Files
hk4e/gdconf/game_data_config/lua/quest/Q11122ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 11122
sub_ids =
{
1112201,
1112202,
1112203,
1112210,
1112211,
1112204,
1112205,
1112206,
1112207,
1112212,
1112208,
1112209,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1112201"] = { },
["1112202"] = { },
["1112203"] = { },
["1112204"] = { },
["1112205"] =
{
npcs =
{
{
id = 10379,
alias = "Npc10379",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10380,
alias = "Npc10380",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager2_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10381,
alias = "Npc10381",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager3_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1112207"] =
{
npcs =
{
{
id = 10395,
alias = "Npc10395",
script = "Actor/Npc/TempNPC",
pos = "Q11122_NPC_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112208"] =
{
npcs =
{
{
id = 10424,
alias = "Npc10424",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Rock_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112209"] =
{
gadgets =
{
{
id = 70710346,
alias = "Gadget70710346",
pos = "Q11122_Bag2_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112210"] = { },
["1112211"] = { },
["1112212"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1112201"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11121_Zhongli_Look_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10408,
alias = "Npc10408",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Look_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10424,
alias = "Npc10424",
script = "Actor/Npc/TempNPC",
pos = "Q11121_Rock_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1112202"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10408,
alias = "Npc10408",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1112203"] = { },
["1112204"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10379,
alias = "Npc10379",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10380,
alias = "Npc10380",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 10381,
alias = "Npc10381",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager3_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1112205"] = { },
["1112206"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10395,
alias = "Npc10395",
script = "Actor/Npc/TempNPC",
pos = "Q11122_NPC_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1112207"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_Fin_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1112208"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10382,
alias = "Npc10382",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
gadgets =
{
{
id = 70710346,
alias = "Gadget70710346",
pos = "Q11122_Bag1_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112209"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Campsite_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Campsite_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10382,
alias = "Npc10382",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Miner_Campsite_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10408,
alias = "Npc10408",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Campsite_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1112210"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10379,
alias = "Npc10379",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10380,
alias = "Npc10380",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 10381,
alias = "Npc10381",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager3_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1112211"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Zhongli_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Kun_Search_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10379,
alias = "Npc10379",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10380,
alias = "Npc10380",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager2_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 10381,
alias = "Npc10381",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Villager3_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1112212"] =
{
npcs =
{
{
id = 10382,
alias = "Npc10382",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Miner_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10424,
alias = "Npc10424",
script = "Actor/Npc/TempNPC",
pos = "Q11122_Rock_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>