mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 21:32:27 +08:00
3 lines
9.6 KiB
Go
3 lines
9.6 KiB
Go
-- 任务配置数据开始-----------------------------
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main_id = 11122
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sub_ids =
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{
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1112201,
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1112202,
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1112203,
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1112210,
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1112211,
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1112204,
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1112205,
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1112206,
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1112207,
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1112212,
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1112208,
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1112209,
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}
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-- 任务配置数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 父任务执行项数据开始-----------------------------
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finish_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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fail_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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cancel_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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-- 父任务执行项数据结束-----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- Actor模块数据开始--------------------------------
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-- 空
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-- Actor模块数据结束--------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 文本模块数据开始---------------------------------
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-- 空
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-- 文本模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 路点模块数据开始---------------------------------
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-- 空
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-- 路点模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 断线重连生成内容 开始----------------------------
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-- 和questdata配的存档点对应
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rewind_data =
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{
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["1112201"] = { },
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["1112202"] = { },
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["1112203"] = { },
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["1112204"] = { },
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["1112205"] =
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{
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npcs =
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{
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{
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id = 10379,
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alias = "Npc10379",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10380,
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alias = "Npc10380",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager2_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10381,
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alias = "Npc10381",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager3_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["1112207"] =
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{
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npcs =
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{
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{
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id = 10395,
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alias = "Npc10395",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_NPC_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1112208"] =
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{
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npcs =
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{
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{
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id = 10424,
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alias = "Npc10424",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Rock_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1112209"] =
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{
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gadgets =
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{
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{
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id = 70710346,
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alias = "Gadget70710346",
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pos = "Q11122_Bag2_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1112210"] = { },
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["1112211"] = { },
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["1112212"] = { },
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}
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-- 断线重连生成内容 结束----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 校验数据 开始----------------------------------
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-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
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quest_data =
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{
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["1112201"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11121_Zhongli_Look_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10408,
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alias = "Npc10408",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Look_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10424,
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alias = "Npc10424",
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script = "Actor/Npc/TempNPC",
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pos = "Q11121_Rock_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["1112202"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10408,
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alias = "Npc10408",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["1112203"] = { },
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["1112204"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10379,
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alias = "Npc10379",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 10380,
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alias = "Npc10380",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager2_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 10381,
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alias = "Npc10381",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager3_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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},
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},
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["1112205"] = { },
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["1112206"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10395,
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alias = "Npc10395",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_NPC_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["1112207"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_Fin_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["1112208"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10382,
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alias = "Npc10382",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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gadgets =
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{
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{
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id = 70710346,
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alias = "Gadget70710346",
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pos = "Q11122_Bag1_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1112209"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Campsite_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Campsite_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10382,
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alias = "Npc10382",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Miner_Campsite_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 10408,
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alias = "Npc10408",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Campsite_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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},
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},
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["1112210"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10379,
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alias = "Npc10379",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 10380,
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alias = "Npc10380",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager2_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 10381,
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alias = "Npc10381",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager3_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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},
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},
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["1112211"] =
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{
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npcs =
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{
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{
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id = 10232,
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alias = "Npc10232",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Zhongli_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10376,
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alias = "Npc10376",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Kun_Search_1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 10379,
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alias = "Npc10379",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager1_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 10380,
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alias = "Npc10380",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager2_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 10381,
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alias = "Npc10381",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Villager3_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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},
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},
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["1112212"] =
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{
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npcs =
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{
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{
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id = 10382,
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alias = "Npc10382",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Miner_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 10424,
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alias = "Npc10424",
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script = "Actor/Npc/TempNPC",
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pos = "Q11122_Rock_Pos",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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}
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-- 校验数据 结束----------------------------------
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|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|