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圣遗物主词条加权随机
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@@ -124,8 +124,7 @@ func (g *GameManager) WearEquipReq(player *model.Player, payloadMsg pb.Message)
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g.WearUserAvatarWeapon(player.PlayerID, avatar.AvatarId, weapon.WeaponId)
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case *model.Reliquary:
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reliquary := equipGameObj.(*model.Reliquary)
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logger.Error("itemId: %v", reliquary.ItemId)
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// g.WearUserAvatarReliquary(player.PlayerID, avatar.AvatarId, reliquary.ReliquaryId)
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g.WearUserAvatarReliquary(player.PlayerID, avatar.AvatarId, reliquary.ReliquaryId)
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default:
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logger.Error("equip type error, equipGuid: %v", req.EquipGuid)
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g.SendError(cmd.WearEquipRsp, player, &proto.WearEquipRsp{})
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