mirror of
https://github.com/FlourishingWorld/hk4e.git
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更新配置表
This commit is contained in:
24
gdconf/game_data_config/lua/scene/35880/scene35880.lua
Normal file
24
gdconf/game_data_config/lua/scene/35880/scene35880.lua
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@@ -0,0 +1,24 @@
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-- 地图配置
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scene_config = {
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begin_pos = { x = -269.9, z = -266.9 },
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size = { x = 535.3, z = 530.4 },
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born_pos = { x = 235.537, y = 92.054, z = 183.730 },
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born_rot = { x = 0.000, y = 334.775, z = 0.000 },
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die_y = -20,
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city_id = 4,
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vision_anchor = { x = -1000.0, z = -1000.0 }
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}
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-- 所有的区块
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blocks = { 35880 }
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-- 所有的区块范围坐标
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block_rects = {
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{ min = { x = -269.9, z = -266.9 }, max = { x = 265.4, z = 263.5 } }
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}
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-- Dummy Points
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dummy_points = { }
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-- Routes
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routes_config = { }
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@@ -0,0 +1,7 @@
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-- 所有的group
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groups = {
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{ id = 235880001, refresh_id = 1, pos = { x = 219.144, y = 90.179, z = 213.590 } },
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{ id = 235880002, refresh_id = 1001, pos = { x = 219.548, y = 88.419, z = 205.132 } },
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{ id = 235880003, refresh_id = 1002, pos = { x = 219.730, y = 90.180, z = 213.382 } },
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{ id = 235880004, refresh_id = 1001, pos = { x = 221.889, y = 109.122, z = 205.474 } }
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}
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@@ -0,0 +1,207 @@
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-- 基础信息
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local base_info = {
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group_id = 235880001
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}
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-- DEFS_MISCS
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local defs =
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{
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--操作台id
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starter_gadget = 1001,
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--gallery id
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gallery_id = 35001,
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--传送点 id
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teleportPos_id = 1005,
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groups_info =
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{
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--主控group 怪物数量不用管
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[1] = {id = 235880001, monster_num = 0,},
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--第一组玩法group
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[2] = {id = 235880002, monster_num = 28,},
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--第二组玩法group
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[3] = {id = 235880003, monster_num = 21,},
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--第三组玩法group
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[4] = {id = 235880004, monster_num = 24,},
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},
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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[1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 },
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{ config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 },
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{ config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 }
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}
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-- 点位
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points = {
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{ config_id = 1005, pos = { x = 235.500, y = 92.053, z = 183.755 }, rot = { x = 0.000, y = 327.733, z = 0.000 } }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "GALLERY_STATE", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 1001 },
