mirror of
https://github.com/FlourishingWorld/hk4e.git
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更新配置表
This commit is contained in:
24
gdconf/game_data_config/lua/scene/34745/scene34745.lua
Normal file
24
gdconf/game_data_config/lua/scene/34745/scene34745.lua
Normal file
@@ -0,0 +1,24 @@
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-- 地图配置
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scene_config = {
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begin_pos = { x = -531.5, z = -519.5 },
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size = { x = 1008.4, z = 1008.4 },
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born_pos = { x = 0.000, y = -0.102, z = 15.011 },
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born_rot = { x = 0.000, y = 180.000, z = 0.000 },
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die_y = -20,
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city_id = 1,
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vision_anchor = { x = -1000.0, z = -1000.0 }
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}
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-- 所有的区块
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blocks = { 34745 }
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-- 所有的区块范围坐标
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block_rects = {
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{ min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } }
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}
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-- Dummy Points
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dummy_points = { }
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-- Routes
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routes_config = { }
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@@ -0,0 +1,8 @@
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-- 所有的group
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groups = {
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{ id = 234745005, refresh_id = 1, pos = { x = 0.835, y = 0.645, z = 7.672 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
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{ id = 234745006, refresh_id = 1, pos = { x = -0.442, y = 0.645, z = -10.279 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
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{ id = 234745007, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
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{ id = 234745008, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
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{ id = 234745009, refresh_id = 1, pos = { x = -1.321, y = 0.827, z = -1.087 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }
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}
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@@ -0,0 +1,75 @@
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-- 基础信息
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local base_info = {
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group_id = 234745005
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 5001, gadget_id = 70900205, pos = { x = 0.080, y = -1.197, z = 24.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart },
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{ config_id = 5002, gadget_id = 70900205, pos = { x = 0.040, y = -1.197, z = -23.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "stage", value = 0, no_refresh = false },
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{ config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 5001, 5002 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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@@ -0,0 +1,211 @@
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-- 基础信息
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local base_info = {
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group_id = 234745006
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 6001, gadget_id = 70360010, pos = { x = 0.000, y = -0.159, z = 0.012 }, rot = { x = 0.000, y = 0.150, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1006003, name = "GADGET_CREATE_6003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6003", action = "action_EVENT_GADGET_CREATE_6003" },
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{ config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004", trigger_count = 0 },
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{ config_id = 1006005, name = "SELECT_OPTION_6005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6005", action = "action_EVENT_SELECT_OPTION_6005", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 6001 },
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regions = { },
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triggers = { "GADGET_CREATE_6003", "SELECT_OPTION_6004", "SELECT_OPTION_6005" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_6003(context, evt)
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if 6001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_6003(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234745006, 6001, {175}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_6004(context, evt)
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-- 判断是gadgetid 6001 option_id 175
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if 6001 ~= evt.param1 then
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return false
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end
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if 175 ~= evt.param2 then
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return false
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end
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-- 判断变量"stage"为0
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if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234745005) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_6004(context, evt)
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-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
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if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
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return -1
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end
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 234745007, 2)
