-- 任务配置数据开始----------------------------- main_id = 23005 sub_ids = { 2300501, 2300502, 2300503, 2300507, 2300508, 2300509, 2300504, 2300505, 2300506, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2300503", }, { "2300505", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2300502"] = { }, ["2300503"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300504"] = { }, ["2300505"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300506"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300507"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300508"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300509"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2300501"] = { }, ["2300502"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300503"] = { }, ["2300504"] = { npcs = { { id = 4004, alias = "Npc4004", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2300101_N4004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2300505"] = { }, ["2300506"] = { }, ["2300507"] = { }, ["2300508"] = { }, ["2300509"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>