Files
hk4e/gs/dao/player_redis.go
flswld 0395dc0bc2 1.MongoDB、Redis兼容集群模式
2.离线数据接口化访问
2023-02-26 23:03:13 +08:00

197 lines
5.6 KiB
Go

package dao
import (
"bytes"
"context"
"io"
"strconv"
"time"
"hk4e/gs/model"
"hk4e/pkg/logger"
"github.com/pierrec/lz4/v4"
"github.com/vmihailenco/msgpack/v5"
)
// RedisPlayerKeyPrefix key前缀
const RedisPlayerKeyPrefix = "HK4E"
// GetRedisPlayerKey 获取玩家数据key
func (d *Dao) GetRedisPlayerKey(userId uint32) string {
return RedisPlayerKeyPrefix + ":USER:" + strconv.Itoa(int(userId))
}
// GetRedisPlayerLockKey 获取玩家分布式锁key
func (d *Dao) GetRedisPlayerLockKey(userId uint32) string {
return RedisPlayerKeyPrefix + ":USER_LOCK:" + strconv.Itoa(int(userId))
}
// GetRedisPlayer 获取玩家数据
func (d *Dao) GetRedisPlayer(userId uint32) *model.Player {
startTime := time.Now().UnixNano()
var playerDataLz4 = ""
var err error = nil
if d.redisCluster != nil {
playerDataLz4, err = d.redisCluster.Get(context.TODO(), d.GetRedisPlayerKey(userId)).Result()
} else {
playerDataLz4, err = d.redis.Get(context.TODO(), d.GetRedisPlayerKey(userId)).Result()
}
if err != nil {
logger.Error("get player from redis error: %v", err)
return nil
}
endTime := time.Now().UnixNano()
costTime := endTime - startTime
logger.Debug("get player from redis cost time: %v ns", costTime)
// 解压
startTime = time.Now().UnixNano()
in := bytes.NewReader([]byte(playerDataLz4))
out := new(bytes.Buffer)
lz4Reader := lz4.NewReader(in)
_, err = io.Copy(out, lz4Reader)
if err != nil {
logger.Error("lz4 decode player data error: %v", err)
return nil
}
playerData := out.Bytes()
endTime = time.Now().UnixNano()
costTime = endTime - startTime
logger.Debug("lz4 decode cost time: %v ns, before len: %v, after len: %v, ratio lz4/raw: %v",
costTime, len(playerDataLz4), len(playerData), float64(len(playerDataLz4))/float64(len(playerData)))
player := new(model.Player)
err = msgpack.Unmarshal(playerData, player)
if err != nil {
logger.Error("unmarshal player error: %v", err)
return nil
}
return player
}
// SetRedisPlayer 写入玩家数据
func (d *Dao) SetRedisPlayer(player *model.Player) {
playerData, err := msgpack.Marshal(player)
if err != nil {
logger.Error("marshal player error: %v", err)
return
}
// 压缩
startTime := time.Now().UnixNano()
in := bytes.NewReader(playerData)
out := new(bytes.Buffer)
lz4Writer := lz4.NewWriter(out)
_, err = io.Copy(lz4Writer, in)
if err != nil {
logger.Error("lz4 encode player data error: %v", err)
return
}
err = lz4Writer.Close()
if err != nil {
logger.Error("lz4 encode player data error: %v", err)
return
}
playerDataLz4 := out.Bytes()
endTime := time.Now().UnixNano()
costTime := endTime - startTime
logger.Debug("lz4 encode cost time: %v ns, before len: %v, after len: %v, ratio lz4/raw: %v",
costTime, len(playerData), len(playerDataLz4), float64(len(playerDataLz4))/float64(len(playerData)))
startTime = time.Now().UnixNano()
if d.redisCluster != nil {
err = d.redisCluster.Set(context.TODO(), d.GetRedisPlayerKey(player.PlayerID), playerDataLz4, time.Hour*24*30).Err()
} else {
err = d.redis.Set(context.TODO(), d.GetRedisPlayerKey(player.PlayerID), playerDataLz4, time.Hour*24*30).Err()
}
if err != nil {
logger.Error("set player to redis error: %v", err)
return
}
endTime = time.Now().UnixNano()
costTime = endTime - startTime
logger.Debug("set player to redis cost time: %v ns", costTime)
}
// SetRedisPlayerList 批量写入玩家数据
func (d *Dao) SetRedisPlayerList(playerList []*model.Player) {
// TODO 换成redis批量命令执行
for _, player := range playerList {
d.SetRedisPlayer(player)
}
}
// 基于redis的玩家离线数据分布式锁实现
const (
MaxLockAliveTime = 10000 // 单个锁的最大存活时间 毫秒
LockRetryWaitTime = 50 // 同步加锁重试间隔时间 毫秒
MaxLockRetryTimes = 2 // 同步加锁最大重试次数
)
// DistLock 加锁并返回是否成功
func (d *Dao) DistLock(userId uint32) bool {
var result = false
var err error = nil
if d.redisCluster != nil {
result, err = d.redisCluster.SetNX(context.TODO(),
d.GetRedisPlayerLockKey(userId),
time.Now().UnixMilli(),
time.Millisecond*time.Duration(MaxLockAliveTime)).Result()
} else {
result, err = d.redis.SetNX(context.TODO(),
d.GetRedisPlayerLockKey(userId),
time.Now().UnixMilli(),
time.Millisecond*time.Duration(MaxLockAliveTime)).Result()
}
if err != nil {
logger.Error("redis lock setnx error: %v", err)
return false
}
return result
}
// DistLockSync 加锁同步阻塞直到成功或超时
func (d *Dao) DistLockSync(userId uint32) bool {
for i := 0; i < MaxLockRetryTimes; i++ {
var result = false
var err error = nil
if d.redisCluster != nil {
result, err = d.redisCluster.SetNX(context.TODO(),
d.GetRedisPlayerLockKey(userId),
time.Now().UnixMilli(),
time.Millisecond*time.Duration(MaxLockAliveTime)).Result()
} else {
result, err = d.redis.SetNX(context.TODO(),
d.GetRedisPlayerLockKey(userId),
time.Now().UnixMilli(),
time.Millisecond*time.Duration(MaxLockAliveTime)).Result()
}
if err != nil {
logger.Error("redis lock setnx error: %v", err)
return false
}
if result == true {
break
}
time.Sleep(time.Millisecond * time.Duration(LockRetryWaitTime))
}
return true
}
// DistUnlock 解锁
func (d *Dao) DistUnlock(userId uint32) {
var result int64 = 0
var err error = nil
if d.redisCluster != nil {
result, err = d.redisCluster.Del(context.TODO(), d.GetRedisPlayerLockKey(userId)).Result()
} else {
result, err = d.redis.Del(context.TODO(), d.GetRedisPlayerLockKey(userId)).Result()
}
if err != nil {
logger.Error("redis lock del error: %v", err)
return
}
if result == 0 {
logger.Error("redis lock del result is fail")
return
}
}