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regions = { },
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triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 自动持续刷怪
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function TLA_active_monster_tide(context, evt, source_name, group_id, monster_table, total_num, min, max)
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-- 创建编号为source_name(该怪物潮的识别id)的怪物潮,创建怪物总数为total_num,场上怪物最少min只,最多max只
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if 0 ~= ScriptLib.AutoMonsterTide(context, source_name, group_id, monster_table, total_num, min, max) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_1002(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"GALLERY_STATE"为1
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if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then
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return false
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end
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-- 判断变量"GROUP_INDEX"为2
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if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_1002(context, evt)
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TLA_active_monster_tide(context, evt, 1, 235880002, {2001,2002,2003,2004,2005,2006,2008,2009}, 8, 2, 2)
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TLA_active_monster_tide(context, evt, 2, 235880002, {2010,2011,2012,2013,2014,2015,2016,2017}, 8, 2, 2)
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TLA_active_monster_tide(context, evt, 3, 235880002, {2018,2019,2020,2021}, 4, 1, 1)
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TLA_active_monster_tide(context, evt, 4, 235880002, {2026,2027,2028,2029,2030,2031,2032,2033}, 8, 2, 2)
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return 0
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end
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_1003(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"GALLERY_STATE"为1
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if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then
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return false
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end
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-- 判断变量"GROUP_INDEX"为3
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if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_1003(context, evt)
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TLA_active_monster_tide(context, evt, 1, 235880003, {3002,3003,3004,3005,3006,3007,3008,3009,3010}, 9, 3, 3)
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TLA_active_monster_tide(context, evt, 2, 235880003, {3011,3012,3013,3014,3015,3016}, 6, 2, 2)
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TLA_active_monster_tide(context, evt, 3, 235880003, {3017,3018,3019}, 3, 1, 1)
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TLA_active_monster_tide(context, evt, 4, 235880003, {3020,3021,3022}, 3, 1, 1)
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return 0
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end
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_1004(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"GALLERY_STATE"为1
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if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then
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return false
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end
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-- 判断变量"GROUP_INDEX"为4
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if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_1004(context, evt)
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TLA_active_monster_tide(context, evt, 1, 235880004, {4002,4003,4004,4005,4006,4007,4008,4009,4010,4011,4012,4013}, 12, 6, 6)
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return 0
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end
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require "V3_4/Activity_TeamChainChallenge"
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@@ -0,0 +1,184 @@
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-- 基础信息
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local base_info = {
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group_id = 235880002
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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[2001] = { config_id = 2001, monster_id = 26090101, pos = { x = 223.917, y = 90.184, z = 222.845 }, rot = { x = 0.000, y = 193.021, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2002] = { config_id = 2002, monster_id = 26090101, pos = { x = 211.666, y = 90.184, z = 218.621 }, rot = { x = 0.000, y = 131.581, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2003] = { config_id = 2003, monster_id = 26090201, pos = { x = 208.480, y = 90.183, z = 210.144 }, rot = { x = 0.000, y = 65.162, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2004] = { config_id = 2004, monster_id = 26090201, pos = { x = 214.051, y = 90.183, z = 204.240 }, rot = { x = 0.000, y = 27.392, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2005] = { config_id = 2005, monster_id = 26090301, pos = { x = 225.425, y = 90.187, z = 207.166 }, rot = { x = 