mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 21:22:26 +08:00
3 lines
6.9 KiB
Go
3 lines
6.9 KiB
Go
-- 任务配置数据开始-----------------------------
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main_id = 3000
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sub_ids =
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{
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300011,
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300001,
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300002,
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300003,
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300004,
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300005,
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300006,
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300007,
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300008,
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300009,
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300010,
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}
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-- 任务配置数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 父任务执行项数据开始-----------------------------
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finish_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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fail_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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cancel_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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-- 父任务执行项数据结束-----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- Actor模块数据开始--------------------------------
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-- 空
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-- Actor模块数据结束--------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 文本模块数据开始---------------------------------
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-- 空
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-- 文本模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 路点模块数据开始---------------------------------
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-- 空
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-- 路点模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 断线重连生成内容 开始----------------------------
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-- 和questdata配的存档点对应
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rewind_data =
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{
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["300001"] = { },
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["300002"] = { },
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["300003"] = { },
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["300004"] = { },
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["300005"] =
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{
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avatar =
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{
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offline_dungeon_id = 1155,
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scene_id = 20150,
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pos = "Q300005_guide_avatar",
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},
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},
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["300007"] =
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{
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avatar =
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{
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offline_dungeon_id = 1155,
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scene_id = 20150,
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pos = "Q300007_guide_avatar",
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},
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},
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["300009"] = { },
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["300010"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["300011"] = { },
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}
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-- 断线重连生成内容 结束----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 校验数据 开始----------------------------------
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-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
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quest_data =
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{
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["300001"] =
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{
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npcs =
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{
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{
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id = 12554,
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alias = "Npc12554",
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script = "Actor/Npc/TempNPC",
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pos = "Q300001_N12554",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["300002"] =
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{
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npcs =
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{
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{
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id = 12554,
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alias = "Npc12554",
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script = "Actor/Npc/TempNPC",
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pos = "Q300003_N12554",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["300003"] =
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{
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npcs =
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{
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{
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id = 12554,
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alias = "Npc12554",
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script = "Actor/Npc/TempNPC",
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pos = "Q300003_N12554",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["300004"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["300005"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["300006"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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transmit_points =
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{
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{
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point_id = 300006,
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scene_id = 20150,
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pos = "Q300007_guide_avatar",
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},
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},
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},
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["300007"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["300008"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["300009"] =
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{
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npcs =
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{
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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transmit_points =
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{
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{
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point_id = 300009,
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scene_id = 3,
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pos = "Q300010_N10000005",
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},
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},
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},
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["300010"] =
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{
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npcs =
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{
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{
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id = 1051,
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alias = "Npc1051",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1051",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 4302,
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alias = "Npc4302",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q300010_N4302",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["300011"] =
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{
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npcs =
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{
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{
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id = 12554,
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alias = "Npc12554",
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script = "Actor/Npc/TempNPC",
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pos = "Q300001_N12554",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 1050,
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alias = "Npc1050",
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script = "Actor/Npc/TempNPC",
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pos = "Q300010_N1050",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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}
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-- 校验数据 结束----------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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