-- 任务配置数据开始----------------------------- main_id = 22021 sub_ids = { 2202101, 2202102, 2202103, 2202104, 2202105, 2202106, 2202107, 2202108, 2202109, 2202110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "101521,101522", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220283", "", }, { "133220284", "", }, { "133220044", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "101521,101522", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2202101"] = { }, ["2202102"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202103"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202104"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202105"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202106"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202107"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202109"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2202110"] = { npcs = { { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2202108"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2202101"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2202102"] = { }, ["2202103"] = { }, ["2202104"] = { gadgets = { { id = 70710447, alias = "Gadget70710447", pos = "Q22021_Xudong_Fire01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2202105"] = { gadgets = { { id = 70710448, alias = "Gadget70710448", pos = "Q22021_Wushidashu_Fire01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2202106"] = { }, ["2202107"] = { }, ["2202108"] = { }, ["2202109"] = { npcs = { { id = 20268, alias = "Npc20268", script = "Actor/Npc/TempNPC", pos = "Q22021_Xudong_01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2202110"] = { npcs = { { id = 20271, alias = "Npc20271", script = "Actor/Npc/TempNPC", pos = "Q22021_Wushidashu_01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>