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hk4e/gdconf/game_data_config/lua/quest/Q490ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置
-- 父任务id
main_id = 490
sub_ids =
{
49001,
49002,
49003,
49004,
49005,
49006,
49007,
49008,
}
rewind_data = {}
rewind_data["49001"] =
{
}
rewind_data["49002"] =
{
npcs =
{
{
alias = "Barbara",
script = "Actor/Npc/TempNPC",
id = 1008,
pos = "Q49001Babara",
scene_id = 1008,
room_id = 1,
data_index = 0,
}
}
}
rewind_data["49003"] =
{
}
rewind_data["49004"] =
{
}
rewind_data["49005"] =
{
}
rewind_data["49006"] =
{
}
rewind_data["49007"] =
{
npcs = {
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
},
}
}
rewind_data["49008"] =
{
}
rewind_data["49010"] =
{
npcs = {
{
id = 100801,
alias = "Barbara01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Babara",
scene_id = 1009,
room_id = 1,
},
{
id = 100201,
alias = "Amber01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Ambor",
scene_id = 1009,
room_id = 1,
},
{
id = 100401,
alias = "Kaeya01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Kaeya",
scene_id = 1009,
room_id = 1,
},
{
id = 100701,
alias = "Lisa01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Lisa",
scene_id = 1009,
room_id = 1,
},
{
id = 100901,
alias = "Diluc01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Diluke",
scene_id = 1009,
room_id = 1,
},
{
id = 100101,
alias = "Venti01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Windy",
scene_id = 1009,
room_id = 1,
}
},
avatar = {
scene_id = 1009,
pos = "Q49009Player"
},
}
rewind_data["49014"] =
{
npcs = {
{
id = 100801,
alias = "Barbara01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Babara",
scene_id = 1009,
room_id = 1,
},
{
id = 100201,
alias = "Amber01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Ambor",
scene_id = 1009,
room_id = 1,
},
{
id = 100401,
alias = "Kaeya01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Kaeya",
scene_id = 1009,
room_id = 1,
},
{
id = 100701,
alias = "Lisa01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Lisa",
scene_id = 1009,
room_id = 1,
},
{
id = 100901,
alias = "Diluc01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Diluke",
scene_id = 1009,
room_id = 1,
},
{
id = 100101,
alias = "Venti01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Windy",
scene_id = 1009,
room_id = 1,
}
},
avatar = {
scene_id = 1009,
pos = "Q49009Player"
},
}
quest_data = {}
quest_data["49001"] =
{
npcs =
{
{
alias = "Barbara",
script = "Actor/Npc/TempNPC",
id = 1008,
pos = "Q49001Babara",
scene_id = 1008,
room_id = 1,
data_index = 0,
}
}
}
quest_data["49002"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49001Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
},
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49003"] =
{
npcs =
{
{
alias = "AbyssFire",
script = "Actor/Npc/TempNPC",
id = 10032,
pos = "Q46102Paimon",
scene_id = 3,
room_id = 0,
data_index = 0,
},
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49005"] =
{
npcs =
{
{
alias = "AbyssFire",
script = "Actor/Npc/TempNPC",
id = 10032,
pos = "Q46102Paimon",
scene_id = 3,
room_id = 0,
data_index = 0,
},
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49006"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49006Qin",
scene_id = 20022,
room_id = 1,
data_index = 0,
},
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49007"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49009Qin",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49008"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49009Qin",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1008,
alias = "Barbara01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Babara",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1002,
alias = "Amber01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Ambor",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1004,
alias = "Kaeya01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Kaeya",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1007,
alias = "Lisa01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Lisa",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1009,
alias = "Diluc01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Diluke",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1001,
alias = "Venti01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Windy",
scene_id = 1009,
room_id = 1,
data_index = 0,
}
}
}
quest_data["49009"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49009Qin",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1008,
alias = "Barbara01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Babara",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1002,
alias = "Amber01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Ambor",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1004,
alias = "Kaeya01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Kaeya",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1007,
alias = "Lisa01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Lisa",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1009,
alias = "Diluc01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Diluke",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1001,
alias = "Venti01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Windy",
scene_id = 1009,
room_id = 1,
data_index = 0,
}
}
}
quest_data["49010"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49010Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
},
{
id = 1008,
alias = "Barbara01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Babara",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1002,
alias = "Amber01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Ambor",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1004,
alias = "Kaeya01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Kaeya",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1007,
alias = "Lisa01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Lisa",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1009,
alias = "Diluc01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Diluke",
scene_id = 1009,
room_id = 1,
data_index = 0,
},
{
id = 1001,
alias = "Venti01",
script = "Actor/Npc/TempNPC",
pos = "Q49010Windy",
scene_id = 1009,
room_id = 1,
data_index = 0,
}
},
transmit_points = {
{
point_id = 1,
scene_id = 1009,
pos = "Q49009Player"
},
}
}
quest_data["49011"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49007Qin",
scene_id = 3,
room_id = 0,
data_index = 0,
}
}
}
quest_data["49012"] =
{
npcs =
{
{
alias = "Qin",
script = "Actor/Npc/TempNPC",
id = 1006,
pos = "Q49012Qin",
scene_id = 20022,
room_id = 1,
data_index = 0,
}
}
-- items ={
-- {
-- id = 2025,
-- pos = "Q49012Qin", -- 使用SpawnItemWithPos时可不配使用SpawnItem必须配
-- born_type =1 , -- optional default : 1
-- alias = "Q490Ball", -- optional default : ""
-- scene_id = 20022, -- optional default : sceneData.DefaultSceneID
-- room_id = 1, -- optional default : 0
-- }
}