0.000, y = 317.709, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2006] = { config_id = 2006, monster_id = 26090301, pos = { x = 229.138, y = 90.184, z = 214.210 }, rot = { x = 0.000, y = 298.146, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2008] = { config_id = 2008, monster_id = 26090101, pos = { x = 218.524, y = 90.183, z = 223.995 }, rot = { x = 0.000, y = 175.069, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2009] = { config_id = 2009, monster_id = 26090201, pos = { x = 220.349, y = 90.184, z = 202.505 }, rot = { x = 0.000, y = 353.371, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2010] = { config_id = 2010, monster_id = 26090401, pos = { x = 223.502, y = 90.184, z = 210.027 }, rot = { x = 0.000, y = 320.968, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2011] = { config_id = 2011, monster_id = 26090401, pos = { x = 225.476, y = 90.184, z = 215.916 }, rot = { x = 0.000, y = 260.474, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2012] = { config_id = 2012, monster_id = 26090601, pos = { x = 220.765, y = 90.184, z = 218.800 }, rot = { x = 0.000, y = 196.519, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2013] = { config_id = 2013, monster_id = 26090601, pos = { x = 223.863, y = 90.184, z = 216.786 }, rot = { x = 0.000, y = 231.982, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2014] = { config_id = 2014, monster_id = 26090501, pos = { x = 214.482, y = 90.184, z = 209.972 }, rot = { x = 0.000, y = 49.982, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2015] = { config_id = 2015, monster_id = 26090501, pos = { x = 216.486, y = 90.184, z = 218.073 }, rot = { x = 0.000, y = 145.055, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2016] = { config_id = 2016, monster_id = 26090601, pos = { x = 225.410, y = 90.184, z = 213.476 }, rot = { x = 0.000, y = 270.961, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
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[2017] = { config_id = 2017, monster_id = 26090401, pos = { x = 213.128, y = 90.193, z = 214.377 }, rot = { x = 0.000, y = 92.870, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
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[2018] = { config_id = 2018, monster_id = 26120301, pos = { x = 216.284, y = 90.184, z = 221.136 }, rot = { x = 0.000, y = 158.861, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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[2019] = { config_id = 2019, monster_id = 26120101, pos = { x = 227.144, y = 90.184, z = 217.993 }, rot = { x = 0.000, y = 237.184, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 201 },
|
||||
[2020] = { config_id = 2020, monster_id = 26120201, pos = { x = 210.399, y = 90.165, z = 215.535 }, rot = { x = 0.000, y = 106.976, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 201 },
|
||||
[2021] = { config_id = 2021, monster_id = 26120401, pos = { x = 215.354, y = 90.184, z = 207.361 }, rot = { x = 0.000, y = 34.010, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2026] = { config_id = 2026, monster_id = 26090701, pos = { x = 226.746, y = 90.184, z = 210.325 }, rot = { x = 0.000, y = 300.494, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2027] = { config_id = 2027, monster_id = 26090701, pos = { x = 212.033, y = 90.184, z = 211.168 }, rot = { x = 0.000, y = 80.566, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
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||||
[2028] = { config_id = 2028, monster_id = 26090801, pos = { x = 218.696, y = 90.184, z = 221.015 }, rot = { x = 0.000, y = 171.527, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2029] = { config_id = 2029, monster_id = 26090801, pos = { x = 217.714, y = 90.184, z = 204.874 }, rot = { x = 0.000, y = 13.323, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2030] = { config_id = 2030, monster_id = 26090901, pos = { x = 222.061, y = 90.184, z = 221.949 }, rot = { x = 0.000, y = 205.679, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2031] = { config_id = 2031, monster_id = 26090901, pos = { x = 213.960, y = 90.184, z = 220.734 }, rot = { x = 0.000, y = 145.055, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2032] = { config_id = 2032, monster_id = 26091001, pos = { x = 211.028, y = 90.184, z = 206.941 }, rot = { x = 0.000, y = 38.438, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 },
|
||||
[2033] = { config_id = 2033, monster_id = 26091001, pos = { x = 213.610, y = 90.193, z = 216.937 }, rot = { x = 0.000, y = 129.753, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
[2007] = { config_id = 2007, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[2022] = { config_id = 2022, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[2025] = { config_id = 2025, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1002023, name = "ANY_MONSTER_DIE_2023", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2023", trigger_count = 0 },
|
||||
{ config_id = 1002024, name = "VARIABLE_CHANGE_2024", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_2024", action = "action_EVENT_VARIABLE_CHANGE_2024", trigger_count = 0 }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
{ config_id = 1, name = "count", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 2022 },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 2,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 2007, 2025 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_DIE_2023", "VARIABLE_CHANGE_2024" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 3,
