbyShow_Venti"
],
"StandbyShow_02":
[
"Manekin_Venti_Show02",
"Audio_Boy_StandbyShow_Venti_02"
]
},
"moveType": "performMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"TakePhotos":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
}
},
"Channel_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelBS":
[
"Emo_Avatar_Common_Manekin_Default"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelLoop": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelAS": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_BS":
[
"PlayMusic_Lyre_Boy"
],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_AS":
[
"PlayMusic_Lyre_Boy_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_BS":
[
"PlayMusic_Qin_Boy"
],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_AS":
[
"PlayMusic_Qin_Boy_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_BS":
[
"PlayMusic_Drum_Boy"
],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_AS":
[
"PlayMusic_Drum_Boy_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"ElectricCoreFly_End"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"GrapplingHook_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
"aimShootLayer":
{
"$type": "ConfigNormalStateLayer",
"layerIndex": 6,
"layerIndexName": "AimShootLayer",
"stateIDs":
{
"AimShoot":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates":
{
"AimShoot":
[
"Venti_AimShoot",
"Audio_Boy_Bow_Venti_Shoot",
"Emo_Avatar_Venti_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "Aim",
"needFaceToAnimParam": true
},
"FastAimShoot":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates":
{
"FastAimShoot":
[
"Venti_AimShoot",
"Audio_Boy_Bow_Venti_Fast_Aim_Shoot",
"Emo_Avatar_Venti_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "FastAim",
"needFaceToAnimParam": true
}
}
}
},
"abilities":
[
{
"abilityID": "Ability_PressShoot",
"abilityName": "Avatar_Venti_PressShoot"
},
{
"abilityID": "Ability_AimPressShoot",
"abilityName": "Avatar_Venti_AimPressShoot"
},
{
"abilityID": "Ability_ShootArrow_01",
"abilityName": "Avatar_Venti_ShootArrow_01"
},
{
"abilityID": "Ability_ShootArrow_02",
"abilityName": "Avatar_Venti_ShootArrow_02"
},
{
"abilityID": "Ability_ShootArrow_03",
"abilityName": "Avatar_Venti_ShootArrow_03"
},
{
"abilityID": "Ability_ShootArrow_04",
"abilityName": "Avatar_Venti_ShootArrow_04"
},
{
"abilityID": "Ability_ShootArrow_05",
"abilityName": "Avatar_Venti_ShootArrow_05"
},
{
"abilityID": "Ability_ShootArrow_06",
"abilityName": "Avatar_Venti_ShootArrow_06"
},
{
"abilityID": "Ability_ShootArrow_Aiming",
"abilityName": "Avatar_Venti_ShootArrow_Aiming"
},
{
"abilityID": "ShootAimingArrow_Charge",
"abilityName": "Avatar_Venti_ShootAimingArrow_Charge"
},
{
"abilityID": "AirShoot",
"abilityName": "Avatar_Ambor_AirShoot"
},
{
"abilityID": "GravityAdjust",
"abilityName": "Venti_WindBlade_GravityAdjust"
},
{
"abilityID": "WindBlade",
"abilityName": "Avatar_Venti_WindBlade"
},
{
"abilityID": "Hurricane",
"abilityName": "Avatar_Venti_Hurricane"
},
{
"abilityID": "ChangeMainSkill",
"abilityName": "Avatar_Venti_ChangeMainSkill"
},
{
"abilityID": "KageBunshinShoot",
"abilityName": "Venti_KageBunshinShoot"
},
{
"abilityID": "SetHariMaterial",
"abilityName": "SetHairEmissionScaler"
},
{
"abilityID": "Venti_ShootArrow_FX",
"abilityName": "Avatar_Venti_Arrow_FX"
},
{
"abilityID": "Avatar_Venti_FallingAnthem",
"abilityName": "Avatar_Venti_FallingAnthem"
}
],
"shootConfig":
{
"normalShoot":
{
"bulletBornAttachPoint": "WeaponL",
"detectRangeFromViewport": 100,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 7.0
},
"aimingShoot":
{
"bulletBornAttachPoint": "FocusAnchor",
"detectRangeFromViewport": 100,
"detectRadiusFromViewport": 0.15,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 25.0
}
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "Attack02",
"audioEvent":
{
"text": "Stop_sfx_char_venti_bow_attack02"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack03",
"audioEvent":
{
"text": "Stop_sfx_char_venti_bow_attack03"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack05",
"audioEvent":
{
"text": "Stop_sfx_char_venti_bow_attack05"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack06",
"audioEvent":
{
"text": "Stop_sfx_char_venti_bow_attack06"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames":
[
"AimShoot"
],
"usage": "Except"
},
{
"currentStateName": "FastAimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames":
[
"FastAimShoot"
],
"usage": "Except"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_bow_boy_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_bow_boy_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_bow_boy_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames":
[
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent":
{
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"Walk",
"Run"
],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"WalkWeapon",
"RunWeapon"
],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_venti_pendant"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_venti_pendant"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_venti_playMusical"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_venti_enable"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_venti_disable"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_venti_handwind"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_aimFocus"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "FastAimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_aimFocus"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SprintBS",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_heavy"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent":
{
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimDash",
"audioEvent":
{
"text": "Play_sfx_char_swim_dash"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches":
{
"Standby":
{
"start":
{
"upper": 60.0,
"lower": 50.0
},
"interval":
{
"upper": 30.0,
"lower": 40.0
},
"eventName":
{
"text": ""
}
},
"Walk":
{
"start":
{
"upper": 16.0,
"lower": 13.0
},
"interval":
{
"upper": 14.0,
"lower": 10.0
},
"eventName":
{
"text": ""
}
},
"Run":
{
"start":
{
"upper": 13.0,
"lower": 9.0
},
"interval":
{
"upper": 11.0,
"lower": 8.0
},
"eventName":
{
"text": ""
}
},
"Sprint":
{
"start":
{
"upper": 12.0,
"lower": 7.0
},
"interval":
{
"upper": 9.0,
"lower": 6.0
},
"eventName":
{
"text": ""
}
}
}
},
"moveStateAudio":
{
"onStateBegin":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Play_sfx_char_drop"
},
"otherStateNames":
[
"Fly"
],
"usage": "InSet"
}
],
"onStateEnd":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"voiceSwitch":
{
"text": "Switch_Venti"
},
"bodyTypeSwitch":
{
"text": "Switch_Boy"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5,
"disableEvent":
{
"text": "Stop_sfx_standbyShow_venti_playMusical"
},
"destroyEvent":
{
"text": "Stop_sfx_standbyShow_venti_playMusical"
}
},
"moveStateEffect":
{
"footprint":
{
"defaultEffectPatternName": "",
"specialSurfaces":
{
"Snow":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert":
{
"android":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
},
"Cloud":
{
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick":
{
"all":
{
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform":
{
"standby":
{
"minTime": 15,
"maxTime": 25,
"performIDs":
[
201,
202,
200,
200
]
}
}
}