-- 任务配置数据开始----------------------------- main_id = 73104 sub_ids = { 7310416, 7310417, 7310401, 7310402, 7310403, 7310404, 7310405, 7310406, 7310407, 7310408, 7310409, 7310410, 7310413, 7310414, 7310415, 7310411, 7310412, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7310401"] = { }, ["7310402"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310401_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310401_N12710", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310403"] = { }, ["7310404"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310403_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310403_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310405"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310403_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310403_N12710", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310406"] = { }, ["7310407"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310408"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310409"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310410"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310411"] = { }, ["7310412"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310411_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310411_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310416"] = { }, ["7310417"] = { }, ["7310413"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310414"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310415"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7310401"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310401_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310401_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310402"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310401_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310403"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310403_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310403_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310404"] = { }, ["7310405"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310403_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310406"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310407"] = { npcs = { { id = 12789, alias = "Npc12789", script = "Actor/Npc/TempNPC", pos = "Q7310408_N12789", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12790, alias = "Npc12790", script = "Actor/Npc/TempNPC", pos = "Q7310408_N12790", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12791, alias = "Npc12791", script = "Actor/Npc/TempNPC", pos = "Q7310408_N12791", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12792, alias = "Npc12792", script = "Actor/Npc/TempNPC", pos = "Q7310408_N12792", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7310408"] = { }, ["7310409"] = { }, ["7310410"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310411"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310411_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310411_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310412"] = { }, ["7310413"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310414"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310415"] = { npcs = { { id = 4163, alias = "Npc4163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7310406_N4163", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12710, alias = "Npc12710", script = "Actor/Npc/TempNPC", pos = "Q7310406_N12710", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310416"] = { }, ["7310417"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>