-- 任务配置数据开始----------------------------- main_id = 40089 sub_ids = { 4008901, 4008902, 4008903, 4008904, 4008905, 4008906, 4008907, 4008908, 4008914, 4008915, 4008919, 4008920, 4008921, 4008922, 4008923, 4008916, 4008924, 4008925, 4008926, 4008927, 4008928, 4008917, 4008929, 4008930, 4008931, 4008932, 4008933, 4008909, 4008918, 4008910, 4008911, 4008912, 4008913, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008901"] = { }, ["4008903"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008904"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008904_N1044", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008905"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008906"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008907"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008908"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008909"] = { quest_var = { -1, -1, 1, -1, -1, }, }, ["4008910"] = { }, ["4008911"] = { }, ["4008912"] = { }, ["4008913"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008914"] = { npcs = { { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008918"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008901"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008902"] = { }, ["4008903"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008904_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008904"] = { }, ["4008905"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008906"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008906_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008907"] = { }, ["4008908"] = { }, ["4008909"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q4008909_N1036", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008910"] = { }, ["4008911"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008910_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008912"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008913"] = { }, ["4008914"] = { }, ["4008915"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008915_NPC", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008915_Player", }, }, }, ["4008916"] = { }, ["4008917"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008915_Player", }, }, }, ["4008918"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008906_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008919"] = { }, ["4008920"] = { }, ["4008921"] = { }, ["4008922"] = { }, ["4008923"] = { }, ["4008924"] = { }, ["4008925"] = { }, ["4008926"] = { }, ["4008927"] = { }, ["4008928"] = { }, ["4008929"] = { }, ["4008930"] = { }, ["4008931"] = { }, ["4008932"] = { }, ["4008933"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>