Files
hk4e/gdconf/game_data_config/lua/quest/Q2013ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 2013
sub_ids =
{
201301,
201311,
201302,
201303,
201304,
201305,
201306,
201307,
201308,
201309,
201312,
201310,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["201301"] = { },
["201302"] = { },
["201303"] =
{
npcs =
{
{
id = 3085,
alias = "Npc3085",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Jiazhu01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201305"] = { },
["201306"] = { },
["201307"] = { },
["201308"] = { },
["201309"] = { },
["201310"] = { },
["201311"] = { },
["201312"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["201301"] =
{
npcs =
{
{
id = 3069,
alias = "Npc3069",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Guard01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201302"] =
{
npcs =
{
{
id = 3085,
alias = "Npc3085",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Jiazhu01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201303"] = { },
["201304"] =
{
npcs =
{
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Puren01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201305"] = { },
["201306"] = { },
["201307"] =
{
npcs =
{
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Qianli01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201308"] =
{
npcs =
{
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q201308Guard01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12054,
alias = "Npc12054",
script = "Actor/Npc/TempNPC",
pos = "Q201308Gurad02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["201309"] = {
npcs =
{
{
id = 12054,
alias = "Npc12054",
script = "Actor/Npc/TempNPC",
pos = "Q2013Stop01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["201310"] =
{
npcs =
{
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Stop01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12054,
alias = "Npc12054",
script = "Actor/Npc/TempNPC",
pos = "Q2013Stop01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["201311"] =
{
npcs =
{
{
id = 3093,
alias = "Npc3093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Gate01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3085,
alias = "Npc3085",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2013Jiazhu01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["201312"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q2013Transback",
},
},
npcs =
{
{
id = 12054,
alias = "Npc12054",
script = "Actor/Npc/TempNPC",
pos = "Q2013Stop01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>