-- 任务配置数据开始----------------------------- main_id = 12033 sub_ids = { 1203301, 1203302, 1203303, 1203304, 1203305, 1203306, 1203307, 1203312, 1203308, 1203309, 1203310, 1203311, 1203313, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1203301"] = { }, ["1203302"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203301_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203301_N3016", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203303"] = { npcs = { { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1203304"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203303_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203305"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203303_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q1203304_N1033", scene_id = 1061, room_id = 1, data_index = 2, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203304_N1047", scene_id = 1061, room_id = 1, data_index = 3, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203306"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203303_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q1203304_N1033", scene_id = 1061, room_id = 1, data_index = 2, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203307"] = { npcs = { { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1203308"] = { npcs = { { id = 3054, alias = "Npc3054", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203307_N3054", scene_id = 1064, room_id = 1, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203309"] = { npcs = { { id = 12445, alias = "Npc12445", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12445", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12446, alias = "Npc12446", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12446", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12484, alias = "Npc12484", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12484", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203310"] = { npcs = { { id = 12445, alias = "Npc12445", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12445", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12446, alias = "Npc12446", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12446", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12484, alias = "Npc12484", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12484", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203311"] = { npcs = { { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1203312"] = { npcs = { { id = 3054, alias = "Npc3054", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203307_N3054", scene_id = 1064, room_id = 1, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203313"] = { npcs = { { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203311_N3086", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1203301"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203301_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203310_N3173", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203301_N3016", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203301_N3016", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203302"] = { npcs = { { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203301_N3016", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203303"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203303_N12077", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12485, alias = "Npc12485", script = "Actor/Npc/TempNPC", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_guide", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203304"] = { npcs = { { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q1203304_N1033", scene_id = 1061, room_id = 1, data_index = 1, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203304_N1047", scene_id = 1061, room_id = 1, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_guide", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203305"] = { npcs = { { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_guide", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203306"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203306_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_guide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203303_N3016", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203307"] = { npcs = { { id = 12077, alias = "Npc12077", script = "Actor/Npc/TempNPC", pos = "Q1203307_N12077", scene_id = 1064, room_id = 1, data_index = 1, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203307_N1047", scene_id = 1064, room_id = 1, data_index = 2, }, { id = 3054, alias = "Npc3054", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203307_N3054", scene_id = 1064, room_id = 1, data_index = 3, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3057, alias = "Npc3057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203307_N1047", scene_id = 1064, room_id = 1, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1203312_N1047", }, }, }, ["1203308"] = { npcs = { { id = 12445, alias = "Npc12445", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12445", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12446, alias = "Npc12446", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12446", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203311_N3086", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12484, alias = "Npc12484", script = "Actor/Npc/TempNPC", pos = "Q1203308_N12484", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203309"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203309_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203311_N3086", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203310"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203310_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203311_N3086", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12447, alias = "Npc12447", script = "Actor/Npc/TempNPC", pos = "Q1203310_N12447", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3093, alias = "Npc3093", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3093", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203311"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203311_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203311_N3086", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3093, alias = "Npc3093", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3093", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203312"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203312_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203313"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q1203402_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12447, alias = "Npc12447", script = "Actor/Npc/TempNPC", pos = "Q1203313_N12447", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3016, alias = "Npc3016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12033_N3016", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>