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寻路服务器
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@@ -100,6 +100,7 @@ func (c *CmdProtoMap) registerAllMessage() {
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c.registerMessage(LifeStateChangeNotify, &proto.LifeStateChangeNotify{}) // 实体存活状态改变通知
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c.registerMessage(SceneEntityDrownReq, &proto.SceneEntityDrownReq{}) // 场景实体溺水请求
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c.registerMessage(SceneEntityDrownRsp, &proto.SceneEntityDrownRsp{}) // 场景实体溺水响应
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c.registerMessage(ObstacleModifyNotify, &proto.ObstacleModifyNotify{}) // 寻路阻挡变动通知
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// 战斗与同步
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c.registerMessage(AvatarFightPropNotify, &proto.AvatarFightPropNotify{}) // 角色战斗属性通知
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@@ -254,7 +255,6 @@ func (c *CmdProtoMap) registerAllMessage() {
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// c.registerMessage(EntityConfigHashNotify, &proto.EntityConfigHashNotify{})
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// c.registerMessage(MonsterAIConfigHashNotify, &proto.MonsterAIConfigHashNotify{})
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// c.registerMessage(GetRegionSearchReq, &proto.GetRegionSearchReq{})
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// c.registerMessage(ObstacleModifyNotify, &proto.ObstacleModifyNotify{})
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// 空消息
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c.registerMessage(65535, &proto.NullMsg{})
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