{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true, "avatarHeight": 1.6286, "avatarModelHeight": 1.61, "height": 1.66, "modelHeight": 1.65 }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "triggerToStates": [ { "trigger": "Idle", "states": [] }, { "trigger": "Attack", "playTime": 0.37, "states": [ "Shoot/Attack01" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.097, "bowDrawEndNormTime": 0.137 }, { "bowDrawStartNormTime": 0.236, "bowDrawEndNormTime": 0.276 } ] }, { "trigger": "Attack", "playTime": 0.183, "states": [ "Shoot/Attack02" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.158, "bowDrawEndNormTime": 0.1875 } ] }, { "trigger": "Attack", "playTime": 0.483, "states": [ "Shoot/Attack03" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.107, "bowDrawEndNormTime": 0.204 } ] }, { "trigger": "Attack", "playTime": 0.45, "states": [ "Shoot/Attack04" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.074, "bowDrawEndNormTime": 0.1 } ] }, { "trigger": "Attack", "playTime": 0.2, "states": [ "Shoot/Attack05" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.081, "bowDrawEndNormTime": 0.116 } ] }, { "trigger": "Attack", "playTime": 0.31, "states": [ "Shoot/Attack06" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.189, "bowDrawEndNormTime": 0.311 } ] }, { "trigger": "AimAttack", "playTime": 0.017, "states": [ "AimShoot" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.52, "bowDrawEndNormTime": 1 } ] }, { "trigger": "AimLoop", "states": [ "Aim/AimLoop" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.0, "bowDrawEndNormTime": 1.0 } ] }, { "trigger": "AimLoop", "states": [ "FastAim/FastAimLoop" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.0, "bowDrawEndNormTime": 1.0 } ] }, { "trigger": "AimLoop", "playTime": 0.5, "states": [ "Hurricane_BS" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.45, "bowDrawEndNormTime": 0.99 } ] } ] }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Bow", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 4, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [ "Avatar_ResetFreeStyle" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Boy_Showup" ], "WalkToRun": [ "Audio_Boy_WalkToRun", "Audio_Boy_Bow_Venti_WalkToRun" ], "Walk": [ "Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater", "Audio_Boy_Bow_Venti_Walk" ], "RunToWalk": [ "Audio_Boy_RunToWalk", "Audio_Boy_Bow_Venti_RunToWalk" ], "Run": [ "Ani_Run01", "Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run" ], "RunToIdle": [ "Audio_Boy_RunToIdle", "Audio_Boy_Bow_Venti_RunToIdle" ], "WalkToIdle": [ "Audio_Boy_WalkToIdle", "Audio_Boy_Bow_Venti_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Boy_SprintToRun", "Audio_Boy_Bow_Venti_SprintToRun" ], "SprintToIdle": [ "Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS", "Audio_Boy_Bow_Venti_SprintToIdle" ], "FallOnGround": [ "Audio_Boy_FallToGround", "Audio_Boy_Bow_Venti_FallOnGround" ], "FallOnGroundLit": [ "Audio_Boy_FallToGround", "Audio_Boy_Bow_Venti_FallOnGroundLit" ], "FallToGroundRun": [ "Audio_Boy_FallToGroundRun", "Audio_Boy_Bow_Venti_FallToGroundRun" ], "FallToGroundRunHard": [ "Audio_Boy_FallToGroundRunHard", "Audio_Boy_Bow_Venti_FallToGroundRunHard" ], "FallToGroundSprint": [ "Audio_Boy_FallToGroundSprint", "Audio_Boy_Bow_Venti_FallToGroundSprint" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Boy_Sprint", "Emo_Boy_Sprint_Loop", "Audio_Boy_Bow_Venti_Sprint" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Boy_RunToSprint", "SprintBS_Invincible", "Emo_Boy_Sprint_BS", "Audio_Boy_Bow_Venti_SprintBS" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Crouch": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "CrouchIdle": [], "CrouchMove": [ "Audio_Boy_CrouchMove" ], "CrouchRoll": [ "Audio_Boy_CrouchRoll", "Audio_Boy_Bow_Venti_CrouchRoll" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Squat", "massRatio": 1.0, "sheatheOnStart": true }, "CrouchToStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "CrouchToStandby": [ "Audio_Boy_CrouchToStandby", "Audio_Boy_Bow_Venti_CrouchToStandby" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Boy_Climb", "Audio_Boy_Bow_Venti_ClimbMove0" ], "ClimbMove1": [ "ClimbStep", "Audio_Boy_Climb_1", "Audio_Boy_Bow_Venti_ClimbMove1" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Boy_ClimbDash", "Audio_Boy_Bow_Venti_ClimbJump" ], "JumpUpWallForStandby": [ "Audio_Boy_JumpUpWallStandby", "Audio_Boy_Bow_Venti_JumpUpWallForStandby" ], "Standby2ClimbB": [ "Audio_Boy_Standby2ClimbB" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Boy_Standby2ClimbA", "Audio_Boy_Bow_Venti_Standby2ClimbA" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Boy_Upstairs", "Audio_Boy_Bow_Venti_Upstairs" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Boy_Bow_Venti_SlipFaceWall" ], "SlipBackWall": [ "Audio_Boy_Bow_Venti_SlipBackWall" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Boy_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Boy_SwimMove" ], "SwimDash": [ "Audio_Boy_SwimDash", "Avatar_Boy_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Boy_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Boy_Bow_Venti_Fly" ], "FlyStart": [ "Audio_Boy_FlyStart", "FlyStart_Weapon", "Audio_Boy_Bow_Venti_FlyStart" ] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump" ], "JumpForRun": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForRun" ], "JumpForWalk": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForWalk" ], "JumpForSprint": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForSprint" ] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Jump", "sheatheOnStart": true }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpOffWall" ], "SwimJump": [ "Audio_Boy_SwimJump", "Audio_Boy_Bow_Venti_SwimJump" ], "SwimJumpDrop": [], "DropDown": [ "Audio_Boy_DropDown", "Audio_Boy_Bow_Venti_DropDown" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Boy_WalkToRun", "Audio_Boy_Bow_Venti_WalkToRun" ], "WalkWeapon": [ "Audio_Boy_Walk", "Audio_Boy_Bow_Venti_Walk" ], "RunToWalkWeapon": [ "Audio_Boy_RunToWalk", "Audio_Boy_Bow_Venti_RunToWalk" ], "RunWeapon": [ "Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run" ], "RunToIdleWeapon": [ "Audio_Boy_RunToIdleWeapon_Venti" ], "WalkToIdleWeapon": [ "Audio_Boy_WalkToIdleWeapon_Venti" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Boy_FallToGround", "Audio_Boy_Bow_Venti_FallOnGround" ], "FallOnGroundLitWeapon": [ "Audio_Boy_FallToGround", "Audio_Boy_Bow_Venti_FallOnGroundLit" ], "FallOnGroundMiddleWeapon": [ "Audio_Boy_FallToGround", "Audio_Boy_Bow_Venti_FallOnGroundMiddle" ], "FallToGroundRunWeapon": [ "Audio_Boy_FallToGroundRun", "Audio_Boy_Bow_Venti_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Boy_FallToGroundRunHard", "Audio_Boy_Bow_Venti_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Boy_Bow_Putaway_Standby", "Audio_Boy_Crossbow_StandbyPutAway", "Audio_Boy_StandbyPutaway_Venti" ], "WalkPutaway": [ "Boy_Sword_Putaway_Walk", "Audio_Boy_Sword_WalkPutAway", "Audio_Boy_WalkPutaway_Venti" ], "RunPutaway": [ "Boy_Sword_Putaway_Run", "Audio_Boy_Sword_RunPutAway", "Audio_Boy_RunPutaway_Venti" ], "RunToSprintWeapon": [ "Boy_Sword_Putaway_Sprint", "Audio_Boy_Sword_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump" ], "JumpForRunWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForRun" ], "JumpForWalkWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForWalk" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Boy_Bow_Venti_DropDown" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Boy_Hit_L", "Audio_Boy_Bow_Venti_Hit_L" ], "Hit_H": [ "Audio_Boy_Hit_H", "Audio_Boy_Bow_Venti_Hit_H" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Boy_Bow_Venti_Hit_Throw_Ground" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Boy_Hit_Throw", "BeHitAir_Weapon", "Audio_Boy_Bow_Venti_Hit_Throw" ], "Hit_ThrowAir": [ "Audio_Boy_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "actionPanelState": "CombatAir", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Boy_Death" ], "NormalDie": [ "Die", "Audio_Boy_Death" ], "SwimDie": [ "Swim_Die", "Audio_Boy_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Boy_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "NormalDie_AS": [], "FallDie_AS": [] }, "enableRagDoll": true }, "ShootBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShootStandbyBS": [ "Emo_Avatar_Venti_Fight_AimBS", "Audio_Boy_Bow_Venti_ShootStandbyBS" ], "ShootRunBS": [ "Emo_Avatar_Venti_Fight_AimBS", "Audio_Boy_Bow_Venti_ShootRunBS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "setAnimatorBoolean": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "AimEnd" ], "battouOnStart": true }, "Shoot": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Venti_Attack01", "Audio_Boy_Bow_Venti_Attack01", "SetComboCount1", "Emo_Boy_Bow_Venti_NormalAttack01", "Interaction_Bad" ], "Attack02": [ "Venti_Attack02", "Audio_Boy_Bow_Venti_Attack02", "SetComboCount2", "Emo_Boy_Bow_Venti_NormalAttack02", "Interaction_Bad" ], "Attack03": [ "Venti_Attack03", "Audio_Boy_Bow_Venti_Attack03", "SetComboCount3", "Emo_Boy_Bow_Venti_NormalAttack03", "Interaction_Bad" ], "Attack04": [ "Venti_Attack04", "Audio_Boy_Bow_Venti_Attack04", "SetComboCount4", "Emo_Boy_Bow_Venti_NormalAttack04", "Interaction_Bad" ], "Attack05": [ "Venti_Attack05", "Audio_Boy_Bow_Venti_Attack05", "SetComboCount5", "Emo_Boy_Bow_Venti_NormalAttack05", "Interaction_Bad" ], "Attack06": [ "Venti_Attack06", "Audio_Boy_Bow_Venti_Attack06", "SetComboCount6", "Emo_Boy_Bow_Venti_NormalAttack06", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Aim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "AimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Venti_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "FastAimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Venti_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true }, "WindBlade_Rise_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_Rise_BS": [ "WindBlade_Rise_BS", "Audio_Boy_Bow_Venti_WindBlade_01", "Emo_Boy_Bow_Venti_WindBlade_Rise_BS", "Interaction_Bad", "Audio_Boy_Bow_WindBlade_Rise_BS_Venti" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "WindBlade_Rise_Charge": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_Rise_Charge": [ "Audio_Boy_Bow_Venti_WindBlade_02", "Emo_Boy_Bow_Venti_WindBlade_Rise_Charge", "Audio_Boy_Bow_WindBlade_Rise_Charge_Venti" ] }, "moveType": "combatMove", "cameraType": "normalMove", "canDoSkill": false, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "WindBlade_Rise_Charge_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_Rise_Charge_1": [ "Emo_Boy_Bow_Venti_WindBlade_Rise_Charge_1", "Audio_Boy_Bow_Venti_WindBlade_Rise_Charge_1" ] }, "moveType": "combatMove", "cameraType": "normalMove", "canDoSkill": false, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "WindBlade_RiseUp": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_RiseUp": [ "CombatAir_Disable_Landavatar", "Emo_Boy_Bow_Venti_WindBlade_RiseUp", "Interaction_Good", "Audio_Boy_Bow_WindBlade_RiseUp_Venti" ] }, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "moveType": "combatAir", "cameraType": "normalMove", "canDoSkill": true, "flyCancelStart": 0, "flyCancelEnd": 1, "addEndure": 0, "jumpCancelEnd": -1, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "sheatheOnStart": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.3, "normalizeEnd": 