Files
hk4e/gdconf/game_data_config/lua/quest/Q22021ShareConfig.lua
2022-11-30 00:00:20 +08:00

395 lines
6.6 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 22021
sub_ids =
{
2202101,
2202102,
2202103,
2202104,
2202105,
2202106,
2202107,
2202108,
2202109,
2202110,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = {
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101521,101522", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = {
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220283", "", },
{ "133220284", "", },
{ "133220044", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101521,101522", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2202101"] = { },
["2202102"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202103"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202104"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202105"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202106"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202107"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202109"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202110"] =
{
npcs =
{
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202108"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2202101"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2202102"] = { },
["2202103"] = { },
["2202104"] =
{
gadgets =
{
{
id = 70710447,
alias = "Gadget70710447",
pos = "Q22021_Xudong_Fire01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202105"] =
{
gadgets =
{
{
id = 70710448,
alias = "Gadget70710448",
pos = "Q22021_Wushidashu_Fire01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202106"] = { },
["2202107"] = { },
["2202108"] = { },
["2202109"] =
{
npcs =
{
{
id = 20268,
alias = "Npc20268",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Xudong_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2202110"] =
{
npcs =
{
{
id = 20271,
alias = "Npc20271",
script = "Actor/Npc/TempNPC",
pos = "Q22021_Wushidashu_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>