Files
hk4e/gdconf/game_data_config/lua/quest/Q40089ShareConfig.lua
2023-01-29 13:00:55 +08:00

3 lines
8.3 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 40089
sub_ids =
{
4008901,
4008902,
4008903,
4008904,
4008905,
4008906,
4008907,
4008908,
4008914,
4008915,
4008919,
4008920,
4008921,
4008922,
4008923,
4008916,
4008924,
4008925,
4008926,
4008927,
4008928,
4008917,
4008929,
4008930,
4008931,
4008932,
4008933,
4008909,
4008918,
4008910,
4008911,
4008912,
4008913,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008901"] = { },
["4008903"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4008901_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008904"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4008901_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q4008904_N1044",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4008905"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4008901_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008906"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1039,
alias = "Npc1039",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1039",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1032",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12945,
alias = "Npc12945",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N12945",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4008907"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1039,
alias = "Npc1039",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1039",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1032",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12945,
alias = "Npc12945",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N12945",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4008908"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1039,
alias = "Npc1039",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1039",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1032",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12945,
alias = "Npc12945",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N12945",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4008909"] =
{
quest_var = { -1, -1, 1, -1, -1, },
},
["4008910"] = { },
["4008911"] = { },
["4008912"] = { },
["4008913"] =
{
npcs =
{
{
id = 12944,
alias = "Npc12944",
script = "Actor/Npc/TempNPC",
pos = "Q4008913_N12944",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008914"] =
{
npcs =
{
{
id = 12945,
alias = "Npc12945",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N12945",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008918"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008901"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4008901_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008902"] = { },
["4008903"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q4008904_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008904"] = { },
["4008905"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1039,
alias = "Npc1039",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1039",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N1032",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12945,
alias = "Npc12945",
script = "Actor/Npc/TempNPC",
pos = "Q4008905_N12945",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4008906"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q4008906_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008907"] = { },
["4008908"] = { },
["4008909"] =
{
npcs =
{
{
id = 1036,
alias = "Npc1036",
script = "Actor/Npc/TempNPC",
pos = "Q4008909_N1036",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008910"] = { },
["4008911"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q4008910_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008912"] =
{
npcs =
{
{
id = 12944,
alias = "Npc12944",
script = "Actor/Npc/TempNPC",
pos = "Q4008913_N12944",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008913"] = { },
["4008914"] = { },
["4008915"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4008915_NPC",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q4008915_Player",
},
},
},
["4008916"] = { },
["4008917"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q4008915_Player",
},
},
},
["4008918"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q4008906_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4008919"] = { },
["4008920"] = { },
["4008921"] = { },
["4008922"] = { },
["4008923"] = { },
["4008924"] = { },
["4008925"] = { },
["4008926"] = { },
["4008927"] = { },
["4008928"] = { },
["4008929"] = { },
["4008930"] = { },
["4008931"] = { },
["4008932"] = { },
["4008933"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>