Files
hk4e/gdconf/game_data_config/lua/quest/Q73084ShareConfig.lua
2022-11-30 00:00:20 +08:00

3 lines
6.3 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 73084
sub_ids =
{
7308418,
7308401,
7308402,
7308403,
7308404,
7308405,
7308406,
7308419,
7308420,
7308407,
7308408,
7308409,
7308410,
7308411,
7308412,
7308413,
7308414,
7308415,
7308416,
7308417,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7308401"] = { },
["7308402"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308403"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308404"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308405"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308406"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308407"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308408"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308409"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308410"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308411"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308412"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308413"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308414"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308415"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308416"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308417"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308418"] = { },
["7308419"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308420"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7308401"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308402"] = { },
["7308403"] = { },
["7308404"] = { },
["7308405"] = { },
["7308406"] = { },
["7308407"] = { },
["7308408"] = { },
["7308409"] = { },
["7308410"] = { },
["7308411"] = { },
["7308412"] = { },
["7308413"] = { },
["7308414"] = { },
["7308415"] = { },
["7308416"] = { },
["7308417"] = { },
["7308418"] =
{
npcs =
{
{
id = 20764,
alias = "Npc20764",
script = "Actor/Npc/TempNPC",
pos = "Q7308401_N20764",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308419"] = { },
["7308420"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>