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圣遗物追加词条初步
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@@ -38,6 +38,7 @@ type ItemData struct {
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ReliquaryType int32 `csv:"ReliquaryType,omitempty"` // 圣遗物类别
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MainPropDepotId int32 `csv:"MainPropDepotId,omitempty"` // 主属性库ID
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AppendPropDepotId int32 `csv:"AppendPropDepotId,omitempty"` // 追加属性库ID
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AppendPropCount int32 `csv:"AppendPropCount,omitempty"` // 追加属性初始条数
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}
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func (g *GameDataConfig) loadItemData() {
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