|
||||
-- description = ,
|
||||
monsters = { 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 4,
|
||||
-- description = ,
|
||||
monsters = { 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 5,
|
||||
-- description = ,
|
||||
monsters = { 2026, 2027, 2028, 2029, 2030, 2031, 2032, 2033 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 6,
|
||||
-- description = ,
|
||||
monsters = { 2018, 2019, 2020, 2021 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_2023(context, evt)
|
||||
-- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1
|
||||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_VARIABLE_CHANGE_2024(context, evt)
|
||||
if evt.param1 == evt.param2 then return false end
|
||||
|
||||
-- 判断变量"count"为28
|
||||
if ScriptLib.GetGroupVariableValue(context, "count") ~= 28 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_VARIABLE_CHANGE_2024(context, evt)
|
||||
-- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,177 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 235880003
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
[3002] = { config_id = 3002, monster_id = 21010301, pos = { x = 214.276, y = 90.184, z = 217.463 }, rot = { x = 0.000, y = 135.763, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3003] = { config_id = 3003, monster_id = 21010301, pos = { x = 218.443, y = 90.184, z = 219.773 }, rot = { x = 0.000, y = 167.381, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3004] = { config_id = 3004, monster_id = 21010701, pos = { x = 215.515, y = 90.184, z = 220.722 }, rot = { x = 0.000, y = 152.681, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3005] = { config_id = 3005, monster_id = 21010601, pos = { x = 213.459, y = 90.184, z = 212.036 }, rot = { x = 0.000, y = 55.406, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3006] = { config_id = 3006, monster_id = 21011601, pos = { x = 216.224, y = 90.184, z = 208.374 }, rot = { x = 0.000, y = 36.646, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3007] = { config_id = 3007, monster_id = 21010701, pos = { x = 213.063, y = 90.183, z = 208.759 }, rot = { x = 0.000, y = 57.113, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3008] = { config_id = 3008, monster_id = 21010601, pos = { x = 222.822, y = 90.184, z = 218.653 }, rot = { x = 0.000, y = 227.737, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3009] = { config_id = 3009, monster_id = 21011301, pos = { x = 225.257, y = 90.184, z = 214.273 }, rot = { x = 0.000, y = 252.984, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3010] = { config_id = 3010, monster_id = 21010301, pos = { x = 226.823, y = 90.184, z = 217.942 }, rot = { x = 0.000, y = 241.665, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3011] = { config_id = 3011, monster_id = 21010901, pos = { x = 218.089, y = 90.184, z = 203.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3012] = { config_id = 3012, monster_id = 21010501, pos = { x = 227.308, y = 90.185, z = 209.076 }, rot = { x = 0.000, y = 280.433, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3013] = { config_id = 3013, monster_id = 21010501, pos = { x = 222.514, y = 90.183, z = 223.699 }, rot = { x = 0.000, y = 190.844, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3014] = { config_id = 3014, monster_id = 21011001, pos = { x = 210.556, y = 90.165, z = 216.340 }, rot = { x = 0.000, y = 116.059, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3015] = { config_id = 3015, monster_id = 21011001, pos = { x = 209.853, y = 90.183, z = 207.219 }, rot = { x = 0.000, y = 62.370, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3016] = { config_id = 3016, monster_id = 21010901, pos = { x = 230.018, y = 90.184, z = 216.316 }, rot = { x = 0.000, y = 266.542, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 },
|
||||
[3017] = { config_id = 3017, monster_id = 21030301, pos = { x = 223.394, y = 90.187, z = 205.718 }, rot = { x = 0.000, y = 326.467, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3018] = { config_id = 3018, monster_id = 21030101, pos = { x = 225.794, y = 90.184, z = 221.522 }, rot = { x = 0.000, y = 216.011, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3019] = { config_id = 3019, monster_id = 21030201, pos = { x = 209.290, y = 90.183, z = 211.483 }, rot = { x = 0.000, y = 92.373, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } },
|
||||
[3020] = { config_id = 3020, monster_id = 21020101, pos = { x = 222.159, y = 90.184, z = 208.498 }, rot = { x = 0.000, y = 327.121, z = 0.000 }, level = 1, disableWander = true },
|
||||
[3021] = { config_id = 3021, monster_id = 21020201, pos = { x = 229.024, y = 90.184, z = 219.744 }, rot = { x = 0.000, y = 232.915, z = 0.000 }, level = 1, disableWander = true },
|
||||
[3022] = { config_id = 3022, monster_id = 21020701, pos = { x = 213.555, y = 90.187, z = 223.048 }, rot = { x = 0.000, y = 144.910, z = 0.000 }, level = 1, disableWander = true }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
[3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[3023] = { config_id = 3023, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[3026] = { config_id = 3026, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1003024, name = "ANY_MONSTER_DIE_3024", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3024", trigger_count = 0 },
