-- 任务配置 -- 父任务id main_id = 490 sub_ids = { 49001, 49002, 49003, 49004, 49005, 49006, 49007, 49008, } rewind_data = {} rewind_data["49001"] = { } rewind_data["49002"] = { npcs = { { alias = "Barbara", script = "Actor/Npc/TempNPC", id = 1008, pos = "Q49001Babara", scene_id = 1008, room_id = 1, data_index = 0, } } } rewind_data["49003"] = { } rewind_data["49004"] = { } rewind_data["49005"] = { } rewind_data["49006"] = { } rewind_data["49007"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, }, } } rewind_data["49008"] = { } rewind_data["49010"] = { npcs = { { id = 100801, alias = "Barbara01", script = "Actor/Npc/TempNPC", pos = "Q49010Babara", scene_id = 1009, room_id = 1, }, { id = 100201, alias = "Amber01", script = "Actor/Npc/TempNPC", pos = "Q49010Ambor", scene_id = 1009, room_id = 1, }, { id = 100401, alias = "Kaeya01", script = "Actor/Npc/TempNPC", pos = "Q49010Kaeya", scene_id = 1009, room_id = 1, }, { id = 100701, alias = "Lisa01", script = "Actor/Npc/TempNPC", pos = "Q49010Lisa", scene_id = 1009, room_id = 1, }, { id = 100901, alias = "Diluc01", script = "Actor/Npc/TempNPC", pos = "Q49010Diluke", scene_id = 1009, room_id = 1, }, { id = 100101, alias = "Venti01", script = "Actor/Npc/TempNPC", pos = "Q49010Windy", scene_id = 1009, room_id = 1, } }, avatar = { scene_id = 1009, pos = "Q49009Player" }, } rewind_data["49014"] = { npcs = { { id = 100801, alias = "Barbara01", script = "Actor/Npc/TempNPC", pos = "Q49010Babara", scene_id = 1009, room_id = 1, }, { id = 100201, alias = "Amber01", script = "Actor/Npc/TempNPC", pos = "Q49010Ambor", scene_id = 1009, room_id = 1, }, { id = 100401, alias = "Kaeya01", script = "Actor/Npc/TempNPC", pos = "Q49010Kaeya", scene_id = 1009, room_id = 1, }, { id = 100701, alias = "Lisa01", script = "Actor/Npc/TempNPC", pos = "Q49010Lisa", scene_id = 1009, room_id = 1, }, { id = 100901, alias = "Diluc01", script = "Actor/Npc/TempNPC", pos = "Q49010Diluke", scene_id = 1009, room_id = 1, }, { id = 100101, alias = "Venti01", script = "Actor/Npc/TempNPC", pos = "Q49010Windy", scene_id = 1009, room_id = 1, } }, avatar = { scene_id = 1009, pos = "Q49009Player" }, } quest_data = {} quest_data["49001"] = { npcs = { { alias = "Barbara", script = "Actor/Npc/TempNPC", id = 1008, pos = "Q49001Babara", scene_id = 1008, room_id = 1, data_index = 0, } } } quest_data["49002"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49001Qin", scene_id = 3, room_id = 0, data_index = 0, }, { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49003"] = { npcs = { { alias = "AbyssFire", script = "Actor/Npc/TempNPC", id = 10032, pos = "Q46102Paimon", scene_id = 3, room_id = 0, data_index = 0, }, { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49005"] = { npcs = { { alias = "AbyssFire", script = "Actor/Npc/TempNPC", id = 10032, pos = "Q46102Paimon", scene_id = 3, room_id = 0, data_index = 0, }, { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49006"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49006Qin", scene_id = 20022, room_id = 1, data_index = 0, }, { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49007"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49009Qin", scene_id = 1009, room_id = 1, data_index = 0, }, { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49008"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49009Qin", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1008, alias = "Barbara01", script = "Actor/Npc/TempNPC", pos = "Q49010Babara", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1002, alias = "Amber01", script = "Actor/Npc/TempNPC", pos = "Q49010Ambor", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1004, alias = "Kaeya01", script = "Actor/Npc/TempNPC", pos = "Q49010Kaeya", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1007, alias = "Lisa01", script = "Actor/Npc/TempNPC", pos = "Q49010Lisa", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1009, alias = "Diluc01", script = "Actor/Npc/TempNPC", pos = "Q49010Diluke", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1001, alias = "Venti01", script = "Actor/Npc/TempNPC", pos = "Q49010Windy", scene_id = 1009, room_id = 1, data_index = 0, } } } quest_data["49009"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49009Qin", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1008, alias = "Barbara01", script = "Actor/Npc/TempNPC", pos = "Q49010Babara", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1002, alias = "Amber01", script = "Actor/Npc/TempNPC", pos = "Q49010Ambor", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1004, alias = "Kaeya01", script = "Actor/Npc/TempNPC", pos = "Q49010Kaeya", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1007, alias = "Lisa01", script = "Actor/Npc/TempNPC", pos = "Q49010Lisa", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1009, alias = "Diluc01", script = "Actor/Npc/TempNPC", pos = "Q49010Diluke", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1001, alias = "Venti01", script = "Actor/Npc/TempNPC", pos = "Q49010Windy", scene_id = 1009, room_id = 1, data_index = 0, } } } quest_data["49010"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49010Qin", scene_id = 3, room_id = 0, data_index = 0, }, { id = 1008, alias = "Barbara01", script = "Actor/Npc/TempNPC", pos = "Q49010Babara", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1002, alias = "Amber01", script = "Actor/Npc/TempNPC", pos = "Q49010Ambor", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1004, alias = "Kaeya01", script = "Actor/Npc/TempNPC", pos = "Q49010Kaeya", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1007, alias = "Lisa01", script = "Actor/Npc/TempNPC", pos = "Q49010Lisa", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1009, alias = "Diluc01", script = "Actor/Npc/TempNPC", pos = "Q49010Diluke", scene_id = 1009, room_id = 1, data_index = 0, }, { id = 1001, alias = "Venti01", script = "Actor/Npc/TempNPC", pos = "Q49010Windy", scene_id = 1009, room_id = 1, data_index = 0, } }, transmit_points = { { point_id = 1, scene_id = 1009, pos = "Q49009Player" }, } } quest_data["49011"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49007Qin", scene_id = 3, room_id = 0, data_index = 0, } } } quest_data["49012"] = { npcs = { { alias = "Qin", script = "Actor/Npc/TempNPC", id = 1006, pos = "Q49012Qin", scene_id = 20022, room_id = 1, data_index = 0, } } -- items ={ -- { -- id = 2025, -- pos = "Q49012Qin", -- 使用SpawnItemWithPos时可不配,使用SpawnItem必须配 -- born_type =1 , -- optional default : 1 -- alias = "Q490Ball", -- optional default : "" -- scene_id = 20022, -- optional default : sceneData.DefaultSceneID -- room_id = 1, -- optional default : 0 -- } }