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-- 删除指定group: 234745006 ;指定config:6001;物件身上指定option:175;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234745006, 6001, 175) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 改变指定group组234745006中, configid为6001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组234745009中, configid为9001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组234745009中, configid为9002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_6005(context, evt)
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-- 判断是gadgetid 6001 option_id 176
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if 6001 ~= evt.param1 then
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return false
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end
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if 176 ~= evt.param2 then
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return false
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end
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-- 判断变量"stage"为1
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if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234745005) ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_6005(context, evt)
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-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
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if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
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return -1
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end
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 234745008, 2)
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-- 删除指定group: 234745006 ;指定config:6001;物件身上指定option:176;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234745006, 6001, 176) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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|
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-- 改变指定group组234745006中, configid为6001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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|
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-- 改变指定group组234745009中, configid为9001的gadget的state
|
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.GearStart) then
|
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.GearStart) then
|
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,273 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 234745007
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
{ config_id = 7001, monster_id = 22010202, pos = { x = 1.960, y = -0.102, z = -8.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
|
||||
{ config_id = 7002, monster_id = 22010104, pos = { x = -1.995, y = -0.102, z = -8.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
|
||||
{ config_id = 7004, monster_id = 22030202, pos = { x = 0.032, y = -0.102, z = 9.002 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
{ config_id = 7005, monster_id = 22010302, pos = { x = -3.056, y = -0.102, z = 7.061 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true },
|
||||
{ config_id = 7006, monster_id = 22010302, pos = { x = 3.026, y = -0.102, z = 7.030 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
{ config_id = 7010, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1007007, name = "ANY_MONSTER_DIE_7007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7007", action = "action_EVENT_ANY_MONSTER_DIE_7007" },
|
||||
{ config_id = 1007013, name = "ANY_MONSTER_LIVE_7013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_7013", action = "action_EVENT_ANY_MONSTER_LIVE_7013" },
|
||||
{ config_id = 1007014, name = "CHALLENGE_SUCCESS_7014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_7014" },
|
||||
{ config_id = 1007015, name = "CHALLENGE_FAIL_7015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_7015" },
|
||||
{ config_id = 1007020, name = "ANY_MONSTER_DIE_7020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7020", action = "action_EVENT_ANY_MONSTER_DIE_7020" }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 7010 },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 2,
|
||||
-- description = ,
|
||||
monsters = { 7001, 7002 },
|
||||
gadgets = { 7010 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_LIVE_7013", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015", "ANY_MONSTER_DIE_7020" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 3,
|
||||
-- description = ,
|
||||
monsters = { 7004, 7005, 7006 },
|
||||
gadgets = { 7010 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_DIE_7007", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 4,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 7010 },
|
||||
regions = { },
|
||||
triggers = { "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_DIE_7007(context, evt)
|
||||
-- 判断剩余怪物数量是否是0
|
||||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
-- 判断变量"monster_wave"为2
|
||||
if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_7007(context, evt)
|
||||
-- 将本组内变量名为 "monster_wave" 的变量设置为 3
|
||||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 3) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_LIVE_7013(context, evt)
|
||||
if 7001 ~= evt.param1 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_LIVE_7013(context, evt)
|
||||
-- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
|
||||
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 234745007, 5, 0) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 将本组内变量名为 "monster_wave" 的变量设置为 1
|
||||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_SUCCESS_7014(context, evt)
|
||||
-- 将剩余时间记录在触发此challenge的group变量TPL_TIME中
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 234745005) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
|
||||
if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 将本组内变量名为 "stage" 的变量设置为 1
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 234745005) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 爬塔更换队伍2
|
||||
if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745006中, configid为6001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 设置操作台选项
|
||||
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234745006, 6001, {176}) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_FAIL_7015(context, evt)
|
||||
-- 重新生成指定group,指定suite
|
||||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234745007, suite = 1 }) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 地城失败结算
|
||||
if 0 ~= ScriptLib.CauseDungeonFail(context) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_DIE_7020(context, evt)
|
||||
-- 判断剩余怪物数量是否是0
|
