-- 任务配置数据开始----------------------------- main_id = 11122 sub_ids = { 1112201, 1112202, 1112203, 1112210, 1112211, 1112204, 1112205, 1112206, 1112207, 1112212, 1112208, 1112209, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1112201"] = { }, ["1112202"] = { }, ["1112203"] = { }, ["1112204"] = { }, ["1112205"] = { npcs = { { id = 10379, alias = "Npc10379", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10380, alias = "Npc10380", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager2_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10381, alias = "Npc10381", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager3_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1112207"] = { npcs = { { id = 10395, alias = "Npc10395", script = "Actor/Npc/TempNPC", pos = "Q11122_NPC_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1112208"] = { npcs = { { id = 10424, alias = "Npc10424", script = "Actor/Npc/TempNPC", pos = "Q11122_Rock_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1112209"] = { gadgets = { { id = 70710346, alias = "Gadget70710346", pos = "Q11122_Bag2_Miner_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1112210"] = { }, ["1112211"] = { }, ["1112212"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1112201"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11121_Zhongli_Look_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10408, alias = "Npc10408", script = "Actor/Npc/TempNPC", pos = "Q11122_Look_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10424, alias = "Npc10424", script = "Actor/Npc/TempNPC", pos = "Q11121_Rock_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1112202"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10408, alias = "Npc10408", script = "Actor/Npc/TempNPC", pos = "Q11122_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1112203"] = { }, ["1112204"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10379, alias = "Npc10379", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager1_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10380, alias = "Npc10380", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager2_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 10381, alias = "Npc10381", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager3_Pos", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1112205"] = { }, ["1112206"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10395, alias = "Npc10395", script = "Actor/Npc/TempNPC", pos = "Q11122_NPC_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1112207"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_Fin_Pos", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1112208"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Miner_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Miner_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10382, alias = "Npc10382", script = "Actor/Npc/TempNPC", pos = "Q11122_Miner_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, gadgets = { { id = 70710346, alias = "Gadget70710346", pos = "Q11122_Bag1_Miner_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1112209"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Campsite_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Campsite_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10382, alias = "Npc10382", script = "Actor/Npc/TempNPC", pos = "Q11122_Miner_Campsite_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10408, alias = "Npc10408", script = "Actor/Npc/TempNPC", pos = "Q11122_Campsite_Pos", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1112210"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10379, alias = "Npc10379", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager1_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10380, alias = "Npc10380", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager2_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 10381, alias = "Npc10381", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager3_Pos", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1112211"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11122_Zhongli_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10376, alias = "Npc10376", script = "Actor/Npc/TempNPC", pos = "Q11122_Kun_Search_1_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10379, alias = "Npc10379", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager1_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 10380, alias = "Npc10380", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager2_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 10381, alias = "Npc10381", script = "Actor/Npc/TempNPC", pos = "Q11122_Villager3_Pos", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1112212"] = { npcs = { { id = 10382, alias = "Npc10382", script = "Actor/Npc/TempNPC", pos = "Q11122_Miner_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10424, alias = "Npc10424", script = "Actor/Npc/TempNPC", pos = "Q11122_Rock_Pos", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>