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耐力模块缓慢游泳缓慢攀爬初步
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@@ -212,6 +212,10 @@ func (a *CmdProtoMap) registerAllMessage() {
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a.registerMessage(McoinExchangeHcoinReq, &proto.McoinExchangeHcoinReq{}) // 结晶换原石请求
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a.registerMessage(McoinExchangeHcoinRsp, &proto.McoinExchangeHcoinRsp{}) // 结晶换原石响应
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// 耐力
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a.registerMessage(SceneAvatarStaminaStepReq, &proto.SceneAvatarStaminaStepReq{}) // 缓慢游泳或缓慢攀爬时消耗耐力请求
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a.registerMessage(SceneAvatarStaminaStepRsp, &proto.SceneAvatarStaminaStepRsp{}) // 缓慢游泳或缓慢攀爬时消耗耐力响应
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// 乱七八糟
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a.registerMessage(MarkMapReq, &proto.MarkMapReq{}) // 标记地图请求
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a.registerMessage(TowerAllDataReq, &proto.TowerAllDataReq{}) // 深渊数据请求
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