||||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
-- 判断变量"monster_wave"为1
|
||||
if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_7020(context, evt)
|
||||
-- 将本组内变量名为 "monster_wave" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 添加suite3的新内容
|
||||
ScriptLib.AddExtraGroupSuite(context, 234745007, 3)
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,211 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 234745008
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
{ config_id = 8001, monster_id = 24030201, pos = { x = 8.073, y = -0.102, z = -0.042 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
{ config_id = 8002, monster_id = 24020201, pos = { x = 0.011, y = -0.102, z = -6.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 },
|
||||
{ config_id = 8003, monster_id = 24030201, pos = { x = -7.031, y = -0.102, z = -0.048 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
|
||||
{ config_id = 8004, monster_id = 24020201, pos = { x = 0.011, y = -0.102, z = 6.068 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
{ config_id = 8009, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1008010, name = "ANY_MONSTER_LIVE_8010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_8010", action = "action_EVENT_ANY_MONSTER_LIVE_8010" },
|
||||
{ config_id = 1008012, name = "CHALLENGE_SUCCESS_8012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8012" },
|
||||
{ config_id = 1008013, name = "CHALLENGE_FAIL_8013", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_8013" },
|
||||
{ config_id = 1008020, name = "ANY_MONSTER_DIE_8020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8020", action = "action_EVENT_ANY_MONSTER_DIE_8020" }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 8009 },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 2,
|
||||
-- description = suite_2,
|
||||
monsters = { 8001, 8002, 8003, 8004 },
|
||||
gadgets = { 8009 },
|
||||
regions = { },
|
||||
triggers = { "ANY_MONSTER_LIVE_8010", "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013", "ANY_MONSTER_DIE_8020" },
|
||||
rand_weight = 100
|
||||
},
|
||||
{
|
||||
-- suite_id = 3,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 8009 },
|
||||
regions = { },
|
||||
triggers = { "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013" },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_LIVE_8010(context, evt)
|
||||
if 8001 ~= evt.param1 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_LIVE_8010(context, evt)
|
||||
-- 将本组内变量名为 "monster_wave" 的变量设置为 1
|
||||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间
|
||||
-- 从234745005的变量TPL_TIME中取出对应值并开启挑战
|
||||
local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 234745005)
|
||||
if tpl_time == nil or tpl_time < 0 then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
|
||||
return -1
|
||||
elseif tpl_time < 1 then
|
||||
tpl_time = 0
|
||||
end
|
||||
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 234745008, 4, 0) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_SUCCESS_8012(context, evt)
|
||||
-- 将本组内变量名为 "stage" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 234745005) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_FAIL_8013(context, evt)
|
||||
-- 重新生成指定group,指定suite
|
||||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234745008, suite = 1 }) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 地城失败结算
|
||||
if 0 ~= ScriptLib.CauseDungeonFail(context) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_DIE_8020(context, evt)
|
||||
-- 判断剩余怪物数量是否是0
|
||||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
-- 判断变量"monster_wave"为1
|
||||
if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_ANY_MONSTER_DIE_8020(context, evt)
|
||||
-- 将本组内变量名为 "monster_wave" 的变量设置为 2
|
||||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,91 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 234745009
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
{ config_id = 9001, gadget_id = 70350053, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||||
{ config_id = 9002, gadget_id = 70350054, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
{ config_id = 1009003, name = "DUNGEON_SETTLE_9003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_9003" }
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { },
|
||||
gadgets = { 9001, 9002 },
|
||||
regions = { },
|
||||
triggers = { "DUNGEON_SETTLE_9003" },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_DUNGEON_SETTLE_9003(context, evt)
|
||||
-- 改变指定group组234745009中, configid为9001的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
-- 改变指定group组234745009中, configid为9002的gadget的state
|
||||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||||
return -1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
@@ -0,0 +1,99 @@
|
||||
{
|
||||
"areas": {},
|
||||
"doors": {},
|
||||
"entities": {
|
||||
"1": {
|
||||
"$type": "ConfigLocalTrigger",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"checkCount": 0,
|
||||
"checkDist": 500.0,
|
||||
"floatParam": 0.0,
|
||||
"gadgetId": 70010006,
|
||||
"groupLimit": false,
|
||||
"isModelHidden": false,
|
||||
"meta": null,
|
||||
"pointType": "Other",
|
||||
"pos": {
|
||||
"x": -0.9124126,
|
||||
"y": -5.037683,
|
||||
"z": 107.7861
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"shape": {
|
||||
"$type": "ConfigShapeRect",
|
||||
"centerType": "Center",
|
||||
"height": 200.0,
|
||||
"heightType": "Center",
|
||||
"length": 150.0,
|
||||
"useHeight": true,
|
||||
"width": 300.0
|
||||
},
|
||||
"stringParam": "",
|
||||
"tranPos": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"triggerFlag": "NoReviveRegion",
|
||||
"triggerInterval": 0.1,
|
||||
"type": "NORMAL",
|
||||
"unlocked": true,
|
||||
"vectorParam": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"withGO": true
|
||||
}
|
||||
},
|
||||
"forces": {},
|
||||
"points": {
|
||||
"1": {
|
||||
"$type": "DungeonQuitPoint",
|
||||
"alias": "",
|
||||
"areaId": 0,
|
||||
"gadgetId": 70120004,
|
||||
"groupLimit": false,
|
||||
"isModelHidden": false,
|
||||
"pointType": "DungeonQuitPoint",
|
||||
"pos": {
|
||||
"x": 0.0,
|
||||
"y": 2.9,
|
||||
"z": -79.4
|
||||
},
|
||||
"rot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"size": {
|
||||
"x": 5.0,
|
||||
"y": 5.0,
|
||||
"z": 5.0
|
||||
},
|
||||
"tranPos": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"tranRot": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"type": "NORMAL",
|
||||
"unlocked": true
|
||||
}
|
||||
},
|
||||
"transRadius": 0.0
|
||||
}
|
||||
Reference in New Issue
Block a user