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hk4e/gdconf/game_data_config/lua/quest/Q22025ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 22025
sub_ids =
{
2202501,
2202502,
2202503,
2202504,
2202505,
2202506,
2202507,
2202508,
2202509,
2202510,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2202501"] = { },
["2202502"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202503"] =
{
npcs =
{
{
id = 3071,
alias = "Npc3071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202502LiXiao01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3072,
alias = "Npc3072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202502NPC3072",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2202505"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202506"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202507"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202508"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202509"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202510"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2202501"] =
{
npcs =
{
{
id = 3022,
alias = "Npc3022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202301NPC3022",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202502"] =
{
npcs =
{
{
id = 3071,
alias = "Npc3071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202502LiXiao01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3072,
alias = "Npc3072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2202502NPC3072",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202503"] = { },
["2202504"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q2202503Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202505"] = { },
["2202506"] = { },
["2202507"] = { },
["2202508"] = { },
["2202509"] = { },
["2202510"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>