-- 任务配置数据开始----------------------------- main_id = 19016 sub_ids = { 1901601, 1901602, 1901603, 1901604, 1901605, 1901607, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REMOVE_TRIAL_AVATAR = { { "502", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209059", "", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REMOVE_TRIAL_AVATAR = { { "502", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209059", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1901601"] = { }, ["1901602"] = { }, ["1901604"] = { }, ["1901605"] = { }, ["1901607"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q19016_Ayaka_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1901601"] = { npcs = { { id = 12167, alias = "Npc12167", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu1_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu1_Pos", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1901602"] = { npcs = { { id = 12167, alias = "Npc12167", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan2_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12168, alias = "Npc12168", script = "Actor/Npc/TempNPC", pos = "Q19016_Xiaohai_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12169, alias = "Npc12169", script = "Actor/Npc/TempNPC", pos = "Q19016_Hailuangui_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12316, alias = "Npc12316", script = "Actor/Npc/TempNPC", pos = "Q19016_Damo_Pos", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12317, alias = "Npc12317", script = "Actor/Npc/TempNPC", pos = "Q19016_Damo2_Pos", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 7, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1901603"] = { npcs = { { id = 12167, alias = "Npc12167", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan2_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12168, alias = "Npc12168", script = "Actor/Npc/TempNPC", pos = "Q19016_Xiaohai_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12169, alias = "Npc12169", script = "Actor/Npc/TempNPC", pos = "Q19016_Hailuangui_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1901604"] = { npcs = { { id = 12167, alias = "Npc12167", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan2_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12168, alias = "Npc12168", script = "Actor/Npc/TempNPC", pos = "Q19016_Xiaohai_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12169, alias = "Npc12169", script = "Actor/Npc/TempNPC", pos = "Q19016_Hailuangui_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12170, alias = "Npc12170", script = "Actor/Npc/TempNPC", pos = "Q19016_Hailuangui_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12209, alias = "Npc12209", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan3_Pos", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12210, alias = "Npc12210", script = "Actor/Npc/TempNPC", pos = "Q19016_Soldier2_Pos", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12211, alias = "Npc12211", script = "Actor/Npc/TempNPC", pos = "Q19016_Soldier3_Pos", scene_id = 3, room_id = 0, data_index = 8, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu2_Pos", scene_id = 3, room_id = 0, data_index = 10, }, }, gadgets = { { id = 70710502, alias = "Gadget70710502", pos = "Q19016_SayuTumbler_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1901605"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q19016_Ayaka_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12167, alias = "Npc12167", script = "Actor/Npc/TempNPC", pos = "Q19016_Guanyuan3_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu3_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu3_Pos", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1901607"] = { npcs = { { id = 504, alias = "Coop_Sayu", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu_Ayaka_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3106, alias = "Npc3106", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q19014_InagiHotomi_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q19016_Sayu_Ayaka_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>