mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-06 17:52:27 +08:00
3 lines
4.0 KiB
Go
3 lines
4.0 KiB
Go
-- 任务配置数据开始-----------------------------
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main_id = 8011
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sub_ids =
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{
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801101,
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801102,
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801103,
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801104,
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801105,
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801106,
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801107,
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801108,
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801109,
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801110,
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801111,
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}
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-- 任务配置数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 父任务执行项数据开始-----------------------------
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finish_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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fail_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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cancel_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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-- 父任务执行项数据结束-----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- Actor模块数据开始--------------------------------
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-- 空
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-- Actor模块数据结束--------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 文本模块数据开始---------------------------------
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-- 空
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-- 文本模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 路点模块数据开始---------------------------------
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-- 空
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-- 路点模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 断线重连生成内容 开始----------------------------
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-- 和questdata配的存档点对应
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rewind_data =
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{
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["801101"] = { },
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["801102"] = { },
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["801103"] = { },
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["801104"] = { },
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["801110"] = { },
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["801111"] = { },
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}
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-- 断线重连生成内容 结束----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 校验数据 开始----------------------------------
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-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
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quest_data =
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{
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["801101"] = { },
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["801102"] = { },
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["801103"] =
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{
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npcs =
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{
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{
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id = 13072,
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alias = "Npc13072",
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script = "Actor/Npc/TempNPC",
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pos = "Q801014_N13072",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801104"] =
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{
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npcs =
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{
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{
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id = 13072,
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alias = "Npc13072",
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script = "Actor/Npc/TempNPC",
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pos = "Q801002_N13072",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801105"] =
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{
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npcs =
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{
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{
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id = 13072,
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alias = "Npc13072",
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script = "Actor/Npc/TempNPC",
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pos = "Q801105_N13072",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 13078,
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alias = "Npc13078",
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script = "Actor/Npc/TempNPC",
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pos = "Q801106_N13078",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["801106"] =
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{
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npcs =
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{
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{
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id = 13078,
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alias = "Npc13078",
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script = "Actor/Npc/TempNPC",
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pos = "Q801106_N13078",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801107"] =
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{
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npcs =
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{
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{
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id = 13078,
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alias = "Npc13078",
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script = "Actor/Npc/TempNPC",
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pos = "Q801106_N13078",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801108"] =
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{
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npcs =
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{
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{
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id = 13078,
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alias = "Npc13078",
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script = "Actor/Npc/TempNPC",
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pos = "Q801106_N13078",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801109"] =
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{
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npcs =
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{
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{
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id = 13078,
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alias = "Npc13078",
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script = "Actor/Npc/TempNPC",
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pos = "Q801106_N13078",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 13079,
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alias = "Npc13079",
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script = "Actor/Npc/TempNPC",
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pos = "Q801109_N13079",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["801110"] =
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{
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npcs =
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{
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{
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id = 13072,
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alias = "Npc13072",
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script = "Actor/Npc/TempNPC",
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pos = "Q801002_N13072",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["801111"] =
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{
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npcs =
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{
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{
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id = 1022,
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alias = "Npc1022",
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script = "Actor/Npc/TempNPC",
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pos = "Q800904_N1022",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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}
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-- 校验数据 结束----------------------------------
|
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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