1.0 } ] }, "WindBlade": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade": [ "Emo_Boy_Bow_Venti_WindBlade", "Audio_Boy_Bow_WindBlade_Venti" ] }, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "moveType": "combatAir", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "WindBlade_Land": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_Land": [ "Emo_Boy_Bow_Venti_WindBlade_Rise_Land", "Audio_Boy_Bow_WindBlade_Land_Venti" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "sheatheOnStart": true }, "WindBlade_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WindBlade_AS": [ "CombatAir_Disable_Landavatar", "Emo_Boy_Bow_Venti_WindBlade_AS", "Audio_Boy_Bow_WindBlade_AS_Venti" ] }, "moveType": "combatAir", "cameraType": "normalMove", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2, "combatElevWithHeightRatio": 0.05 }, "addEndure": 0, "flyCancelStart": 0, "flyCancelEnd": 1, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": false }, "Hurricane_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hurricane_BS": [ "Hurricane_BS", "Audio_Boy_Bow_Venti_Hurricane", "Interaction_Bad", "Audio_Boy_Bow_Hurricane_BS_Venti" ] }, "moveType": "combatMove", "cameraType": "normalMove", "canDoSkill": false, "addEndure": 0, "jumpCancelEnd": -1, "sprintCancelEnd": -1, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true }, "Hurricane": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hurricane": [ "Venti_Hurricane" ] }, "moveType": "combatMove", "cameraType": "normalMove", "canDoSkill": false, "addEndure": 0, "jumpCancelEnd": -1, "sprintCancelEnd": -1, "cameraParam": { "radiusSpringRatio": 8 }, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "battouOnStart": true }, "Hurricane_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hurricane_AS": [ "Venti_Hurricane_AS", "Audio_Boy_Bow_Hurricane_AS_Venti" ] }, "moveType": "combatMove", "cameraType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Girl_Bow_Ambor_FallingAnthem_BS_1", "Emo_Boy_Bow_FallingAttack_BS_01" ], "FallingAnthem_BS_2": [ "Emo_Boy_Bow_FallingAttack_BS_02" ] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Venti_FallingAnthem_Strike", "Interaction_Bad", "Audio_Girl_Bow_Ambor_FallingAnthem_AS_1", "Emo_Boy_Bow_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.9, "normalizeEnd": 1.0 } ], "jumpCancelEnd": -1, "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Girl_Bow_Ambor_FallingAnthem_AS_2", "Emo_Boy_Bow_FallingAttack_AS_02" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "battouOnStart": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Boy_StandbyVoice" ], "StandbyShow_01": [ "Manekin_Venti_Show01", "Emo_Boy_Bow_Venti_Show_01", "Audio_Boy_StandbyShow_Venti" ], "StandbyShow_02": [ "Manekin_Venti_Show02", "Audio_Boy_StandbyShow_Venti_02" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Boy" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Boy" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Boy" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } }, "aimShootLayer": { "$type": "ConfigNormalStateLayer", "layerIndex": 6, "layerIndexName": "AimShootLayer", "stateIDs": { "AimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "AimShoot": [ "Venti_AimShoot", "Audio_Boy_Bow_Venti_Shoot", "Emo_Avatar_Venti_Fight_AimAttack" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "FastAimShoot": [ "Venti_AimShoot", "Audio_Boy_Bow_Venti_Fast_Aim_Shoot", "Emo_Avatar_Venti_Fight_AimAttack" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true } } } }, "abilities": [ { "abilityID": "Ability_PressShoot", "abilityName": "Avatar_Venti_PressShoot" }, { "abilityID": "Ability_AimPressShoot", "abilityName": "Avatar_Venti_AimPressShoot" }, { "abilityID": "Ability_ShootArrow_01", "abilityName": "Avatar_Venti_ShootArrow_01" }, { "abilityID": "Ability_ShootArrow_02", "abilityName": "Avatar_Venti_ShootArrow_02" }, { "abilityID": "Ability_ShootArrow_03", "abilityName": "Avatar_Venti_ShootArrow_03" }, { "abilityID": "Ability_ShootArrow_04", "abilityName": "Avatar_Venti_ShootArrow_04" }, { "abilityID": "Ability_ShootArrow_05", "abilityName": "Avatar_Venti_ShootArrow_05" }, { "abilityID": "Ability_ShootArrow_06", "abilityName": "Avatar_Venti_ShootArrow_06" }, { "abilityID": "Ability_ShootArrow_Aiming", "abilityName": "Avatar_Venti_ShootArrow_Aiming" }, { "abilityID": "ShootAimingArrow_Charge", "abilityName": "Avatar_Venti_ShootAimingArrow_Charge" }, { "abilityID": "AirShoot", "abilityName": "Avatar_Ambor_AirShoot" }, { "abilityID": "GravityAdjust", "abilityName": "Venti_WindBlade_GravityAdjust" }, { "abilityID": "WindBlade", "abilityName": "Avatar_Venti_WindBlade" }, { "abilityID": "Hurricane", "abilityName": "Avatar_Venti_Hurricane" }, { "abilityID": "ChangeMainSkill", "abilityName": "Avatar_Venti_ChangeMainSkill" }, { "abilityID": "KageBunshinShoot", "abilityName": "Venti_KageBunshinShoot" }, { "abilityID": "SetHariMaterial", "abilityName": "SetHairEmissionScaler" }, { "abilityID": "Venti_ShootArrow_FX", "abilityName": "Avatar_Venti_Arrow_FX" }, { "abilityID": "Avatar_Venti_FallingAnthem", "abilityName": "Avatar_Venti_FallingAnthem" } ], "shootConfig": { "normalShoot": { "bulletBornAttachPoint": "WeaponL", "detectRangeFromViewport": 100, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 7.0 }, "aimingShoot": { "bulletBornAttachPoint": "FocusAnchor", "detectRangeFromViewport": 100, "detectRadiusFromViewport": 0.15, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 25.0 } }, "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "Attack02", "audioEvent": { "text": "Stop_sfx_char_venti_bow_attack02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack03", "audioEvent": { "text": "Stop_sfx_char_venti_bow_attack03" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack05", "audioEvent": { "text": "Stop_sfx_char_venti_bow_attack05" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack06", "audioEvent": { "text": "Stop_sfx_char_venti_bow_attack06" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_girl_aimNormal" }, "otherStateNames": [ "AimShoot" ], "usage": "Except" }, { "currentStateName": "FastAimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_girl_aimNormal" }, "otherStateNames": [ "FastAimShoot" ], "usage": "Except" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "Walk", "Run" ], "usage": "InSet" }, { "currentStateName": "StandbyWeapon", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "WalkWeapon", "RunWeapon" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_venti_pendant" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_venti_pendant" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_venti_playMusical" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_venti_enable" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_venti_disable" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_venti_handwind" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FastAimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 60.0, "lower": 50.0 }, "interval": { "upper": 30.0, "lower": 40.0 }, "eventName": { "text": "" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Venti" }, "bodyTypeSwitch": { "text": "Switch_Boy" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5, "disableEvent": { "text": "Stop_sfx_standbyShow_venti_playMusical" }, "destroyEvent": { "text": "Stop_sfx_standbyShow_venti_playMusical" } }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 15, "maxTime": 25, "performIDs": [ 201, 202, 200, 200 ] } } }