-- 任务配置数据开始----------------------------- main_id = 40058 sub_ids = { 4005801, 4005802, 4005803, 4005804, 4005805, 4005806, 4005807, 4005808, 4005809, 4005810, 4005811, 4005812, 4005813, 4005814, 4005815, 4005816, 4005817, 4005818, 4005819, 4005820, 4005821, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220761", "", }, }, QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = { { "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4005801"] = { }, ["4005802"] = { }, ["4005803"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005802_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005802_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005804"] = { }, ["4005805"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1013", scene_id = 1061, room_id = 1, data_index = 1, }, }, }, ["4005806"] = { }, ["4005807"] = { npcs = { { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005806_TianLingFengXing", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005808"] = { npcs = { { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005806_TianLingFengXing", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005809"] = { npcs = { { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005806_TianLingFengXing", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005808_CangKu", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005810"] = { }, ["4005817"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005818"] = { npcs = { { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 1, }, }, }, ["4005819"] = { }, ["4005820"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4005801"] = { }, ["4005802"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005802_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005802_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005802_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005803"] = { }, ["4005804"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005713_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005604_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1013", scene_id = 1061, room_id = 1, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005713_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005805"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1032", scene_id = 1061, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005805_N10045", scene_id = 1061, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1018", scene_id = 1061, room_id = 1, data_index = 3, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005805_N1001", scene_id = 1061, room_id = 1, data_index = 4, }, }, }, ["4005806"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1032", scene_id = 1061, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005805_N10045", scene_id = 1061, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1018", scene_id = 1061, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005805_N1013", scene_id = 1061, room_id = 1, data_index = 4, }, { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005806_TianLingFengXing", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005805_N1001", scene_id = 1061, room_id = 1, data_index = 6, }, }, }, ["4005807"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005807_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005807_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005808"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005807_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005808_CangKu", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005807_N1001", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["4005809"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005807_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005807_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005807_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005810"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005810_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005810_N1001", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005811"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005812"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005813"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005814"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005815"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005816"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005811_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005811_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005810_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005811_N1038", scene_id = 20126, room_id = 1, data_index = 6, }, }, }, ["4005817"] = { }, ["4005818"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005818_N1032", scene_id = 20126, room_id = 1, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005818_N10045", scene_id = 20126, room_id = 1, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005818_N1018", scene_id = 20126, room_id = 1, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005818_N1013", scene_id = 20126, room_id = 1, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005818_N1038", scene_id = 20126, room_id = 1, data_index = 5, }, }, transmit_points = { { point_id = 4005818, scene_id = 3, pos = "Q4005819_N10000005", }, }, }, ["4005819"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005819_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005819_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005819_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005819_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005819_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005820"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005819_ShuiAn", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005820_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005820_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005820_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005819_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005821"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005819_ShuiAn", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005820_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005820_N1018", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005820_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30143, alias = "Npc30143", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30143", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30144, alias = "Npc30144", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30144", scene_id = 3, room_id = 0, data_index = 6, }, { id = 30145, alias = "Npc30145", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30144", scene_id = 3, room_id = 0, data_index = 7, }, { id = 30146, alias = "Npc30146", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30146", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30147, alias = "Npc30147", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30147", scene_id = 3, room_id = 0, data_index = 9, }, { id = 30148, alias = "Npc30148", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30148", scene_id = 3, room_id = 0, data_index = 10, }, { id = 30149, alias = "Npc30149", script = "Actor/Npc/TempNPC", pos = "Q4005821_N30149", scene_id = 3, room_id = 0, data_index = 11, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005820_N1038", scene_id = 3, room_id = 0, data_index = 12, }, { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q4005821_N10013", scene_id = 3, room_id = 0, data_index = 13, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>