Files
hk4e/gdconf/game_data_config/lua/quest/Q19016ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19016
sub_ids =
{
1901601,
1901602,
1901603,
1901604,
1901605,
1901607,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_REMOVE_TRIAL_AVATAR =
{
{ "502", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133209059", "", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_REMOVE_TRIAL_AVATAR =
{
{ "502", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133209059", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1901601"] = { },
["1901602"] = { },
["1901604"] = { },
["1901605"] = { },
["1901607"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Ayaka_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1901601"] =
{
npcs =
{
{
id = 12167,
alias = "Npc12167",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901602"] =
{
npcs =
{
{
id = 12167,
alias = "Npc12167",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12168,
alias = "Npc12168",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Xiaohai_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12169,
alias = "Npc12169",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Hailuangui_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12316,
alias = "Npc12316",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Damo_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12317,
alias = "Npc12317",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Damo2_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 8,
},
},
},
["1901603"] =
{
npcs =
{
{
id = 12167,
alias = "Npc12167",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12168,
alias = "Npc12168",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Xiaohai_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12169,
alias = "Npc12169",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Hailuangui_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["1901604"] =
{
npcs =
{
{
id = 12167,
alias = "Npc12167",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12168,
alias = "Npc12168",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Xiaohai_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12169,
alias = "Npc12169",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Hailuangui_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Hailuangui_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12209,
alias = "Npc12209",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan3_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 12210,
alias = "Npc12210",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Soldier2_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12211,
alias = "Npc12211",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Soldier3_Pos",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 10,
},
},
gadgets =
{
{
id = 70710502,
alias = "Gadget70710502",
pos = "Q19016_SayuTumbler_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1901605"] =
{
npcs =
{
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Ayaka_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12167,
alias = "Npc12167",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Guanyuan3_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1901607"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu_Ayaka_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19014_InagiHotomi_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19016_Sayu_Ayaka_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>