Files
hk4e/gdconf/game_data_config/lua/quest/Q19015ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19015
sub_ids =
{
1901501,
1901502,
1901511,
1901503,
1901508,
1901509,
1901510,
1901504,
1901505,
1901506,
1901507,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_REMOVE_TRIAL_AVATAR =
{
{ "502", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220674", "", },
{ "133220647", "", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_REMOVE_TRIAL_AVATAR =
{
{ "502", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220674", "", },
{ "133220647", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1901501"] = { },
["1901504"] = { },
["1901506"] = { },
["1901507"] = { },
["1901510"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1901501"] =
{
npcs =
{
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Player1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901502"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Player1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q19010_Player_Pos",
},
},
},
["1901503"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv2_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1901504"] =
{
npcs =
{
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901505"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1901506"] =
{
npcs =
{
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu3_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901507"] =
{
npcs =
{
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu4_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu4_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu4_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901508"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv2_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1901509"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1901510"] =
{
npcs =
{
{
id = 12170,
alias = "Npc12170",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Wunv3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1901511"] =
{
npcs =
{
{
id = 504,
alias = "Coop_Sayu",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3106,
alias = "Npc3106",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q19015_Player1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1040,
alias = "Npc1040",
script = "Actor/Npc/TempNPC",
pos = "Q19015_Sayu1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q19010_Player_Pos",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>