耐力模块缓慢游泳缓慢攀爬初步

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UnKownOwO committed 2022-12-01 21:53:09 +08:00
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commit 664a408ac8
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@@ -6,7 +6,6 @@ type StaminaInfo struct {
State proto.MotionState // 动作状态
Cost int32 // 消耗或恢复的耐力
RestoreDelay uint8 // 恢复延迟
PrevPos *Vector
CurPos *Vector
LastCasterId uint32 // 最后技能释放者
LastSkillId uint32 // 最后释放的技能
}