|
||||
{ config_id = 1003025, name = "VARIABLE_CHANGE_3025", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_3025", action = "action_EVENT_VARIABLE_CHANGE_3025", trigger_count = 0 }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
{ config_id = 1, name = "count", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 3023 },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 2,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 3001, 3026 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_DIE_3024", "VARIABLE_CHANGE_3025" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 3,
|
||||
-- description = ,
|
||||
monsters = { 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3009, 3010 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 4,
|
||||
-- description = ,
|
||||
monsters = { 3011, 3012, 3013, 3014, 3015, 3016 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 5,
|
||||
-- description = ,
|
||||
monsters = { 3017, 3018, 3019 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 6,
|
||||
-- description = ,
|
||||
monsters = { 3020, 3021, 3022 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_3024(context, evt)
|
||||
-- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1
|
||||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_VARIABLE_CHANGE_3025(context, evt)
|
||||
if evt.param1 == evt.param2 then return false end
|
||||
|
||||
-- 判断变量"count"为21
|
||||
if ScriptLib.GetGroupVariableValue(context, "count") ~= 21 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_VARIABLE_CHANGE_3025(context, evt)
|
||||
-- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,191 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 235880004
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
[4002] = { config_id = 4002, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4003] = { config_id = 4003, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4004] = { config_id = 4004, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4005] = { config_id = 4005, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4006] = { config_id = 4006, monster_id = 20060201, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4007] = { config_id = 4007, monster_id = 20060201, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4008] = { config_id = 4008, monster_id = 20060201, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4009] = { config_id = 4009, monster_id = 20060201, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4010] = { config_id = 4010, monster_id = 20060501, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4011] = { config_id = 4011, monster_id = 20060501, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4012] = { config_id = 4012, monster_id = 20060201, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4013] = { config_id = 4013, monster_id = 20060101, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4014] = { config_id = 4014, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4015] = { config_id = 4015, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4016] = { config_id = 4016, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4017] = { config_id = 4017, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4018] = { config_id = 4018, monster_id = 20060701, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4019] = { config_id = 4019, monster_id = 20060701, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4020] = { config_id = 4020, monster_id = 20060101, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4021] = { config_id = 4021, monster_id = 20060101, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4022] = { config_id = 4022, monster_id = 20060701, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4023] = { config_id = 4023, monster_id = 20060101, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4024] = { config_id = 4024, monster_id = 20060501, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
[4025] = { config_id = 4025, monster_id = 20060701, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
[4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[4026] = { config_id = 4026, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
[4029] = { config_id = 4029, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1004027, name = "ANY_MONSTER_DIE_4027", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4027", trigger_count = 0 },
|
||||
{ config_id = 1004028, name = "VARIABLE_CHANGE_4028", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4028", action = "action_EVENT_VARIABLE_CHANGE_4028", trigger_count = 0 },
|
||||
{ config_id = 1004030, name = "VARIABLE_CHANGE_4030", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4030", action = "action_EVENT_VARIABLE_CHANGE_4030", trigger_count = 0 }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
{ config_id = 1, name = "count", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 4026 },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 2,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 4001, 4029 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_DIE_4027", "VARIABLE_CHANGE_4028", "VARIABLE_CHANGE_4030" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 3,
|
||||
-- description = ,
|
||||
