-- 任务配置数据开始----------------------------- main_id = 73084 sub_ids = { 7308418, 7308401, 7308402, 7308403, 7308404, 7308405, 7308406, 7308419, 7308420, 7308407, 7308408, 7308409, 7308410, 7308411, 7308412, 7308413, 7308414, 7308415, 7308416, 7308417, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7308401"] = { }, ["7308402"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308403"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308404"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308405"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308406"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308407"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308408"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308409"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308410"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308411"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308412"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308413"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308414"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308415"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308416"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308417"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308418"] = { }, ["7308419"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308420"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7308401"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308402"] = { }, ["7308403"] = { }, ["7308404"] = { }, ["7308405"] = { }, ["7308406"] = { }, ["7308407"] = { }, ["7308408"] = { }, ["7308409"] = { }, ["7308410"] = { }, ["7308411"] = { }, ["7308412"] = { }, ["7308413"] = { }, ["7308414"] = { }, ["7308415"] = { }, ["7308416"] = { }, ["7308417"] = { }, ["7308418"] = { npcs = { { id = 20764, alias = "Npc20764", script = "Actor/Npc/TempNPC", pos = "Q7308401_N20764", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308419"] = { }, ["7308420"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>