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hk4e/gdconf/game_data_config/lua/quest/Q41410ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 41410
sub_ids =
{
4141001,
4141003,
4141004,
4141005,
4141007,
4141009,
4141010,
4141011,
4141012,
4141013,
4141014,
4141015,
4141017,
4141016,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4141001"] = { },
["4141007"] = { },
["4141009"] = { },
["4141010"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141010Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4141015"] = {
npcs =
{
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
quest_var = {
-1,-1,-1,-1,-1
},
},
["4141016"] = {
npcs =
{
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
quest_var = {
-1,-1,-1,-1,-1
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4141001"] = { },
["4141003"] = { },
["4141004"] = { },
["4141005"] = { },
["4141007"] = { },
["4141009"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141010Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4141010"] = { },
["4141011"] =
{
npcs =
{
{
id = 160701,
alias = "Npc160701",
script = "Actor/Npc/TempNPC",
pos = "Q4141011NPC",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4141012"] =
{
npcs =
{
{
id = 160501,
alias = "Npc160501",
script = "Actor/Npc/TempNPC",
pos = "Q4141012NPC",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4141013"] =
{
npcs =
{
{
id = 160201,
alias = "Npc160201",
script = "Actor/Npc/TempNPC",
pos = "Q4141013NPC",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4141014"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141010Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4141015"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141010Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4141017"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141010Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1028,
alias = "Npc1028",
script = "Actor/Npc/TempNPC",
pos = "Q4141009Bennet",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4141016"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4141016Venti",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>