monsters = { 4002, 4003, 4004, 4005, 4006, 4007, 4008, 4009, 4010, 4011, 4012, 4013 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 4,
|
||||
-- description = ,
|
||||
monsters = { 4014, 4015, 4016, 4017, 4018, 4019, 4020, 4021, 4022, 4023, 4024, 4025 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 自动持续刷怪
|
||||
function TLA_active_monster_tide(context, evt, source_name, group_id, monster_table, total_num, min, max)
|
||||
-- 创建编号为source_name(该怪物潮的识别id)的怪物潮,创建怪物总数为total_num,场上怪物最少min只,最多max只
|
||||
if 0 ~= ScriptLib.AutoMonsterTide(context, source_name, group_id, monster_table, total_num, min, max) then
|
||||
return -1
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_4027(context, evt)
|
||||
-- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1
|
||||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_VARIABLE_CHANGE_4028(context, evt)
|
||||
if evt.param1 == evt.param2 then return false end
|
||||
|
||||
-- 判断变量"count"为24
|
||||
if ScriptLib.GetGroupVariableValue(context, "count") ~= 24 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_VARIABLE_CHANGE_4028(context, evt)
|
||||
-- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_VARIABLE_CHANGE_4030(context, evt)
|
||||
if evt.param1 == evt.param2 then return false end
|
||||
|
||||
-- 判断变量"count"为12
|
||||
if ScriptLib.GetGroupVariableValue(context, "count") ~= 12 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_VARIABLE_CHANGE_4030(context, evt)
|
||||
TLA_active_monster_tide(context, evt, 2, 235880004, {4014,4015,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025}, 12, 6, 6)
|
||||
|
||||
return 0
|
||||
end
|
||||
189
gdconf/game_data_config/lua/scene/35880/scene35880_point.json
Normal file
189
gdconf/game_data_config/lua/scene/35880/scene35880_point.json
Normal file
@@ -0,0 +1,189 @@
|
||||
{
|
||||
"areas": {},
|
||||
"doors": {},
|
||||
"entities": {
|
||||
"1": {
|
||||
"$type": "ConfigLocalTrigger",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"checkCount": 0,
|
||||
"checkDist": 150.0,
|
||||
"floatParam": 0.0,
|
||||
"gadgetId": 70010006,
|
||||
"groupLimit": false,
|
||||
"isModelHidden": false,
|
||||
"meta": {
|
||||
"floatParam": 0.0,
|
||||
"stringParam": "",
|
||||
"vectorParam": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
}
|
||||
},
|
||||
"pointType": "Other",
|
||||
"pos": {
|
||||
"x": 227.3795,
|
||||
"y": 80.35374,
|
||||
"z": 213.2799
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"shape": {
|
||||
"$type": "ConfigShapeRect",
|
||||
"centerType": "Center",
|
||||
"height": 3.0,
|
||||
"heightType": "Center",
|
||||
"length": 150.0,
|
||||
"useHeight": true,
|
||||
"width": 150.0
|
||||
},
|
||||
"stringParam": "",
|
||||
"tranPos": {
|
||||
"x": 227.38,
|
||||
"y": 90.18361,
|
||||
"z": 213.2803
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"triggerFlag": "DeadRegion",
|
||||
"triggerInterval": 0.1,
|
||||
"type": "NORMAL",
|
||||
"unlocked": true,
|
||||
"vectorParam": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"withGO": false
|
||||
}
|
||||
},
|
||||
"forces": {},
|
||||
"points": {
|
||||
"1": {
|
||||
"$type": "DungeonSlipRevivePoint",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"disableClientTrigger": false,
|
||||
"gadgetId": 70010006,
|
||||
"groupIds": [],
|
||||
"groupLimit": false,
|
||||
"isActive": false,
|
||||
"isModelHidden": false,
|
||||
"pointType": "DungeonSlipRevivePoint",
|
||||
"pos": {
|
||||
"x": 218.9426,
|
||||
"y": 90.17912,
|
||||
"z": 213.5474
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"size": {
|
||||
"x": 15.0,
|
||||
"y": 10.0,
|
||||
"z": 15.0
|
||||
},
|
||||
"tranPos": {
|
||||
"x": 235.767212,
|
||||
"y": 92.08606,
|
||||
"z": 183.584167
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"type": "NORMAL",
|
||||
"unlocked": true
|
||||
},
|
||||
"2": {
|
||||
"$type": "DungeonSlipRevivePoint",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"disableClientTrigger": false,
|
||||
"gadgetId": 70010006,
|
||||
"groupIds": [],
|
||||
"groupLimit": false,
|
||||
"isActive": false,
|
||||
"isModelHidden": false,
|
||||
"pointType": "DungeonSlipRevivePoint",
|
||||
"pos": {
|
||||
"x": 234.5587,
|
||||
"y": 92.25927,
|
||||
"z": 183.584
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"size": {
|
||||
"x": 15.0,
|
||||
"y": 10.0,
|
||||
"z": 15.0
|
||||
},
|
||||
"tranPos": {
|
||||
"x": 235.767212,
|
||||
"y": 92.08606,
|
||||
"z": 183.584167
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"type": "NORMAL",
|
||||
"unlocked": true
|
||||
},
|
||||
"3": {
|
||||
"$type": "DungeonWayPoint",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"disableClientTrigger": false,
|
||||
"gadgetId": 70010006,
|
||||
"groupIds": [],
|
||||
"groupLimit": false,
|
||||
"isActive": false,
|
||||
"isBoss": false,
|
||||
"isModelHidden": false,
|
||||
"pointType": "DungeonWayPoint",
|
||||
"pos": {
|
||||
"x": 248.5004,
|
||||
"y": 101.1226,
|
||||
"z": 169.9791
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"size": {
|
||||
"x": 20.0,
|
||||
"y": 10.0,
|
||||
"z": 20.0
|
||||
},
|
||||
"tranPos": {
|
||||
"x": 248.500443,
|
||||
"y": 101.1226,
|
||||
"z": 169.979065
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"type": "NORMAL",
|
||||
"unlocked": true
|
||||
}
|
||||
},
|
||||
"transRadius": 0.0
|
||||
}
|
||||
Reference in New Issue
Block a user