Files
hk4e/gdconf/game_data_config/lua/quest/Q73104ShareConfig.lua
2022-11-30 00:00:20 +08:00

3 lines
9.6 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 73104
sub_ids =
{
7310416,
7310417,
7310401,
7310402,
7310403,
7310404,
7310405,
7310406,
7310407,
7310408,
7310409,
7310410,
7310413,
7310414,
7310415,
7310411,
7310412,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7310401"] = { },
["7310402"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310401_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310401_N12710",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310403"] = { },
["7310404"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310403_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310403_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310405"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310403_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310403_N12710",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310406"] = { },
["7310407"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310408"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310409"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310410"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310411"] = { },
["7310412"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310411_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310411_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310416"] = { },
["7310417"] = { },
["7310413"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310414"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310415"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7310401"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310401_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310401_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310402"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310401_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310403"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310403_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310403_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310404"] = { },
["7310405"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310403_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310406"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310407"] =
{
npcs =
{
{
id = 12789,
alias = "Npc12789",
script = "Actor/Npc/TempNPC",
pos = "Q7310408_N12789",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12790,
alias = "Npc12790",
script = "Actor/Npc/TempNPC",
pos = "Q7310408_N12790",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12791,
alias = "Npc12791",
script = "Actor/Npc/TempNPC",
pos = "Q7310408_N12791",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12792,
alias = "Npc12792",
script = "Actor/Npc/TempNPC",
pos = "Q7310408_N12792",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7310408"] = { },
["7310409"] = { },
["7310410"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7310411"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310411_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310411_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310412"] = { },
["7310413"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310414"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310415"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7310406_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12710,
alias = "Npc12710",
script = "Actor/Npc/TempNPC",
pos = "Q7310406_N12710",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7310416"] = { },
["7310417"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>