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https://github.com/FlourishingWorld/hk4e.git
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更新配置表
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@@ -167,10 +167,10 @@ function action_EVENT_ANY_MONSTER_DIE_10(context, evt)
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return -1
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end
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-- 创生gadget 3020
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-- 创建id为3020的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3020 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle")
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return -1
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 触发镜头注目,注目位置为坐标(48,45,120),持续时间为3秒,并且为强制注目形式,不广播其他玩家
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@@ -124,10 +124,10 @@ end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_9(context, evt)
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-- 创生gadget 7012
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-- 创建id为7012的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle")
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return -1
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 杀死Group内所有monster
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@@ -243,10 +243,10 @@ end
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-- 触发操作
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function action_EVENT_DUNGEON_SETTLE_15(context, evt)
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-- 创生gadget 7012
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-- 创建id为7012的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle")
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return -1
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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