Files
hk4e/gdconf/game_data_config/lua/quest/Q23005ShareConfig.lua
2022-11-30 00:00:20 +08:00

3 lines
3.6 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 23005
sub_ids =
{
2300501,
2300502,
2300503,
2300507,
2300508,
2300509,
2300504,
2300505,
2300506,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2300503", },
{ "2300505", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2300502"] = { },
["2300503"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300504"] = { },
["2300505"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300506"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300507"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300508"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300509"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2300501"] = { },
["2300502"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300503"] = { },
["2300504"] =
{
npcs =
{
{
id = 4004,
alias = "Npc4004",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2300101_N4004",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2300505"] = { },
["2300506"] = { },
["2300507"] = { },
["2300508"] = { },
["2300509"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>