Files
hk4e/gdconf/game_data_config/lua/quest/Q40058ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40058
sub_ids =
{
4005801,
4005802,
4005803,
4005804,
4005805,
4005806,
4005807,
4005808,
4005809,
4005810,
4005811,
4005812,
4005813,
4005814,
4005815,
4005816,
4005817,
4005818,
4005819,
4005820,
4005821,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220761", "", },
},
QUEST_EXEC_SET_IS_GAME_TIME_LOCKED =
{
{ "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4005801"] = { },
["4005802"] = { },
["4005803"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005802_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005804"] = { },
["4005805"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1013",
scene_id = 1061,
room_id = 1,
data_index = 1,
},
},
},
["4005806"] = { },
["4005807"] =
{
npcs =
{
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005806_TianLingFengXing",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005808"] =
{
npcs =
{
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005806_TianLingFengXing",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005809"] =
{
npcs =
{
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005806_TianLingFengXing",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005808_CangKu",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4005810"] = { },
["4005817"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005818"] =
{
npcs =
{
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
},
},
["4005819"] = { },
["4005820"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4005801"] = { },
["4005802"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005802_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005802_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005803"] = { },
["4005804"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005604_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005604_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1013",
scene_id = 1061,
room_id = 1,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005713_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005805"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1032",
scene_id = 1061,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N10045",
scene_id = 1061,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1018",
scene_id = 1061,
room_id = 1,
data_index = 3,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005805_N1001",
scene_id = 1061,
room_id = 1,
data_index = 4,
},
},
},
["4005806"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1032",
scene_id = 1061,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N10045",
scene_id = 1061,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1018",
scene_id = 1061,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005805_N1013",
scene_id = 1061,
room_id = 1,
data_index = 4,
},
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005806_TianLingFengXing",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005805_N1001",
scene_id = 1061,
room_id = 1,
data_index = 6,
},
},
},
["4005807"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005807_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005808"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005808_CangKu",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005807_N1001",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["4005809"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005807_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005807_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005810"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005810_N1001",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005811"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005812"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005813"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005814"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005815"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005816"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005811_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005810_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005811_N1038",
scene_id = 20126,
room_id = 1,
data_index = 6,
},
},
},
["4005817"] = { },
["4005818"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005818_N1032",
scene_id = 20126,
room_id = 1,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005818_N10045",
scene_id = 20126,
room_id = 1,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005818_N1018",
scene_id = 20126,
room_id = 1,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005818_N1013",
scene_id = 20126,
room_id = 1,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005818_N1038",
scene_id = 20126,
room_id = 1,
data_index = 5,
},
},
transmit_points =
{
{
point_id = 4005818,
scene_id = 3,
pos = "Q4005819_N10000005",
},
},
},
["4005819"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005819_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005820"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_ShuiAn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005819_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005821"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005819_ShuiAn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N1018",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005820_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 30143,
alias = "Npc30143",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30143",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 30144,
alias = "Npc30144",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30144",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 30145,
alias = "Npc30145",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30144",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 30146,
alias = "Npc30146",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30146",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30147,
alias = "Npc30147",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30147",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 30148,
alias = "Npc30148",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30148",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 30149,
alias = "Npc30149",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N30149",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005820_N1038",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 10013,
alias = "Npc10013",
script = "Actor/Npc/TempNPC",
pos = "Q4005821_N10013",
scene_id = 3,
room_id = 0,
data_index = 13,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>