Files
hk4e/gdconf/game_data_config/lua/quest/Q2002ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 2002
sub_ids =
{
200202,
200203,
200213,
200204,
200201,
200205,
200206,
200207,
200208,
200209,
200210,
200211,
200212,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["200201"] =
{
npcs =
{
{
id = 1031,
alias = "Npc1031",
script = "Actor/Npc/TempNPC",
pos = "Q200204Beidou",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200202"] = { },
["200203"] = { },
["200206"] = { },
["200209"] = { },
["200211"] =
{
npcs =
{
{
id = 10414,
alias = "Npc10414",
script = "Actor/Npc/TempNPC",
pos = "Q200211Npc",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200212"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200212Kazuha",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["200201"] = { },
["200202"] =
{
npcs =
{
{
id = 1031,
alias = "Npc1031",
script = "Actor/Npc/TempNPC",
pos = "Q200202Beidou",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200202Kazuha",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10419,
alias = "Npc10419",
script = "Actor/Npc/TempNPC",
pos = "Q200202Player",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10420,
alias = "Npc10420",
script = "Actor/Npc/TempNPC",
pos = "Q200202Player",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["200203"] =
{
npcs =
{
{
id = 1031,
alias = "Npc1031",
script = "Actor/Npc/TempNPC",
pos = "Q200204Beidou",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200204Kazuha",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710357,
alias = "Gadget70710357",
pos = "Q200203Vision",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200204"] =
{
npcs =
{
{
id = 1031,
alias = "Npc1031",
script = "Actor/Npc/TempNPC",
pos = "Q200204Beidou",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200204Kazuha",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["200205"] =
{
npcs =
{
{
id = 1031,
alias = "Npc1031",
script = "Actor/Npc/TempNPC",
pos = "Q200204Beidou",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q200202Player",
},
},
},
["200206"] =
{
gadgets =
{
{
id = 70710358,
alias = "Gadget70710358",
pos = "Q200206Clue",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200207"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q200206Clue",
},
},
},
["200208"] = { },
["200209"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200209Kazuha",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10414,
alias = "Npc10414",
script = "Actor/Npc/TempNPC",
pos = "Q200209Npc",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710386,
alias = "Gadget70710386",
pos = "Q200209Gadget",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200210"] =
{
npcs =
{
{
id = 10414,
alias = "Npc10414",
script = "Actor/Npc/TempNPC",
pos = "Q200209Npc",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200211"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q200209Kazuha",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710386,
alias = "Gadget70710386",
pos = "Q200211Gadget",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q2000102Player",
},
},
},
["200212"] =
{
npcs =
{
{
id = 214301,
alias = "Npc214301",
script = "Actor/Npc/TempNPC",
pos = "Q200229Baiwen",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200213"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>