Files
hk4e/gdconf/game_data_config/lua/quest/Q12033ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 12033
sub_ids =
{
1203301,
1203302,
1203303,
1203304,
1203305,
1203306,
1203307,
1203312,
1203308,
1203309,
1203310,
1203311,
1203313,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1203301"] = { },
["1203302"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203301_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203301_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203303"] =
{
npcs =
{
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1203304"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203305"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1033,
alias = "Npc1033",
script = "Actor/Npc/TempNPC",
pos = "Q1203304_N1033",
scene_id = 1061,
room_id = 1,
data_index = 2,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203304_N1047",
scene_id = 1061,
room_id = 1,
data_index = 3,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203306"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1033,
alias = "Npc1033",
script = "Actor/Npc/TempNPC",
pos = "Q1203304_N1033",
scene_id = 1061,
room_id = 1,
data_index = 2,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203307"] =
{
npcs =
{
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1203308"] =
{
npcs =
{
{
id = 3054,
alias = "Npc3054",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203307_N3054",
scene_id = 1064,
room_id = 1,
data_index = 1,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203309"] =
{
npcs =
{
{
id = 12445,
alias = "Npc12445",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12445",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12446,
alias = "Npc12446",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12446",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12484,
alias = "Npc12484",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12484",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203310"] =
{
npcs =
{
{
id = 12445,
alias = "Npc12445",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12445",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12446,
alias = "Npc12446",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12446",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12484,
alias = "Npc12484",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12484",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203311"] =
{
npcs =
{
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1203312"] =
{
npcs =
{
{
id = 3054,
alias = "Npc3054",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203307_N3054",
scene_id = 1064,
room_id = 1,
data_index = 1,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203313"] =
{
npcs =
{
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203311_N3086",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1203301"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203301_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3173,
alias = "Npc3173",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203310_N3173",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203301_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203301_N3016",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203302"] =
{
npcs =
{
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203301_N3016",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203303"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N12077",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12485,
alias = "Npc12485",
script = "Actor/Npc/TempNPC",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_guide",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203304"] =
{
npcs =
{
{
id = 1033,
alias = "Npc1033",
script = "Actor/Npc/TempNPC",
pos = "Q1203304_N1033",
scene_id = 1061,
room_id = 1,
data_index = 1,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203304_N1047",
scene_id = 1061,
room_id = 1,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_guide",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203305"] =
{
npcs =
{
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203306"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203306_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_guide",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203303_N3016",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203307"] =
{
npcs =
{
{
id = 12077,
alias = "Npc12077",
script = "Actor/Npc/TempNPC",
pos = "Q1203307_N12077",
scene_id = 1064,
room_id = 1,
data_index = 1,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203307_N1047",
scene_id = 1064,
room_id = 1,
data_index = 2,
},
{
id = 3054,
alias = "Npc3054",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203307_N3054",
scene_id = 1064,
room_id = 1,
data_index = 3,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3057,
alias = "Npc3057",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203307_N1047",
scene_id = 1064,
room_id = 1,
data_index = 5,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1203312_N1047",
},
},
},
["1203308"] =
{
npcs =
{
{
id = 12445,
alias = "Npc12445",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12445",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12446,
alias = "Npc12446",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12446",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203311_N3086",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12484,
alias = "Npc12484",
script = "Actor/Npc/TempNPC",
pos = "Q1203308_N12484",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203309"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203309_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203311_N3086",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203310"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203310_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203311_N3086",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12447,
alias = "Npc12447",
script = "Actor/Npc/TempNPC",
pos = "Q1203310_N12447",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3093,
alias = "Npc3093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3093",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203311"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203311_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3086,
alias = "Npc3086",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203311_N3086",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3093,
alias = "Npc3093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3093",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203312"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203312_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203313"] =
{
npcs =
{
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q1203402_N1047",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12447,
alias = "Npc12447",
script = "Actor/Npc/TempNPC",
pos = "Q1203313_N12447",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3016,
alias = "Npc3016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12033_N3016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>